# ASVigilus.xml [[Go back to index]](..\..\Template_Explorer.html) Asobo\(Misc\)ASVigilus.xml -------------------------- Source XML <ModelBehaviors> <Include RelativeFile="Inputs\\\\Misc\_Inputs.xml"/> <Template Name="ASOBO\_ASVigilus\_Template"> <Parameters Type="Default"> <ID>1</ID> </Parameters> <UseTemplate Name="ASOBO\_GT\_Helper\_Suffix\_ID\_Appender"> <TEMPLATE\_TO\_CALL>ASOBO\_ASVigilus\_SubTemplate</TEMPLATE\_TO\_CALL> </UseTemplate> </Template> <Template Name="ASOBO\_ASVigilus\_SubTemplate"> <Parameters Type="Default"> <NODE\_ID\_KNOB>ENGINE\_MONITOR\_KNOB\_SELECT\#SUFFIX\_ID\#</NODE\_ID\_KNOB> <NODE\_ID\_KNOB\_PUSH>ENGINE\_MONITOR\_KNOB\_SELECT\_PUSH\#SUFFIX\_ID\#</NODE\_ID\_KNOB\_PUSH> <NODE\_ID\_PUSH\_LEFT>ENGINE\_MONITOR\_PUSH\_LEFT\#SUFFIX\_ID\#</NODE\_ID\_PUSH\_LEFT> <NODE\_ID\_PUSH\_RIGHT>ENGINE\_MONITOR\_PUSH\_RIGHT\#SUFFIX\_ID\#</NODE\_ID\_PUSH\_RIGHT> <NODE\_ID\_SCREEN>ENGINE\_MONITOR\_Screen\#SUFFIX\_ID\#</NODE\_ID\_SCREEN> <TOOLTIP\_TITLE\_KNOB>@TT\_Package.AS\_VIGILUS\_KNOB\_TITLE</TOOLTIP\_TITLE\_KNOB> <TOOLTIP\_TITLE\_BUTTON\_L>@TT\_Package.AS\_VIGILUS\_BUTTON\_L\_TITLE</TOOLTIP\_TITLE\_BUTTON\_L> <TOOLTIP\_TITLE\_BUTTON\_R>@TT\_Package.AS\_VIGILUS\_BUTTON\_R\_TITLE</TOOLTIP\_TITLE\_BUTTON\_R> <TT\_DESCRIPTION\_ID\_KNOB>@TT\_Package.AS\_VIGILUS\_KNOB\_ACTION</TT\_DESCRIPTION\_ID\_KNOB> <TT\_DESCRIPTION\_ID\_KNOB\_PUSH>@TT\_Package.AS\_VIGILUS\_KNOB\_ACTION\_PUSH</TT\_DESCRIPTION\_ID\_KNOB\_PUSH> <TT\_DESCRIPTION\_ID\_BUTTON\_L>@TT\_Package.AS\_VIGILUS\_BUTTON\_L\_ACTION</TT\_DESCRIPTION\_ID\_BUTTON\_L> <TT\_DESCRIPTION\_ID\_BUTTON\_R>@TT\_Package.AS\_VIGILUS\_BUTTON\_R\_ACTION</TT\_DESCRIPTION\_ID\_BUTTON\_R> <WWISE\_PREFIX>asvigilus</WWISE\_PREFIX> <COUNT>36</COUNT> <SCREEN\_MIN\_EMISSIVE\_PERCENT>0.05</SCREEN\_MIN\_EMISSIVE\_PERCENT> <MAX\_EMISSIVE\_PERCENT>1</MAX\_EMISSIVE\_PERCENT> </Parameters> <Parameters Type="Default"> <ANIM\_NAME\_KNOB>\#NODE\_ID\_KNOB\#</ANIM\_NAME\_KNOB> <ANIM\_NAME\_KNOB\_PUSH>\#NODE\_ID\_KNOB\_PUSH\#</ANIM\_NAME\_KNOB\_PUSH> <ANIM\_NAME\_PUSH\_LEFT>\#NODE\_ID\_PUSH\_LEFT\#</ANIM\_NAME\_PUSH\_LEFT> <ANIM\_NAME\_PUSH\_RIGHT>\#NODE\_ID\_PUSH\_RIGHT\#</ANIM\_NAME\_PUSH\_RIGHT> </Parameters> <Parameters Type="Override"> <AS\_VIGILUS>ASVigilus</AS\_VIGILUS> <Condition Check="IS\_MINI"> <AS\_VIGILUS>ASVigilus\_Mini</AS\_VIGILUS> </Condition> </Parameters> <Component ID="ASOBO\_ASVIGILUS"> <Component ID="\#NODE\_ID\_SCREEN\#" Node="\#NODE\_ID\_SCREEN\#"> <UseTemplate Name="ASOBO\_GT\_Emissive\_Gauge"> <EMISSIVE\_CODE>(L:\#AS\_VIGILUS\#\_Brightness, number) 16 /</EMISSIVE\_CODE> <EMISSIVE\_CODE>\#MAX\_EMISSIVE\_PERCENT\# \#SCREEN\_MIN\_EMISSIVE\_PERCENT\# - (L:\#AS\_VIGILUS\#\_Brightness, number) 16 / \* \#SCREEN\_MIN\_EMISSIVE\_PERCENT\# + @AutomaticBrightnessFactor \*</EMISSIVE\_CODE> </UseTemplate> </Component> <Condition Check="NO\_BUTTONS"> <False> <Component ID="\#NODE\_ID\_KNOB\#" Node="\#NODE\_ID\_KNOB\#"> <UseTemplate Name="ASOBO\_AS\_Vigilus\_Push\_Event\_Base\_Template"> <IE\_NAME>Knob\_Button</IE\_NAME> <INTERACTION\_TYPE>Push</INTERACTION\_TYPE> <ON\_PUSH\_EVENT>(>H:\#AS\_VIGILUS\#\_knob\_Push)</ON\_PUSH\_EVENT> <TT\_DESCRIPTION\_ID>\#TT\_DESCRIPTION\_ID\_KNOB\_PUSH\#</TT\_DESCRIPTION\_ID> </UseTemplate> <UseTemplate Name="ASOBO\_AS\_Vigilus\_Base\_Template"> <IE\_NAME>Knob</IE\_NAME> <INTERACTION\_TYPE>Knob</INTERACTION\_TYPE> <CREATE\_COMPONENT>False</CREATE\_COMPONENT> <ANIM\_NAME\_KNOB>\#ANIM\_NAME\_KNOB\#</ANIM\_NAME\_KNOB> <ANIM\_NAME\_PUSH>\#ANIM\_NAME\_KNOB\_PUSH\#</ANIM\_NAME\_PUSH> <PART\_ID>\#NODE\_ID\_KNOB\#</PART\_ID> <IS\_INFINITE>True</IS\_INFINITE> <SET\_STATE\_EXTERNAL>0 > if{ (>H:\#AS\_VIGILUS\#\_knob\_Inc) } els{ (>H:\#AS\_VIGILUS\#\_knob\_Dec) }</SET\_STATE\_EXTERNAL> <IE\_ID\_EXTERNAL\_0>Knob\_Button</IE\_ID\_EXTERNAL\_0> <TOOLTIP\_TITLE>\#TOOLTIP\_TITLE\_KNOB\#</TOOLTIP\_TITLE> <TT\_DESCRIPTION\_ID>\#TT\_DESCRIPTION\_ID\_KNOB\#</TT\_DESCRIPTION\_ID> </UseTemplate> </Component> <UseTemplate Name="ASOBO\_AS\_Vigilus\_Base\_Template"> <IE\_NAME>Left\_Button</IE\_NAME> <INTERACTION\_TYPE>Push</INTERACTION\_TYPE> <NODE\_ID>\#NODE\_ID\_PUSH\_LEFT\#</NODE\_ID> <ANIM\_NAME>\#ANIM\_NAME\_PUSH\_LEFT\#</ANIM\_NAME> <SET\_STATE\_EXTERNAL>if{ (>H:\#AS\_VIGILUS\#\_push\_left) }</SET\_STATE\_EXTERNAL> <TOOLTIP\_TITLE>\#TOOLTIP\_TITLE\_BUTTON\_L\#</TOOLTIP\_TITLE> <TT\_DESCRIPTION\_ID>\#TT\_DESCRIPTION\_ID\_BUTTON\_L\#</TT\_DESCRIPTION\_ID> </UseTemplate> <UseTemplate Name="ASOBO\_AS\_Vigilus\_Base\_Template"> <IE\_NAME>Right\_Button</IE\_NAME> <INTERACTION\_TYPE>Push</INTERACTION\_TYPE> <NODE\_ID>\#NODE\_ID\_PUSH\_RIGHT\#</NODE\_ID> <ANIM\_NAME>\#ANIM\_NAME\_PUSH\_RIGHT\#</ANIM\_NAME> <SET\_STATE\_EXTERNAL>if{ (>H:\#AS\_VIGILUS\#\_push\_right) }</SET\_STATE\_EXTERNAL> <TOOLTIP\_TITLE>\#TOOLTIP\_TITLE\_BUTTON\_R\#</TOOLTIP\_TITLE> <TT\_DESCRIPTION\_ID>\#TT\_DESCRIPTION\_ID\_BUTTON\_R\#</TT\_DESCRIPTION\_ID> </UseTemplate> </False> </Condition> </Component> </Template> <!