SimConnect_RequestSystemState
The SimConnect_RequestSystemState function is used to request information from a number of Microsoft Flight Simulator system components.
Syntax
HRESULT SimConnect_RequestSystemState(
HANDLE hSimConnect,
SIMCONNECT_DATA_REQUEST_ID RequestID,
const char* szState,
);
Parameters
Parameter | Description | Type |
---|---|---|
hSimConnect | Handle to a SimConnect object. | Integer |
RequestID | The client defined request ID. | Integer |
szState |
A null-terminated string identifying the system function. One from the table shown below. |
String |
The following table shows the values available for the szState:
String | Description |
---|---|
AircraftLoaded |
Requests the full path name of the last loaded aircraft flight dynamics file. These files have a .AIR extension. |
DialogMode |
Requests whether the simulation is in Dialog mode or not. |
FlightLoaded |
Requests the full path name of the last loaded flight. Flight files have the extension .FLT. |
FlightPlan |
Requests the full path name of the active flight plan. An empty string will be returned if there is no active flight plan. |
Sim |
Requests the state of the simulation. If 1 is returned, the user is in control of the aircraft, if 0 is returned, the user is navigating the UI. This is the same state that notifications can be subscribed to with the "SimStart" and "SimStop" string with the SimConnect_SubscribeToSystemEvent function. |
Return Values
The function returns an HRESULT. Possible values include, but are not limited to, those in the following table.
Return value | Description |
---|---|
S_OK | The function succeeded. |
E_FAIL | The function failed. |
Remarks
It is important to call this function sufficiently frequently that the queue of information received from the server is processed. If there are no messages in the queue, the [dwID] parameter will be set to SIMCONNECT_RECV_ID_NULL
.
See Also