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Asobo_EX1\(Generic\)Shared\(Templates\)ParametersFn\Animation.xml

Source XML

<ModelBehaviors> <!– IN: ANIM_SIMVAR name of the simvar used to drive the animation –> <!– IN: ANIM_SIMVAR_UNITS name of the simvar used to drive the animation –> <!– IN (opt): ANIM_SIMVAR_BIAS value added to the simvar value returned –> <!– IN (opt): ANIM_SIMVAR_SCALE value multiplied to the simvar value returned (w/ bias already applied) –> <!– IN (opt): OUT_ANIM_CODE_PARAM_NAME Name given to the parameter out, ANIM_CODE by default –> <!– OUT: ANIM_CODE code for this simvar –> <ParametersFn Name=“ASOBO_Anim_Simvar_Code_Parameters”> <Parameters Type=“Default”> <UseParametersFn Name=“ASOBO_Anim_Sim_Default_Parameters”/> <OUT_ANIM_CODE_PARAM_NAME>ANIM_CODE</OUT_ANIM_CODE_PARAM_NAME> <FORMAT_SIMVAR>True</FORMAT_SIMVAR> </Parameters> <ReturnParameters> <UseParametersFn Name=“ASOBO_Transform_Simvar_Helper”> <IN_SIMVAR>#ANIM_SIMVAR#</IN_SIMVAR> <IN_SIMVAR_UNITS>#ANIM_SIMVAR_UNITS#</IN_SIMVAR_UNITS> <Condition NotEmpty=“ANIM_SIMVAR_BIAS”> <OUT_SIMVAR_BIAS>#ANIM_SIMVAR_BIAS#</OUT_SIMVAR_BIAS> </Condition> <Condition NotEmpty=“ANIM_SIMVAR_SCALE”> <OUT_SIMVAR_SCALE>#ANIM_SIMVAR_SCALE#</OUT_SIMVAR_SCALE> </Condition> <IN_PARAM_NAME>ANIM_CODE</IN_PARAM_NAME> <OUT_PARAM_NAME>#OUT_ANIM_CODE_PARAM_NAME#</OUT_PARAM_NAME> </UseParametersFn> </ReturnParameters> </ParametersFn> <!– IN: ANIM_CODE (RPN snippet) –> <!– IN: ANIM_TEST_NO_FAILURE_CODE (RPN snippet, return false to trigger the failure) –> <!– IN (opt): OUT_ANIM_CODE_PARAM_NAME Name given to the parameter out, ANIM_CODE by default –> <!– OUT: ANIM_CODE code for this simvar –> <ParametersFn Name=“ASOBO_Anim_Failure_Parameters”> <Parameters Type=“Default”> <OUT_ANIM_CODE_PARAM_NAME>ANIM_CODE</OUT_ANIM_CODE_PARAM_NAME> <CODE_WHEN_NO_FAILURE_ACTIVE>#ANIM_CODE#</CODE_WHEN_NO_FAILURE_ACTIVE> </Parameters> <ReturnParameters> <UseParametersFn Name=“ASOBO_Failure_Helper”> <TEST_NO_FAILURE>#ANIM_TEST_NO_FAILURE_CODE#</TEST_NO_FAILURE> <OUT_PARAM_NAME>#OUT_ANIM_CODE_PARAM_NAME#</OUT_PARAM_NAME> </UseParametersFn> </ReturnParameters> </ParametersFn> <!– IN: ANIM_CODE (RPN snippet) –> <!– IN: ANIM_LENGTH –> <!– OUT: ANIM_CODE code inverted –> <ParametersFn Name=“ASOBO_Anim_Invert_Parameters”> <ReturnParameters> <ANIM_CODE>#ANIM_LENGTH# #ANIM_CODE# -</ANIM_CODE> </ReturnParameters> </ParametersFn> <!– IN: ANIM_CODE (RPN snippet) –> <!– IN: ANIM_LENGTH –> <!– IN: REPEAT_ANIM (how many times to loop the animation) –> <!– OUT: ANIM_CODE code repeated –> <ParametersFn Name=“ASOBO_Anim_Repeat_Parameters”> <Parameters Type=“Default”> <ANIMATION_ID>1</ANIMATION_ID> </Parameters> <Parameters Type=“Default”> <TARGET_ANIM_VAR_NAME>XMLVAR_Anim_#ANIMATION_ID#_Target</TARGET_ANIM_VAR_NAME> <CURRENT_ANIM_VAR_NAME>XMLVAR_Anim_#ANIMATION_ID#_Current</CURRENT_ANIM_VAR_NAME> <TARGET_ANIM_SCOPE>O</TARGET_ANIM_SCOPE> <CURRENT_ANIM_SCOPE>O</CURRENT_ANIM_SCOPE> <ANIM_DURATION>#REPEAT_ANIM#</ANIM_DURATION> </Parameters> <Parameters Type=“Override”> <TARGET_ANIM_VAR>#TARGET_ANIM_SCOPE#:#TARGET_ANIM_VAR_NAME#</TARGET_ANIM_VAR> <CURRENT_ANIM_VAR>#CURRENT_ANIM_SCOPE#:#CURRENT_ANIM_VAR_NAME#</CURRENT_ANIM_VAR> </Parameters> <Parameters Type=“Override”> <!– Prevent animation from looking weird by enforcing some manual anim_lag –> <UseParametersFn Name=“ASOBO_Move_Interpolation_Helper”> <START_VALUE>(#CURRENT_ANIM_VAR#)</START_VALUE> <SET_NEW_VALUE>(>#CURRENT_ANIM_VAR#)</SET_NEW_VALUE> <END_VALUE>(#TARGET_ANIM_VAR#)</END_VALUE> <PFN_GET_COEFFICIENT>ASOBO_Process_Animation_Move_Coefficient_Helper</PFN_GET_COEFFICIENT> <ANIM_LENGTH>#REPEAT_ANIM# #ANIM_LENGTH# *</ANIM_LENGTH> </UseParametersFn> <UseParametersFn Name=“ASOBO_Add_Animation_Update_Helper”> <UPDATE_ONCE>True</UPDATE_ONCE> <UPDATE_CODE>#ANIM_CODE# #REPEAT_ANIM# * (>#CURRENT_ANIM_VAR#)</UPDATE_CODE> </UseParametersFn> </Parameters> <ReturnParameters> <ANIM_CODE> #ANIM_CODE# #REPEAT_ANIM# * (>#TARGET_ANIM_VAR#) #MOVE_CODE# (#CURRENT_ANIM_VAR#) #ANIM_LENGTH# % </ANIM_CODE> </ReturnParameters> </ParametersFn> <!– IN: ANIM_CODE (RPN snippet) –> <!– IN: ANIM_LENGTH –> <!– IN (opt): ANIM_DURATION (Animation duration from one end to the other) –> <!– OUT: ANIM_CODE code with manually interpolated lag –> <ParametersFn Name=“ASOBO_Manual_Anim_Lag_Parameters”> <Parameters Type=“Default”> <ANIMATION_ID>1</ANIMATION_ID> </Parameters> <Parameters Type=“Default”> <TARGET_ANIM_VAR_NAME>XMLVAR_Anim_#ANIMATION_ID#_Target</TARGET_ANIM_VAR_NAME> <CURRENT_ANIM_VAR_NAME>XMLVAR_Anim_#ANIMATION_ID#_Current</CURRENT_ANIM_VAR_NAME> <TARGET_ANIM_SCOPE>O</TARGET_ANIM_SCOPE> <CURRENT_ANIM_SCOPE>O</CURRENT_ANIM_SCOPE> <ANIM_DURATION>1</ANIM_DURATION> </Parameters> <Parameters Type=“Override”> <TARGET_ANIM_VAR>#TARGET_ANIM_SCOPE#:#TARGET_ANIM_VAR_NAME#</TARGET_ANIM_VAR> <CURRENT_ANIM_VAR>#CURRENT_ANIM_SCOPE#:#CURRENT_ANIM_VAR_NAME#</CURRENT_ANIM_VAR> </Parameters> <Parameters Type=“Override”> <UseParametersFn Name=“ASOBO_Move_Interpolation_Helper”> <START_VALUE>(#CURRENT_ANIM_VAR#)</START_VALUE> <SET_NEW_VALUE>(>#CURRENT_ANIM_VAR#)</SET_NEW_VALUE> <END_VALUE>(#TARGET_ANIM_VAR#)</END_VALUE> <PFN_GET_COEFFICIENT>ASOBO_Process_Animation_Move_Coefficient_Helper</PFN_GET_COEFFICIENT> </UseParametersFn> <UseParametersFn Name=“ASOBO_Add_Animation_Update_Helper”> <UPDATE_ONCE>True</UPDATE_ONCE> <UPDATE_CODE>#ANIM_CODE# (>#CURRENT_ANIM_VAR#)</UPDATE_CODE> </UseParametersFn> </Parameters> <ReturnParameters> <ANIM_CODE>#ANIM_CODE# (>#TARGET_ANIM_VAR#) #MOVE_CODE# (#CURRENT_ANIM_VAR#)</ANIM_CODE> </ReturnParameters> </ParametersFn> <!