-- \#\#\#\#\#\#\#\#\#\#\#\#\#\#\#\#\#\#\#\#\#\#\#\#\#\#\#\#\#\#\#\#\#\#\#\#\#\#\#\#\#\# --> <!-- AS\_Vigilus Interaction inputs setup template --> <Template Name="ASOBO\_AS\_Vigilus\_Base\_Template"> <Parameters Type="Default"> <INPUT\_EVENT\_ID\_SOURCE>AS\_Vigilus</INPUT\_EVENT\_ID\_SOURCE> <WWISE\_PREFIX>AS\_Vigilus</WWISE\_PREFIX> </Parameters> <UseTemplate Name="ASOBO\_Interaction\_Base\_Template"> <USE\_INPUT\_EVENT\_ID>AS\_Vigilus</USE\_INPUT\_EVENT\_ID> </UseTemplate> </Template> <Template Name="ASOBO\_AS\_Vigilus\_Push\_Event\_Base\_Template"> <UseTemplate Name="ASOBO\_Interaction\_Push\_Event\_Base\_Template"> <USE\_INPUT\_EVENT\_ID>AS\_Vigilus</USE\_INPUT\_EVENT\_ID> </UseTemplate> </Template> <Template Name="ASOBO\_AS\_Vigilus\_Pull\_Event\_Base\_Template"> <UseTemplate Name="ASOBO\_Interaction\_Pull\_Event\_Base\_Template"> <USE\_INPUT\_EVENT\_ID>AS\_Vigilus</USE\_INPUT\_EVENT\_ID> </UseTemplate> </Template> </ModelBehaviors>     ### Includes - RelativeFile: [Inputs\\\\Misc\_Inputs.xml](inputs/misc-inputs/) ### Templates Template list 1. [ASOBO\_ASVigilus\_Template](#ASOBO_ASVigilus_Template) 2. [ASOBO\_ASVigilus\_SubTemplate](#ASOBO_ASVigilus_SubTemplate) 3. [ASOBO\_AS\_Vigilus\_Base\_Template](#ASOBO_AS_Vigilus_Base_Template) 4. [ASOBO\_AS\_Vigilus\_Push\_Event\_Base\_Template](#ASOBO_AS_Vigilus_Push_Event_Base_Template) 5. [ASOBO\_AS\_Vigilus\_Pull\_Event\_Base\_Template](#ASOBO_AS_Vigilus_Pull_Event_Base_Template) - #### ASOBO\_ASVigilus\_Template Definition from XML <Template Name="ASOBO\_ASVigilus\_Template"> <Parameters Type="Default"> <ID>1</ID> </Parameters> <UseTemplate Name="ASOBO\_GT\_Helper\_Suffix\_ID\_Appender"> <TEMPLATE\_TO\_CALL>ASOBO\_ASVigilus\_SubTemplate</TEMPLATE\_TO\_CALL> </UseTemplate> </Template> Parameters initialization: - Default Parameters set: - ID   Templates used: - [ASOBO\_GT\_Helper\_Suffix\_ID\_Appender](../generic/helpers/#ASOBO_GT_Helper_Suffix_ID_Appender) - May include a subtemplate using the parameter 'TEMPLATE\_TO\_CALL' and resolve to the following template(s): - [ASOBO\_ASVigilus\_SubTemplate](asvigilus/#ASOBO_ASVigilus_SubTemplate) Parameters set: - TEMPLATE\_TO\_CALL [[Go back to top]](#top) [[Go back to index]](..