SimpleAircraft
The SimpleAircraft
sample includes a minimal set of files that define an aircraft as described in the Aircraft Configuration section of this document. This sample can be built and added to Microsoft Flight Simulator (which is explained further down this page) so you can see how the process works, and it's simplicity makes it an ideal study subject for those of you just getting started creating add-on content.
You can expand the link below to see the SimpleAircraft
file and folder structure:
+ SimpleAircraft |---+ PackageDefinitions | |---+ mycompany-aircraft-simple | | |---+ ContentInfo | | | |---- Thumbnail.jpg | | |---+ MarketplaceData | | | |---- Marketplace.json | | | |---- <4 placeholder PNG> | | | |---- <3 Thumbnail JPG> | | |---- Business.json | |---- mycompany-aircraft-simple.xml |---+ PackageSources | |---+ SimObjects | |---+ Airplanes | |---+ MyCompany_Simple_Aircraft | |---+ model | | |---- model.cfg | | |---- SimpleAircraft.xml | | |---- SimpleAircraft_LOD00.bin | | |---- SimpleAircraft_LOD00.gltf | | |---- SimpleAircraft_LOD01.bin | | |---- SimpleAircraft_LOD01.gltf | | |---- SimpleAircraft_LOD02.bin | | |---- SimpleAircraft_LOD02.gltf | | |---- SimpleAircraft_LOD03.bin | | |---- SimpleAircraft_LOD03.gltf | | |---- SimpleAircraft_LOD04.bin | | |---- SimpleAircraft_LOD04.gltf | |---+ model.01 | | |---- model.cfg | |---+ model.02 | | |---- model.cfg | |---+ panel | | |---- panel.cfg | |---+ sound | | |---- SimpleAircraft.PC.PCK | | |---- sound.xml | |---+ soundAI | | |---- SimpleAircraft_AI.PC.PCK | | |---- soundAI.xml | |---+ texture | | |---- < various PNG files > | | |---- texture.cfg | |---+ texture.01 | | |---- SimpleAircraft_FUSELAGE_albd_000.png | | |---- SimpleAircraft_WINGS_albd_000.png | | |---- texture.cfg | |---+ texture.02 | | |---- SimpleAircraft_FUSELAGE_albd_000.png | | |---- SimpleAircraft_WINGS_albd_000.png | | |---- texture.cfg | | |---- thumbnail.jpg | |---+ texture.base | | |---- < various PNG files > | |---- ai.cfg | |---- aircraft.cfg | |---- Approach.flt | |---- apron.flt | |---- cameras.cfg | |---- Climb.flt | |---- cockpit.cfg | |---- Cruise.flt | |---- engines.cfg | |---- Final.flt | |---- flight_model.cfg | |---- gameplay.cfg | |---- hangar.flt | |---- runway.flt | |---- systems.cfg | |---- taxi.flt |---+ Sources | |---+ Art | |---+ Max | |---- < various PNG files > |---- SimpleAircraftProject.xml
Loading and building the project
In order to load and build the project in Microsoft Flight Simulator, you must have previously enabled Developer Mode (see here for more information). Once enabled, simply follow these steps:
- Use the Open project... command from the File menu.
- Select the file
SimpleAircraftProject.xml
from theSimpleAircraft
sample project.
- The Project Editor should open automatically and show you the project
mycompany-aircraft-simple
(if the Project Editor doesn't open, then you can open it from the Developer Mode Tools menu)
- Clicking on the project in the Project Editor will open the Inspector Window, and here you need to click the
Build Package
button (if the Inspector Window does not open automatically, go to the View menu in the Project Editor and open it from there).
- This will build a package from the files specified in your project. This package will be named
mycompany-aircraft-simple
and will be output in the Packages folder created in the same directory asSimpleAircraftProject.xml
:
- Building the package will also install it into Microsoft Flight Simulator and so you can now proceed to the aircraft selection screen and see your newly created plane: