By default when you enter Developer Mode the camera will set to the cockpit camera, as used by the simulator for general use. However enabling the Developer Camera or Slew Mode from the Camera menu will take the camera outside of the aircraft and permit you to move around with much more freedom. The default controls for these modes are listed below.

Developer Camera

The Developer Camera is a special camera that is used to move around the world, and is especially useful when creating scenery or airports. When enabled you can use the gamepad to move the camera around, or use a combination of the keyboard and mouse (which is the recommended, as you get far more control). The table shows all the available controls and their inputs:

NOTE
The developer camera “piggy backs” off of the in-sim Drone Camera controls, and as such - if you have edited these controls in the sim Options - the keys listed here may be different. What is shown here is the default controls only.

 

Camera MovementKeyboard/Mouse InputGamePad Input
“Look At” Camera Rotate⎇ Alt + left mouse buttonN/A
“Look At” Camera Zoom⎇ Alt + right mouse button / Mouse Wheel Up/DownN/A
“Look At” Camera Move⎇ Alt + middle mouse buttonN/A
Translate UpR
Translate DownF
Translate LeftA
Translate RightD
Translate ForwardW
Translate BackwardsS
Pitch UpNumpad 8
Pitch DownNumpad 2
Roll LeftNumpad 7
Roll RightNumpad 9
Yaw LeftNumpad 4
Yaw RightNumpad 6
Reset To Horizontal␣ Space +
Set Camera To Top Down Perspective⌃ Ctrl + ␣ Space +
Reset Camera To AircraftNumpad 5N/A

 

 

Top Down Camera

The top down camera is similar to the Developer Camera, only it is fixed in an orthographic top down view. This camera view is ideal for creating taxiways, aprons, vegetation, etc…, and makes planning out airports in particular a lot easier. When enabled you can use the gamepad to move the camera around, or use a combination of the keyboard and mouse (which is the recommended, as you get far more control). The table shows all the available controls and their inputs:

NOTE
The top down camera can not be rotated and the “up” direction will always be oriented towards True North.
Camera MovementKeyboard/Mouse InputGamePad Input
Translate UpR
right mouse button + Move
Mouse Wheel Up
Translate DownF
right mouse button + Move
Mouse Wheel Down
Translate LeftA
middle mouse button + Move
Translate RightD
middle mouse button + Move
Translate ForwardW
middle mouse button + Move
Translate BackwardsS
middle mouse button + Move

Slew Mode

The slew mode controls are defined by the in-sim options, which can be changed from the Controls > Camera > Slew Mode menu:

The Slew Mode Controls Menu In The Sim Options

By default these are:

Camera MovementKeyboard/Mouse InputGamePad Input
Slew Translate Up (Slow)f3
Slew Translate Up (Fast)f4-
Slew Translate Down (Slow)f1
Slew Translate Down (Fast)A-
Slew Translate ForwardNumpad 8
Slew Translate BackwardNumpad 2
Slew X-Axis Translation FreezeNumpad 5-
Slew Y-Axis Translation FreezeS-
Slew Translate LeftNumpad 4
Slew Translate RightNumpad 6
Slew Roll LeftNumpad 7-
Slew Roll RightNumpad 9-
Slew Yaw LeftNumpad 1
Slew Yaw RightNumpad 3
Slew Pitch Up (Slow)f7-
Slew Pitch Up (Fast)f5-
Slew Pitch Down (Slow)f8-
Slew Pitch Up9
Slew Pitch DownNumpad 0
Slew Pitch Freezef6-