\..\Template_Explorer.html) - #### ASOBO\_ASVigilus\_SubTemplate Definition from XML <Template Name="ASOBO\_ASVigilus\_SubTemplate"> <Parameters Type="Default"> <NODE\_ID\_KNOB>ENGINE\_MONITOR\_KNOB\_SELECT\#SUFFIX\_ID\#</NODE\_ID\_KNOB> <NODE\_ID\_KNOB\_PUSH>ENGINE\_MONITOR\_KNOB\_SELECT\_PUSH\#SUFFIX\_ID\#</NODE\_ID\_KNOB\_PUSH> <NODE\_ID\_PUSH\_LEFT>ENGINE\_MONITOR\_PUSH\_LEFT\#SUFFIX\_ID\#</NODE\_ID\_PUSH\_LEFT> <NODE\_ID\_PUSH\_RIGHT>ENGINE\_MONITOR\_PUSH\_RIGHT\#SUFFIX\_ID\#</NODE\_ID\_PUSH\_RIGHT> <NODE\_ID\_SCREEN>ENGINE\_MONITOR\_Screen\#SUFFIX\_ID\#</NODE\_ID\_SCREEN> <TOOLTIP\_TITLE\_KNOB>@TT\_Package.AS\_VIGILUS\_KNOB\_TITLE</TOOLTIP\_TITLE\_KNOB> <TOOLTIP\_TITLE\_BUTTON\_L>@TT\_Package.AS\_VIGILUS\_BUTTON\_L\_TITLE</TOOLTIP\_TITLE\_BUTTON\_L> <TOOLTIP\_TITLE\_BUTTON\_R>@TT\_Package.AS\_VIGILUS\_BUTTON\_R\_TITLE</TOOLTIP\_TITLE\_BUTTON\_R> <TT\_DESCRIPTION\_ID\_KNOB>@TT\_Package.AS\_VIGILUS\_KNOB\_ACTION</TT\_DESCRIPTION\_ID\_KNOB> <TT\_DESCRIPTION\_ID\_KNOB\_PUSH>@TT\_Package.AS\_VIGILUS\_KNOB\_ACTION\_PUSH</TT\_DESCRIPTION\_ID\_KNOB\_PUSH> <TT\_DESCRIPTION\_ID\_BUTTON\_L>@TT\_Package.AS\_VIGILUS\_BUTTON\_L\_ACTION</TT\_DESCRIPTION\_ID\_BUTTON\_L> <TT\_DESCRIPTION\_ID\_BUTTON\_R>@TT\_Package.AS\_VIGILUS\_BUTTON\_R\_ACTION</TT\_DESCRIPTION\_ID\_BUTTON\_R> <WWISE\_PREFIX>asvigilus</WWISE\_PREFIX> <COUNT>36</COUNT> <SCREEN\_MIN\_EMISSIVE\_PERCENT>0.05</SCREEN\_MIN\_EMISSIVE\_PERCENT> <MAX\_EMISSIVE\_PERCENT>1</MAX\_EMISSIVE\_PERCENT> </Parameters> <Parameters Type="Default"> <ANIM\_NAME\_KNOB>\#NODE\_ID\_KNOB\#</ANIM\_NAME\_KNOB> <ANIM\_NAME\_KNOB\_PUSH>\#NODE\_ID\_KNOB\_PUSH\#</ANIM\_NAME\_KNOB\_PUSH> <ANIM\_NAME\_PUSH\_LEFT>\#NODE\_ID\_PUSH\_LEFT\#</ANIM\_NAME\_PUSH\_LEFT> <ANIM\_NAME\_PUSH\_RIGHT>\#NODE\_ID\_PUSH\_RIGHT\#</ANIM\_NAME\_PUSH\_RIGHT> </Parameters> <Parameters Type="Override"> <AS\_VIGILUS>ASVigilus</AS\_VIGILUS> <Condition Check="IS\_MINI"> <AS\_VIGILUS>ASVigilus\_Mini</AS\_VIGILUS> </Condition> </Parameters> <Component ID="ASOBO\_ASVIGILUS"> <Component ID="\#NODE\_ID\_SCREEN\#" Node="\#NODE\_ID\_SCREEN\#"> <UseTemplate Name="ASOBO\_GT\_Emissive\_Gauge"> <EMISSIVE\_CODE>(L:\#AS\_VIGILUS\#\_Brightness, number) 16 /</EMISSIVE\_CODE> <EMISSIVE\_CODE>\#MAX\_EMISSIVE\_PERCENT\# \#SCREEN\_MIN\_EMISSIVE\_PERCENT\# - (L:\#AS\_VIGILUS\#\_Brightness, number) 