– Save transforms into Anim_Code_Transform_Stack depending on some parameters –> <ParametersFn Name=“ASOBO_Process_Anim_Transforms_Parameters”> <Parameters Type=“Default”> <USE_ASOBO_ANIM_TRANSFORMS>True</USE_ASOBO_ANIM_TRANSFORMS> </Parameters> <Parameters Type=“Default”> <!– Order of definition decides which will be applied first –> <Condition NotEmpty=“PFN_REGISTER_ANIM_TRANSFORM_APPLIED_FIRST”> <UseParametersFn Name="#PFN_REGISTER_ANIM_TRANSFORM_APPLIED_FIRST#"/> </Condition> <Condition Valid=“USE_ASOBO_ANIM_TRANSFORMS”> <Condition NotEmpty=“ANIM_TEST_NO_FAILURE_CODE”> <UseParametersFn Name=“ASOBO_Animation_Add_Transform_Helper”> <TRANSFORM_PFN>ASOBO_Anim_Failure_Parameters</TRANSFORM_PFN> </UseParametersFn> </Condition> <Condition Valid=“INVERT_ANIM”> <UseParametersFn Name=“ASOBO_Animation_Add_Transform_Helper”> <TRANSFORM_PFN>ASOBO_Anim_Invert_Parameters</TRANSFORM_PFN> </UseParametersFn> </Condition> <Switch> <Case NotEmpty=“REPEAT_ANIM”> <UseParametersFn Name=“ASOBO_Animation_Add_Transform_Helper”> <TRANSFORM_PFN>ASOBO_Anim_Repeat_Parameters</TRANSFORM_PFN> </UseParametersFn> </Case> <Case NotEmpty=“ANIM_DURATION”> <UseParametersFn Name=“ASOBO_Animation_Add_Transform_Helper”> <TRANSFORM_PFN>ASOBO_Manual_Anim_Lag_Parameters</TRANSFORM_PFN> </UseParametersFn> </Case> </Switch> </Condition> <Condition NotEmpty=“PFN_REGISTER_ANIM_TRANSFORM_APPLIED_LAST”> <UseParametersFn Name="#PFN_REGISTER_ANIM_TRANSFORM_APPLIED_LAST#"/> </Condition> </Parameters> </ParametersFn> <!– IN (opt): OUT_PARAM_NAME (Name of the param to receive the transform index value) –> <!– OUT: Next safe transform index to use –> <ParametersFn Name=“ASOBO_Animation_Get_Next_Safe_Transform_Index”> <Parameters Type=“Override”> <LoadParameters ID=“Anim_Code_Transform_Stack”/> </Parameters> <Parameters Type=“Default”> <OUT_PARAM_NAME>NEXT_SAFE_TRANSFORM_INDEX</OUT_PARAM_NAME> </Parameters> <Parameters Type=“Override”> <UseParametersFn Name=“ASOBO_Increment_ID_Helper”> <OUT_PARAM_ID_NAME>NEXT_SAFE_TRANSFORM_INDEX</OUT_PARAM_ID_NAME> </UseParametersFn> </Parameters> <ReturnParameters> <SaveParameters ID=“Anim_Code_Transform_Stack” Append=“Override”> <NEXT_SAFE_TRANSFORM_INDEX>#NEXT_SAFE_TRANSFORM_INDEX#</NEXT_SAFE_TRANSFORM_INDEX> </SaveParameters> <#OUT_PARAM_NAME#>#NEXT_SAFE_TRANSFORM_INDEX#</#OUT_PARAM_NAME#> </ReturnParameters> </ParametersFn> <ParametersFn Name=“ASOBO_Animation_Add_Transform_Helper”> <Parameters Type=“Override”> <UseParametersFn Name=“ASOBO_Animation_Get_Next_Safe_Transform_Index”/> </Parameters> <ReturnParameters> <SaveParameters ID=“Anim_Code_Transform_Stack” Append=“Default”> <ANIM_CODE_TRANSFORM_PFN_#NEXT_SAFE_TRANSFORM_INDEX#>#TRANSFORM_PFN#</ANIM_CODE_TRANSFORM_PFN_#NEXT_SAFE_TRANSFORM_INDEX#> </SaveParameters> </ReturnParameters> </ParametersFn> </ModelBehaviors>

