FsCameraWorldLockerStatus

This enum is used to describe the different possible camera world locker status.

 

Syntax
enum FsCameraWorldLockerStatus : int
{
    FS_CAMERA_WORLD_LOCKER_STATUS_NONE = 0,
    FS_CAMERA_WORLD_LOCKER_STATUS_START,
    FS_CAMERA_WORLD_LOCKER_STATUS_SUCCESS,
    FS_CAMERA_WORLD_LOCKER_STATUS_CANCEL,
    FS_CAMERA_WORLD_LOCKER_STATUS_FAIL,
};

 

Members
Enum Member Description
FS_CAMERA_WORLD_LOCKER_STATUS_NONE Default value, not used by the simulation.
FS_CAMERA_WORLD_LOCKER_STATUS_START The camera locker has been setup and start loading the terrain and scenery around it.
FS_CAMERA_WORLD_LOCKER_STATUS_SUCCESS The loading around the locker is finished.
FS_CAMERA_WORLD_LOCKER_STATUS_CANCEL The camera locker has been deleted by the addon or by the sim itself (in case of low memory for example)
FS_CAMERA_WORLD_LOCKER_STATUS_FAIL Internal error.

 

Remarks

N/A

 

Related Topics

  1. WebAssembly
  2. Camera API

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