16 / \* \#SCREEN\_MIN\_EMISSIVE\_PERCENT\# + @AutomaticBrightnessFactor \*</EMISSIVE\_CODE> </UseTemplate> </Component> <Condition Check="NO\_BUTTONS"> <False> <Component ID="\#NODE\_ID\_KNOB\#" Node="\#NODE\_ID\_KNOB\#"> <UseTemplate Name="ASOBO\_AS\_Vigilus\_Push\_Event\_Base\_Template"> <IE\_NAME>Knob\_Button</IE\_NAME> <INTERACTION\_TYPE>Push</INTERACTION\_TYPE> <ON\_PUSH\_EVENT>(>H:\#AS\_VIGILUS\#\_knob\_Push)</ON\_PUSH\_EVENT> <TT\_DESCRIPTION\_ID>\#TT\_DESCRIPTION\_ID\_KNOB\_PUSH\#</TT\_DESCRIPTION\_ID> </UseTemplate> <UseTemplate Name="ASOBO\_AS\_Vigilus\_Base\_Template"> <IE\_NAME>Knob</IE\_NAME> <INTERACTION\_TYPE>Knob</INTERACTION\_TYPE> <CREATE\_COMPONENT>False</CREATE\_COMPONENT> <ANIM\_NAME\_KNOB>\#ANIM\_NAME\_KNOB\#</ANIM\_NAME\_KNOB> <ANIM\_NAME\_PUSH>\#ANIM\_NAME\_KNOB\_PUSH\#</ANIM\_NAME\_PUSH> <PART\_ID>\#NODE\_ID\_KNOB\#</PART\_ID> <IS\_INFINITE>True</IS\_INFINITE> <SET\_STATE\_EXTERNAL>0 > if{ (>H:\#AS\_VIGILUS\#\_knob\_Inc) } els{ (>H:\#AS\_VIGILUS\#\_knob\_Dec) }</SET\_STATE\_EXTERNAL> <IE\_ID\_EXTERNAL\_0>Knob\_Button</IE\_ID\_EXTERNAL\_0> <TOOLTIP\_TITLE>\#TOOLTIP\_TITLE\_KNOB\#</TOOLTIP\_TITLE> <TT\_DESCRIPTION\_ID>\#TT\_DESCRIPTION\_ID\_KNOB\#</TT\_DESCRIPTION\_ID> </UseTemplate> </Component> <UseTemplate Name="ASOBO\_AS\_Vigilus\_Base\_Template"> <IE\_NAME>Left\_Button</IE\_NAME> <INTERACTION\_TYPE>Push</INTERACTION\_TYPE> <NODE\_ID>\#NODE\_ID\_PUSH\_LEFT\#</NODE\_ID> <ANIM\_NAME>\#ANIM\_NAME\_PUSH\_LEFT\#</ANIM\_NAME> <SET\_STATE\_EXTERNAL>if{ (>H:\#AS\_VIGILUS\#\_push\_left) }</SET\_STATE\_EXTERNAL> <TOOLTIP\_TITLE>\#TOOLTIP\_TITLE\_BUTTON\_L\#</TOOLTIP\_TITLE> <TT\_DESCRIPTION\_ID>\#TT\_DESCRIPTION\_ID\_BUTTON\_L\#</TT\_DESCRIPTION\_ID> </UseTemplate> <UseTemplate Name="ASOBO\_AS\_Vigilus\_Base\_Template"> <IE\_NAME>Right\_Button</IE\_NAME> <INTERACTION\_TYPE>Push</INTERACTION\_TYPE> <NODE\_ID>\#NODE\_ID\_PUSH\_RIGHT\#</NODE\_ID> <ANIM\_NAME>\#ANIM\_NAME\_PUSH\_RIGHT\#</ANIM\_NAME> <SET\_STATE\_EXTERNAL>if{ (>H:\#AS\_VIGILUS\#\_push\_right) }</SET\_STATE\_EXTERNAL> <TOOLTIP\_TITLE>\#TOOLTIP\_TITLE\_BUTTON\_R\#</TOOLTIP\_TITLE> <TT\_DESCRIPTION\_ID>\#TT\_DESCRIPTION\_ID\_BUTTON\_R\#</TT\_DESCRIPTION\_ID> </UseTemplate> </False> </Condition> </Component> </Template> Parameters initialization: - Default Parameters set: - NODE\_ID\_KNOB (using