# RandomValue ![The RandomValue Node](images/2_DevMode/vfx_editor/nodes/random_1.png)This **node** element is used to generate a single random value between two defined values using a *seed* and *index*. When specifying values, you can supply [Node Inputs](randomvalue/#input), or add fixed values to the node input boxes, or you can add them through the [Inspector](../menus/#h5) window: {{< image-center src="images/2_DevMode/vfx_editor/nodes/random_2.png" alt="The Inspector Window Inputs For The RandomValue" >}}     ### Node Inputs The RandomValue node permits the following inputs:   - ##### MinRandValue This is the *minimum* value for the output (a scalar).   - ##### MaxRandValue This is the *maximum* value for the output (a scalar).   - ##### RandSeed This is the random seed to use to generate the output between the given min and max values (a scalar).   - ##### RandIndex This is is an additional value to be added on to the seed value. Useful when multiple nodes share the same seed but you want different outputs.     ### Node Output The node will output a scalar (float) value, which will be a random value between the supplied minimum and maximum values.