 

 

ParametersFn

  • ASOBO_Anim_Simvar_Code_Parameters

    Definition from XML

    <ParametersFn Name=“ASOBO_Anim_Simvar_Code_Parameters”> <Parameters Type=“Default”> <UseParametersFn Name=“ASOBO_Anim_Sim_Default_Parameters”/> <OUT_ANIM_CODE_PARAM_NAME>ANIM_CODE</OUT_ANIM_CODE_PARAM_NAME> <FORMAT_SIMVAR>True</FORMAT_SIMVAR> </Parameters> <ReturnParameters> <UseParametersFn Name=“ASOBO_Transform_Simvar_Helper”> <IN_SIMVAR>#ANIM_SIMVAR#</IN_SIMVAR> <IN_SIMVAR_UNITS>#ANIM_SIMVAR_UNITS#</IN_SIMVAR_UNITS> <Condition NotEmpty=“ANIM_SIMVAR_BIAS”> <OUT_SIMVAR_BIAS>#ANIM_SIMVAR_BIAS#</OUT_SIMVAR_BIAS> </Condition> <Condition NotEmpty=“ANIM_SIMVAR_SCALE”> <OUT_SIMVAR_SCALE>#ANIM_SIMVAR_SCALE#</OUT_SIMVAR_SCALE> </Condition> <IN_PARAM_NAME>ANIM_CODE</IN_PARAM_NAME> <OUT_PARAM_NAME>#OUT_ANIM_CODE_PARAM_NAME#</OUT_PARAM_NAME> </UseParametersFn> </ReturnParameters> </ParametersFn>

    Parameters initialization:

    Return parameters:

    ParametersFn used:

    • ASOBO_Transform_Simvar_Helper Parameters set:

      • IN_SIMVAR (using ANIM_SIMVAR)
      • IN_SIMVAR_UNITS (using ANIM_SIMVAR_UNITS)
      • IN_PARAM_NAME
      • OUT_PARAM_NAME (using OUT_ANIM_CODE_PARAM_NAME)

      Condition: NotEmpty(ANIM_SIMVAR_BIAS)

