fsRenderUpdateTexture
The fsRenderUpdateTexture function updates part or all of a texture.
Syntax
int fsRenderUpdateTexture(
FsContext ctx,
int image,
int x,
int y,
int w,
int h,
const unsigned char* data
)
Members
Parameters | Description |
---|---|
ctx |
A value of type FsContext provided as an argument of the gauge callback. |
image |
A handle to the texture to update, as returned by fsRenderCreateTexture . |
x |
The x-coordinate of the top left corner of the region to update. |
y |
The y-coordinate of the top left corner of the region to update. |
w |
The width of the region to update. |
h |
The height of the region to update. |
data |
The updated data. |
Return Values
This function returns 1 if it is successful, or 0 if it failed.
Remarks
N/A
See Also