# MSFS 2024 glTF Format Microsoft Flight Simulator 2024 currently supports [`glTF 2.0`](https://github.com/KhronosGroup/glTF) models, and your model assets should be created using this. Before starting, however, it is important to note that there are a number of differences between the general {{< glossterm >}}gltf{{< /glossterm >}} format and what is supported by Microsoft Flight Simulator 2024:     ### Model Data Currently there is **no support** for the following features in the model data: - hierarchical non-uniform scaling - sparse accessors - custom tangents   Additionally, for skins, *the inverse-bind matrices are ignored*.     ### Images The following caveats should be respected when adding images: - Only URIs to external images are supported - The `mimeType` parameter is ignored, unless the `image.uri` does not have an extension     ### Materials When creating materials for Microsoft Flight Simulator 2024 you should follow these rules: - normal maps must use DirectX conventions for normal vector packing instead of OpenGL conventions - texture values for roughness, metal and occlusion must be packed into the same texture   The following is also worth noting: - double-sided materials do not modify the normals when viewing the back-face of materials (i.e. the normals will always be point outwards) - texture sampler information is ignored (wrapping method is always `CLAMP_TO_EDGE`) - animation sampler interpolation method is ignored (interpolation method is always `LINEAR`).   Finally, note that there is **no support** for the following: - No support for a primitive.mode other than TRIANGLES - No support for the Occlusion Strength parameter.     ### Custom Materials Microsoft Flight Simulator 2024 has support for a custom material type, which allows access to a few render-specific techniques. It is therefore recommended to use the Microsoft Flight Simulator 2024 Plugin for **3DS Max** or **Blender**, especially for aircraft. You can find out more information about these plugins on the following page: - [The 3DS Max Plugin](../plugins/3ds-max-plugin/the-3ds-max-plugin/) - [The Blender Plugin](../plugins/blender-plugin/the-blender-plugin/)