      • Case: True

        Parameters set:

        • OUT_SIMVAR_BIAS (using ANIM_SIMVAR_BIAS)

      Condition: NotEmpty(ANIM_SIMVAR_SCALE)

      • Case: True

        Parameters set:

        • OUT_SIMVAR_SCALE (using ANIM_SIMVAR_SCALE)
  • ASOBO_Anim_Failure_Parameters

    Definition from XML

    <ParametersFn Name=“ASOBO_Anim_Failure_Parameters”> <Parameters Type=“Default”> <OUT_ANIM_CODE_PARAM_NAME>ANIM_CODE</OUT_ANIM_CODE_PARAM_NAME> <CODE_WHEN_NO_FAILURE_ACTIVE>#ANIM_CODE#</CODE_WHEN_NO_FAILURE_ACTIVE> </Parameters> <ReturnParameters> <UseParametersFn Name=“ASOBO_Failure_Helper”> <TEST_NO_FAILURE>#ANIM_TEST_NO_FAILURE_CODE#</TEST_NO_FAILURE> <OUT_PARAM_NAME>#OUT_ANIM_CODE_PARAM_NAME#</OUT_PARAM_NAME> </UseParametersFn> </ReturnParameters> </ParametersFn>

    Parameters initialization:

    • Default Parameters set:

      • OUT_ANIM_CODE_PARAM_NAME
      • CODE_WHEN_NO_FAILURE_ACTIVE (using ANIM_CODE)

    Return parameters:

    ParametersFn used:

    • ASOBO_Failure_Helper Parameters set:

      • TEST_NO_FAILURE (using ANIM_TEST_NO_FAILURE_CODE)
      • OUT_PARAM_NAME (using OUT_ANIM_CODE_PARAM_NAME)
  • ASOBO_Anim_Invert_Parameters

    Definition from XML

    <ParametersFn Name=“ASOBO_Anim_Invert_Parameters”> <ReturnParameters> <ANIM_CODE>#ANIM_LENGTH# #ANIM_CODE# -</ANIM_CODE> </ReturnParameters> </ParametersFn>

    Return parameters:

    Parameters set:

    • ANIM_CODE (using ANIM_LENGTH, ANIM_CODE)
  • ASOBO_Anim_Repeat_Parameters

    Definition from XML

    <ParametersFn Name=“ASOBO_Anim_Repeat_Parameters”> <Parameters Type=“Default”> <ANIMATION_ID>1</ANIMATION_ID> </Parameters> <Parameters Type=“Default”> <TARGET_ANIM_VAR_NAME>XMLVAR_Anim_#ANIMATION_ID#_Target</TARGET_ANIM_VAR_NAME> <CURRENT_ANIM_VAR_NAME>XMLVAR_Anim_#ANIMATION_ID#_Current</CURRENT_ANIM_VAR_NAME> <TARGET_ANIM_SCOPE>O</TARGET_ANIM_SCOPE> <CURRENT_ANIM_SCOPE>O</CURRENT_ANIM_SCOPE> <ANIM_DURATION>#REPEAT_ANIM#</ANIM_DURATION> </Parameters> <Parameters Type=“Override”> <TARGET_ANIM_VAR>#TARGET_ANIM_SCOPE#:#TARGET_ANIM_VAR_NAME#</TARGET_ANIM_VAR> <CURRENT_ANIM_VAR>#CURRENT_ANIM_SCOPE#:#CURRENT_ANIM_VAR_NAME#</CURRENT_ANIM_VAR> </Parameters> <Parameters Type=“Override”> <UseParametersFn Name=“ASOBO_Move_Interpolation_Helper”> <START_VALUE>(#CURRENT_ANIM_VAR#)</START_VALUE> <SET_NEW_VALUE>(>#CURRENT_ANIM_VAR#)</SET_NEW_VALUE> <END_VALUE>(#TARGET_ANIM_VAR#)</END_VALUE> <PFN_GET_COEFFICIENT>ASOBO_Process_Animation_Move_Coefficient_Helper</PFN_GET_COEFFICIENT> <ANIM_LENGTH>#REPEAT_ANIM# #ANIM_LENGTH# *</ANIM_LENGTH> </UseParametersFn> <UseParametersFn Name=“ASOBO_Add_Animation_Update_Helper”> <UPDATE_ONCE>True</UPDATE_ONCE> <UPDATE_CODE>#ANIM_CODE# #REPEAT_ANIM# * (>#CURRENT_ANIM_VAR#)</UPDATE_CODE> </UseParametersFn> </Parameters> <ReturnParameters> <ANIM_CODE> #ANIM_CODE# #REPEAT_ANIM# * (>#TARGET_ANIM_VAR#) #MOVE_CODE# (#CURRENT_ANIM_VAR#) #ANIM_LENGTH# % </ANIM_CODE> </ReturnParameters> </ParametersFn>