SUFFIX\_ID) - NODE\_ID\_KNOB\_PUSH (using SUFFIX\_ID) - NODE\_ID\_PUSH\_LEFT (using SUFFIX\_ID) - NODE\_ID\_PUSH\_RIGHT (using SUFFIX\_ID) - NODE\_ID\_SCREEN (using SUFFIX\_ID) - TOOLTIP\_TITLE\_KNOB - TOOLTIP\_TITLE\_BUTTON\_L - TOOLTIP\_TITLE\_BUTTON\_R - TT\_DESCRIPTION\_ID\_KNOB - TT\_DESCRIPTION\_ID\_KNOB\_PUSH - TT\_DESCRIPTION\_ID\_BUTTON\_L - TT\_DESCRIPTION\_ID\_BUTTON\_R - WWISE\_PREFIX - COUNT - SCREEN\_MIN\_EMISSIVE\_PERCENT - MAX\_EMISSIVE\_PERCENT - Default Parameters set: - ANIM\_NAME\_KNOB (using NODE\_ID\_KNOB) - ANIM\_NAME\_KNOB\_PUSH (using NODE\_ID\_KNOB\_PUSH) - ANIM\_NAME\_PUSH\_LEFT (using NODE\_ID\_PUSH\_LEFT) - ANIM\_NAME\_PUSH\_RIGHT (using NODE\_ID\_PUSH\_RIGHT) - Override Parameters set: - AS\_VIGILUS Condition: Check(IS\_MINI) - Case: True Parameters set: - AS\_VIGILUS Components: - ASOBO\_ASVIGILUS Parameters read: - NODE\_ID\_SCREEN Components: - \#NODE\_ID\_SCREEN\# (Node: \#NODE\_ID\_SCREEN\#)   Templates used: - [ASOBO\_GT\_Emissive\_Gauge](../generic/emissive/#ASOBO_GT_Emissive_Gauge) Parameters set: - EMISSIVE\_CODE (using AS\_VIGILUS) - EMISSIVE\_CODE (using MAX\_EMISSIVE\_PERCENT, SCREEN\_MIN\_EMISSIVE\_PERCENT, AS\_VIGILUS) Condition: Check(NO\_BUTTONS) - Case: False Parameters read: - NODE\_ID\_KNOB Components: - \#NODE\_ID\_KNOB\# (Node: \#NODE\_ID\_KNOB\#)   Templates used: - [ASOBO\_AS\_Vigilus\_Push\_Event\_Base\_Template](asvigilus/#ASOBO_AS_Vigilus_Push_Event_Base_Template) Parameters set: - IE\_NAME - INTERACTION\_TYPE - ON\_PUSH\_EVENT (using AS\_VIGILUS) - TT\_DESCRIPTION\_ID (using TT\_DESCRIPTION\_ID\_KNOB\_PUSH) - [ASOBO\_AS\_Vigilus\_Base\_Template](asvigilus/#ASOBO_AS_Vigilus_Base_Template) Parameters set: - IE\_NAME - INTERACTION\_TYPE - CREATE\_COMPONENT - ANIM\_NAME\_KNOB (using ANIM\_NAME\_KNOB) - ANIM\_NAME\_PUSH (using ANIM\_NAME\_KNOB\_PUSH) - PART\_ID (using NODE\_ID\_KNOB) - IS\_INFINITE - SET\_STATE\_EXTERNAL (using AS\_VIGILUS) - IE\_ID\_EXTERNAL\_0 - TOOLTIP\_TITLE (using TOOLTIP\_TITLE\_KNOB) - TT\_DESCRIPTION\_ID (using TT\_DESCRIPTION\_ID\_KNOB)   Templates used: - [ASOBO\_AS\_Vigilus\_Base\_Template](asvigilus/#ASOBO_AS_Vigilus_Base_Template) Parameters set: - IE\_NAME - INTERACTION\_TYPE - NODE\_ID (using NODE\_ID\_PUSH\_LEFT) - ANIM\_NAME (using ANIM\_NAME\_PUSH\_LEFT) - SET\_STATE\_EXTERNAL (using AS\_VIGILUS) - TOOLTIP\_TITLE (using