# VFX Template Examples On this page you can find a list of all the *common* XML element tags that are used by the various [Visual Effects Templates](visual-effects-templates/), and that can also be used when creating your own templates using the [ASOBO\_VFX\_Template](../../templateexplorer/asobo-ex1/base/component/vfx/#ASOBO_VFX_Template) helper (see here for more information: [VFX Templates](../templates/custom-templates/#vfx))     ### Wheeled Aircraft Landing VFX Example The following is a complete example of the various components and VFX that are used by a typical wheeled aircraft. The example shows how to use multiple templates in a single component and the typical setup of the different [graph parameters](vfx-properties/#FX_GRAPH_PARAM_N). ``` xml 'Wheel_Central'_n 'Wheel_Left'_n 'Wheel_Right'_n ASOBO_ET_FX_LANDING_GRASS_DRY_CP ASOBO_ET_FX_LANDING_GRASS_WET_CP ASOBO_ET_FX_LANDING_DUST_CP ASOBO_ET_FX_LANDING_SNOW_CP ASOBO_ET_FX_LANDING_TARMAC_DRY_CP ASOBO_ET_FX_LANDING_TARMAC_WET_CP ASOBO_ET_FX_LANDING_WATER_WHEEL_CP 'Propeller_Left'_n engineIndex, 1 engineNumber, 2 (A:PLANE ALT ABOVE GROUND MINUS CG, Feet) 75 < (A:GENERAL ENG PCT MAX RPM:1, Percent) 0 > and ASOBO_ET_FX_LANDING_DUST_BLAST ASOBO_ET_FX_LANDING_SNOW_BLAST ASOBO_ET_FX_LANDING_TARMAC_WET_BLAST ASOBO_ET_FX_LANDING_WATER_FLOAT_BLAST 'Propeller_Right'_n engineIndex, 2 engineNumber, 2 (A:PLANE ALT ABOVE GROUND MINUS CG, Feet) 75 < (A:GENERAL ENG PCT MAX RPM:1, Percent) 0 > and ASOBO_ET_FX_LANDING_DUST_BLAST ASOBO_ET_FX_LANDING_SNOW_BLAST ASOBO_ET_FX_LANDING_TARMAC_WET_BLAST ASOBO_ET_FX_LANDING_WATER_FLOAT_BLAST engineGap, 11 (A:PLANE ALT ABOVE GROUND MINUS CG, Feet) 75 < (A:GENERAL ENG PCT MAX RPM:1, Percent) 0 > and engineGap, 11 (A:PLANE ALT ABOVE GROUND MINUS CG, Feet) 75 < (A:GENERAL ENG PCT MAX RPM:1, Percent) 0 > and engineGap, 11 (A:PLANE ALT ABOVE GROUND MINUS CG, Feet) 75 < (A:GENERAL ENG PCT MAX RPM:1, Percent) 0 > and 'Propeller_Left'_n engineIndex, 1 (A:PLANE ALT ABOVE GROUND MINUS CG, Feet) 15 < (A:TURB ENG REVERSE NOZZLE PERCENT:1, Percent) 0.01 > and -0.5 2 ASOBO_ET_FX_LANDING_REVERSEENGINE_DUST ASOBO_ET_FX_LANDING_REVERSEENGINE_TARMAC_WET 'Propeller_Right'_n engineIndex, 2 (A:PLANE ALT ABOVE GROUND MINUS CG, Feet) 15 < (A:TURB ENG REVERSE NOZZLE PERCENT:2, Percent) 0.01 > and 0.5 2 ASOBO_ET_FX_LANDING_REVERSEENGINE_DUST ASOBO_ET_FX_LANDING_REVERSEENGINE_TARMAC_WET (A:PLANE ALT ABOVE GROUND MINUS CG, Feet) 75 < (A:GROUND VELOCITY, knot) 100 > and (A:PLANE ALT ABOVE GROUND MINUS CG, Feet) 75 < (A:GROUND VELOCITY, knot) 100 > and (A:PLANE ALT ABOVE GROUND MINUS CG, Feet) 75 < (A:GROUND VELOCITY, knot) 100 > and (A:SURFACE CONDITION, enum) 1 != and ```     ### Water Aircraft Landing VFX Example The following is a complete example of the various components and VFX that are used by a typical aircraft with floats when landing on water. The example shows how to use multiple templates in a single component and the typical setup of the different [graph parameters](vfx-properties/#FX_GRAPH_PARAM_N). ``` xml 'Float_Rear_Left'_n 'Float_Rear_Right'_n ASOBO_ET_FX_LANDING_WATER_FLOAT_CP 'Float_Front_Left'_n ASOBO_ET_FX_LANDING_WATER_FLOAT_SPLASH_LEFT_CP 'Float_Front_Right'_n ASOBO_ET_FX_LANDING_WATER_FLOAT_SPLASH_RIGHT_CP 'Float_Rear_Left'_n 'Float_Rear_Right'_n zTranslation, -3.3 ASOBO_ET_FX_LANDING_WATER_RUDDER_SPLASH_CP 'Float_Rear_Left'_n 'Float_Rear_Right'_n floatGap, 3.3 zTranslation, -2.1 ```     ### Crop Dusting VFX Example The following is a complete example of the various components and VFX that are used by an aircraft with the equipment required for the [Agricultural Aviation](../../../../careers/agricultural-aviation/) career. The example shows how to use multiple templates in a single component and the typical setup of the different [graph parameters](vfx-properties/#FX_GRAPH_PARAM_N). ``` xml 1 6.546 -0.278 -0.219 rateMultiplier, 0.99 2 6.270 -0.294 -0.219 rateMultiplier, 1.05 1 6.546 -0.278 -0.219 rateMultiplier, 0.99 2 6.270 -0.294 -0.219 rateMultiplier, 1.05 sprayWidth, 10.3 -0.3 1.250 (A:LIQUID DROPPING DOOR FLOW:31, Pounds per hour) 0 > (A:LIQUID DROPPING DOOR OPEN VALUE:31, Percent over 100) 0 > and ```     ### Supersonic Jet Example The following is a complete example of the various components and VFX that are used by a supersonic jet aircraft to generate the various vapor plumes and effects that are generated when performing high-speed maneuvers. ``` xml FX_afterburner_left 1 FX_afterburner_right 2 FX_afterburner_left 1 FX_afterburner_right 2 fx_vapourCone_01 (A:AIRSPEED MACH, mach) 0.97 > (A:AIRSPEED MACH, mach) 0.977 < and (A:PLANE ALT ABOVE GROUND, feet) 15000 < and (A:AMBIENT TEMPERATURE, celsius) 30 < and fx_presstrail_02 Side, -1 fx_presstrail_01 Side, 1 fx_presstrail_02 Side, -1 fx_presstrail_01 Side, 1 fx_vorttrail_02 DT_Side, -1 fx_vorttrail_01 DT_Side, 1 ```