    Parameters initialization:

    • Default Parameters set:

      • ANIMATION_ID
    • Default Parameters set:

      • TARGET_ANIM_VAR_NAME (using ANIMATION_ID)
      • CURRENT_ANIM_VAR_NAME (using ANIMATION_ID)
      • TARGET_ANIM_SCOPE
      • CURRENT_ANIM_SCOPE
      • ANIM_DURATION (using REPEAT_ANIM)
    • Override Parameters set:

      • TARGET_ANIM_VAR (using TARGET_ANIM_SCOPE, TARGET_ANIM_VAR_NAME)
      • CURRENT_ANIM_VAR (using CURRENT_ANIM_SCOPE, CURRENT_ANIM_VAR_NAME)
    • Override ParametersFn used:

      • ASOBO_Move_Interpolation_Helper Parameters set:

        • START_VALUE (using CURRENT_ANIM_VAR)
        • SET_NEW_VALUE (using CURRENT_ANIM_VAR)
        • END_VALUE (using TARGET_ANIM_VAR)
        • PFN_GET_COEFFICIENT
        • ANIM_LENGTH (using REPEAT_ANIM, ANIM_LENGTH)
      • ASOBO_Add_Animation_Update_Helper Parameters set:

        • UPDATE_ONCE
        • UPDATE_CODE (using ANIM_CODE, REPEAT_ANIM, CURRENT_ANIM_VAR)

    Return parameters:

    Parameters set:

    • ANIM_CODE (using ANIM_CODE, REPEAT_ANIM, TARGET_ANIM_VAR, MOVE_CODE, CURRENT_ANIM_VAR, ANIM_LENGTH)
  • ASOBO_Manual_Anim_Lag_Parameters

    Definition from XML

    <ParametersFn Name=“ASOBO_Manual_Anim_Lag_Parameters”> <Parameters Type=“Default”> <ANIMATION_ID>1</ANIMATION_ID> </Parameters> <Parameters Type=“Default”> <TARGET_ANIM_VAR_NAME>XMLVAR_Anim_#ANIMATION_ID#_Target</TARGET_ANIM_VAR_NAME> <CURRENT_ANIM_VAR_NAME>XMLVAR_Anim_#ANIMATION_ID#_Current</CURRENT_ANIM_VAR_NAME> <TARGET_ANIM_SCOPE>O</TARGET_ANIM_SCOPE> <CURRENT_ANIM_SCOPE>O</CURRENT_ANIM_SCOPE> <ANIM_DURATION>1</ANIM_DURATION> </Parameters> <Parameters Type=“Override”> <TARGET_ANIM_VAR>#TARGET_ANIM_SCOPE#:#TARGET_ANIM_VAR_NAME#</TARGET_ANIM_VAR> <CURRENT_ANIM_VAR>#CURRENT_ANIM_SCOPE#:#CURRENT_ANIM_VAR_NAME#</CURRENT_ANIM_VAR> </Parameters> <Parameters Type=“Override”> <UseParametersFn Name=“ASOBO_Move_Interpolation_Helper”> <START_VALUE>(#CURRENT_ANIM_VAR#)</START_VALUE> <SET_NEW_VALUE>(>#CURRENT_ANIM_VAR#)</SET_NEW_VALUE> <END_VALUE>(#TARGET_ANIM_VAR#)</END_VALUE> <PFN_GET_COEFFICIENT>ASOBO_Process_Animation_Move_Coefficient_Helper</PFN_GET_COEFFICIENT> </UseParametersFn> <UseParametersFn Name=“ASOBO_Add_Animation_Update_Helper”> <UPDATE_ONCE>True</UPDATE_ONCE> <UPDATE_CODE>#ANIM_CODE# (>#CURRENT_ANIM_VAR#)</UPDATE_CODE> </UseParametersFn> </Parameters> <ReturnParameters> <ANIM_CODE>#ANIM_CODE# (>#TARGET_ANIM_VAR#) #MOVE_CODE# (#CURRENT_ANIM_VAR#)</ANIM_CODE> </ReturnParameters> </ParametersFn>