TOOLTIP\_TITLE\_BUTTON\_L) - TT\_DESCRIPTION\_ID (using TT\_DESCRIPTION\_ID\_BUTTON\_L) - [ASOBO\_AS\_Vigilus\_Base\_Template](asvigilus/#ASOBO_AS_Vigilus_Base_Template) Parameters set: - IE\_NAME - INTERACTION\_TYPE - NODE\_ID (using NODE\_ID\_PUSH\_RIGHT) - ANIM\_NAME (using ANIM\_NAME\_PUSH\_RIGHT) - SET\_STATE\_EXTERNAL (using AS\_VIGILUS) - TOOLTIP\_TITLE (using TOOLTIP\_TITLE\_BUTTON\_R) - TT\_DESCRIPTION\_ID (using TT\_DESCRIPTION\_ID\_BUTTON\_R) [[Go back to top]](#top) [[Go back to index]](..\..\Template_Explorer.html) - #### ASOBO\_AS\_Vigilus\_Base\_Template Definition from XML <Template Name="ASOBO\_AS\_Vigilus\_Base\_Template"> <Parameters Type="Default"> <INPUT\_EVENT\_ID\_SOURCE>AS\_Vigilus</INPUT\_EVENT\_ID\_SOURCE> <WWISE\_PREFIX>AS\_Vigilus</WWISE\_PREFIX> </Parameters> <UseTemplate Name="ASOBO\_Interaction\_Base\_Template"> <USE\_INPUT\_EVENT\_ID>AS\_Vigilus</USE\_INPUT\_EVENT\_ID> </UseTemplate> </Template> Parameters initialization: - Default Parameters set: - INPUT\_EVENT\_ID\_SOURCE - WWISE\_PREFIX   Templates used: - [ASOBO\_Interaction\_Base\_Template](../inputs/templates/#ASOBO_Interaction_Base_Template) Parameters set: - USE\_INPUT\_EVENT\_ID [[Go back to top]](#top) [[Go back to index]](..\..\Template_Explorer.html) - #### ASOBO\_AS\_Vigilus\_Push\_Event\_Base\_Template Definition from XML <Template Name="ASOBO\_AS\_Vigilus\_Push\_Event\_Base\_Template"> <UseTemplate Name="ASOBO\_Interaction\_Push\_Event\_Base\_Template"> <USE\_INPUT\_EVENT\_ID>AS\_Vigilus</USE\_INPUT\_EVENT\_ID> </UseTemplate> </Template>   Templates used: - [ASOBO\_Interaction\_Push\_Event\_Base\_Template](../inputs/templates/#ASOBO_Interaction_Push_Event_Base_Template) Parameters set: - USE\_INPUT\_EVENT\_ID [[Go back to top]](#top) [[Go back to index]](..\..\Template_Explorer.html) - #### ASOBO\_AS\_Vigilus\_Pull\_Event\_Base\_Template Definition from XML <Template Name="ASOBO\_AS\_Vigilus\_Pull\_Event\_Base\_Template"> <UseTemplate Name="ASOBO\_Interaction\_Pull\_Event\_Base\_Template"> <USE\_INPUT\_EVENT\_ID>AS\_Vigilus</USE\_INPUT\_EVENT\_ID> </UseTemplate> </Template>   Templates used: - [ASOBO\_Interaction\_Pull\_Event\_Base\_Template](../inputs/templates/#ASOBO_Interaction_Pull_Event_Base_Template) Parameters set: - USE\_INPUT\_EVENT\_ID [[Go back to top]](#top) [[Go back to index]](..\..\Template_Explorer.html)