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GetInstanceAttribute

This Node can be used to retrieve a single simobject attribute for the current instance of the effect in the world. The returned attribute value will generally then be used in reference to a SimVar.
Node Output
This node has the following output:
InstanceAttributeType
The attribute type is set from the Inspector window:

The following attribute types are available:
| String | Type | Description |
|---|---|---|
ContactPoint | Integer | Returns the integer value that defines the contact point index for the current instance of the VFX. This is the value set using the <FX_CONTACT_POINT_ID> setting in the aircraft model behaviours <component>. See here for more information: Using Visual Effects. |
Age | Float | Returns a floating point value representing the time that has passed since the emitter that emitted the particle was created. |