    Parameters initialization:

    • Default Parameters set:

      • ANIMATION_ID
    • Default Parameters set:

      • TARGET_ANIM_VAR_NAME (using ANIMATION_ID)
      • CURRENT_ANIM_VAR_NAME (using ANIMATION_ID)
      • TARGET_ANIM_SCOPE
      • CURRENT_ANIM_SCOPE
      • ANIM_DURATION
    • Override Parameters set:

      • TARGET_ANIM_VAR (using TARGET_ANIM_SCOPE, TARGET_ANIM_VAR_NAME)
      • CURRENT_ANIM_VAR (using CURRENT_ANIM_SCOPE, CURRENT_ANIM_VAR_NAME)
    • Override ParametersFn used:

    Return parameters:

    Parameters set:

    • ANIM_CODE (using ANIM_CODE, TARGET_ANIM_VAR, MOVE_CODE, CURRENT_ANIM_VAR)
  • ASOBO_Process_Anim_Transforms_Parameters

    Definition from XML

    <ParametersFn Name=“ASOBO_Process_Anim_Transforms_Parameters”> <Parameters Type=“Default”> <USE_ASOBO_ANIM_TRANSFORMS>True</USE_ASOBO_ANIM_TRANSFORMS> </Parameters> <Parameters Type=“Default”> <Condition NotEmpty=“PFN_REGISTER_ANIM_TRANSFORM_APPLIED_FIRST”> <UseParametersFn Name="#PFN_REGISTER_ANIM_TRANSFORM_APPLIED_FIRST#"/> </Condition> <Condition Valid=“USE_ASOBO_ANIM_TRANSFORMS”> <Condition NotEmpty=“ANIM_TEST_NO_FAILURE_CODE”> <UseParametersFn Name=“ASOBO_Animation_Add_Transform_Helper”> <TRANSFORM_PFN>ASOBO_Anim_Failure_Parameters</TRANSFORM_PFN> </UseParametersFn> </Condition> <Condition Valid=“INVERT_ANIM”> <UseParametersFn Name=“ASOBO_Animation_Add_Transform_Helper”> <TRANSFORM_PFN>ASOBO_Anim_Invert_Parameters</TRANSFORM_PFN> </UseParametersFn> </Condition> <Switch> <Case NotEmpty=“REPEAT_ANIM”> <UseParametersFn Name=“ASOBO_Animation_Add_Transform_Helper”> <TRANSFORM_PFN>ASOBO_Anim_Repeat_Parameters</TRANSFORM_PFN> </UseParametersFn> </Case> <Case NotEmpty=“ANIM_DURATION”> <UseParametersFn Name=“ASOBO_Animation_Add_Transform_Helper”> <TRANSFORM_PFN>ASOBO_Manual_Anim_Lag_Parameters</TRANSFORM_PFN> </UseParametersFn> </Case> </Switch> </Condition> <Condition NotEmpty=“PFN_REGISTER_ANIM_TRANSFORM_APPLIED_LAST”> <UseParametersFn Name="#PFN_REGISTER_ANIM_TRANSFORM_APPLIED_LAST#"/> </Condition> </Parameters> </ParametersFn>

    Parameters initialization:

    • Default Parameters set:

      • USE_ASOBO_ANIM_TRANSFORMS
    • Default Condition: NotEmpty(PFN_REGISTER_ANIM_TRANSFORM_APPLIED_FIRST)

      • Case: True

        Parameters read:

        • PFN_REGISTER_ANIM_TRANSFORM_APPLIED_FIRST

        ParametersFn used:

        • #PFN_REGISTER_ANIM_TRANSFORM_APPLIED_FIRST#

      Condition: Valid(USE_ASOBO_ANIM_TRANSFORMS)

      Condition: NotEmpty(PFN_REGISTER_ANIM_TRANSFORM_APPLIED_LAST)

      • Case: True

        Parameters read:

        • PFN_REGISTER_ANIM_TRANSFORM_APPLIED_LAST

        ParametersFn used:

        • #PFN_REGISTER_ANIM_TRANSFORM_APPLIED_LAST#
  • ASOBO_Animation_Get_Next_Safe_Transform_Index

    Definition from XML

    <ParametersFn Name=“ASOBO_Animation_Get_Next_Safe_Transform_Index”> <Parameters Type=“Override”> <LoadParameters ID=“Anim_Code_Transform_Stack”/> </Parameters> <Parameters Type=“Default”> <OUT_PARAM_NAME>NEXT_SAFE_TRANSFORM_INDEX</OUT_PARAM_NAME> </Parameters> <Parameters Type=“Override”> <UseParametersFn Name=“ASOBO_Increment_ID_Helper”> <OUT_PARAM_ID_NAME>NEXT_SAFE_TRANSFORM_INDEX</OUT_PARAM_ID_NAME> </UseParametersFn> </Parameters> <ReturnParameters> <SaveParameters ID=“Anim_Code_Transform_Stack” Append=“Override”> <NEXT_SAFE_TRANSFORM_INDEX>#NEXT_SAFE_TRANSFORM_INDEX#</NEXT_SAFE_TRANSFORM_INDEX> </SaveParameters> <#OUT_PARAM_NAME#>#NEXT_SAFE_TRANSFORM_INDEX#</#OUT_PARAM_NAME#> </ReturnParameters> </ParametersFn>

    Parameters initialization:

    • Override

    • Default Parameters set:

      • OUT_PARAM_NAME
    • Override ParametersFn used:

    Return parameters:

    Parameters set:

    • NEXT_SAFE_TRANSFORM_INDEX (using NEXT_SAFE_TRANSFORM_INDEX)
    • #OUT_PARAM_NAME# (using NEXT_SAFE_TRANSFORM_INDEX)
  • ASOBO_Animation_Add_Transform_Helper

    Definition from XML

    <ParametersFn Name=“ASOBO_Animation_Add_Transform_Helper”> <Parameters Type=“Override”> <UseParametersFn Name=“ASOBO_Animation_Get_Next_Safe_Transform_Index”/> </Parameters> <ReturnParameters> <SaveParameters ID=“Anim_Code_Transform_Stack” Append=“Default”> <ANIM_CODE_TRANSFORM_PFN_#NEXT_SAFE_TRANSFORM_INDEX#>#TRANSFORM_PFN#</ANIM_CODE_TRANSFORM_PFN_#NEXT_SAFE_TRANSFORM_INDEX#> </SaveParameters> </ReturnParameters> </ParametersFn>

    Parameters initialization:

    Return parameters:

    Parameters set:

    • ANIM_CODE_TRANSFORM_PFN_#NEXT_SAFE_TRANSFORM_INDEX# (using TRANSFORM_PFN)