The event IDs listed here are those that are related to aircraft multiple smaller aircraft systems, but that don’t have so many events associated with them that they require dedicated pages.

Liquid Dropping System

These key events are all related to the Modular Liquid Dropping System. Most of them require the name (or index) of the component that they target. This name is given using the following format:

'[COMPONENT_NAME]'_n

For example:

16383 'Scoop_1'_n (>K:2:LIQUID_DROPPING_SYSTEM_SCOOP_SET)
Key NameEvent IDParametersDescription
LIQUID_DROPPING_SYSTEM_DOOR_CLOSEKEY_LIQUID_DROPPING_SYSTEM_DOOR_CLOSE[0]: Door name (or index)Close the named (or indexed) liquid dropping system door.
LIQUID_DROPPING_SYSTEM_DOOR_COMMAND_GROUP_CLOSEKEY_LIQUID_DROPPING_SYSTEM_DOOR_COMMAND_GROUP_CLOSE[0]: Door command group indexClose all the doors that belong to the given command group index.
LIQUID_DROPPING_SYSTEM_DOOR_COMMAND_GROUP_OPENKEY_LIQUID_DROPPING_SYSTEM_DOOR_COMMAND_GROUP_OPEN[0]: Door command group indexOpen all the doors that belong to the given command group index.
LIQUID_DROPPING_SYSTEM_DOOR_COMMAND_GROUP_SETKEY_LIQUID_DROPPING_SYSTEM_DOOR_COMMAND_GROUP_SET[0]: Door command group index[1]: Door Target Position (Position 16k)Set all the doors that belong to the given command group index to the supplied value, where 0 is fully closed and 16384 is fully open.
LIQUID_DROPPING_SYSTEM_DOOR_COMMAND_GROUP_TOGGLEKEY_LIQUID_DROPPING_SYSTEM_DOOR_COMMAND_GROUP_TOGGLE[0]: Door command group indexToggle all the doors that belong to the given command group index (so open doors will close and closed doors will open).Note that the initial position is taken from the first door found with the correct command group index, and then the toggled value for that door is applied to all doors, even if their original position was different.
LIQUID_DROPPING_SYSTEM_DOOR_OPENKEY_LIQUID_DROPPING_SYSTEM_DOOR_OPEN[0]: Door name (or index)Open the named (or indexed) liquid dropping system door.
LIQUID_DROPPING_SYSTEM_DOOR_SETKEY_LIQUID_DROPPING_SYSTEM_DOOR_SET[0]: Door name (or index)[1]: Door Target Position (Position 16k)Set the named (or indexed) door to the supplied value, where 0 is fully closed and +16384 is fully open.
LIQUID_DROPPING_SYSTEM_DOOR_TOGGLEKEY_LIQUID_DROPPING_SYSTEM_DOOR_TOGGLE[0]: Door name (or index)Toggle the named (or indexed) liquid dropping system door (so open doors will close and closed doors will open).
LIQUID_DROPPING_SYSTEM_SCOOP_CLOSEKEY_LIQUID_DROPPING_SYSTEM_SCOOP_CLOSE[0]: Scoop name (or index)Open the named (or indexed) liquid dropping system scoop.
LIQUID_DROPPING_SYSTEM_SCOOP_OPENKEY_LIQUID_DROPPING_SYSTEM_SCOOP_OPEN[0]: Scoop name (or index)Open the named (or indexed) liquid dropping system scoop.
LIQUID_DROPPING_SYSTEM_SCOOP_SETKEY_LIQUID_DROPPING_SYSTEM_SCOOP_SET[0]: Scoop name (or index)[1]: Scoop Target Position (Position 16k)Set the named (or indexed) scoop to the supplied value, where 0 is fully closed and 16384 is fully open.
LIQUID_DROPPING_SYSTEM_SCOOP_TOGGLEKEY_LIQUID_DROPPING_SYSTEM_SCOOP_TOGGLE[0]: Scoop name (or index)Toggle the named (or indexed) liquid dropping system scoop (so open scoops will close and closed scoops will open).
FIREFIGHTING_SCOOP_DOORSKEY_FIREFIGHTING_SCOOP_DOORSUser DefinedThis event is unbound in the simulation and as such can be used for a variety of things depending on aircraft specific model behaviors.
SPRAY_OFFKEY_SPRAY_OFFUser DefinedThis event is unbound in the simulation and as such can be used for a variety of things depending on aircraft specific model behaviors.
SPRAY_ONKEY_SPRAY_ONUser DefinedThis event is unbound in the simulation and as such can be used for a variety of things depending on aircraft specific model behaviors.
SPRAY_TOGGLEKEY_SPRAY_TOGGLEUser DefinedThis event is unbound in the simulation and as such can be used for a variety of things depending on aircraft specific model behaviors.
SPRAY_SETKEY_SPRAY_SETUser DefinedThis event is unbound in the simulation and as such can be used for a variety of things depending on aircraft specific model behaviors.

Pneumatics System

These key events are all related to the Modular Pneumatics System. Most of them require the name (or index) of the component that they target. This name is given using the following format:

'[COMPONENT_NAME]'_n

For example:

16384 'Fan_1'_n (>K:2:PNEUMATICS_FAN_SET)
Key NameEvent IDParametersDescription
PNEUMATICS_AREA_TEMPERATURE_DECKEY_PNEUMATICS_AREA_TEMPERATURE_DEC[0]: Area name (or index)[1]: ValueDecrements the target temperature of the specified area by the given amount. Value is given in °C.
PNEUMATICS_AREA_TEMPERATURE_INCKEY_PNEUMATICS_AREA_TEMPERATURE_INC[0]: Area name (or index)[1]: ValueIncrements the target temperature of the specified area by the given amount. Value is given in °C.
PNEUMATICS_AREA_TEMPERATURE_SETKEY_PNEUMATICS_AREA_TEMPERATURE_SET[0]: Area name (or index)[1]: ValueSets the target temperature of the specified area to the given amount. Value is given in °C.
PNEUMATICS_FAN_SETKEY_PNEUMATICS_FAN_SET[0]: Fan name (or index)[1]: Percent Over 100Sets the the speed of the given fan to the specified ratio where 0 is off and 1 is full power.
PNEUMATICS_PACK_FLOW_AUTO_OFFKEY_PNEUMATICS_PACK_FLOW_AUTO_OFF[0]: Pack name (or index)Sets the given pack auto flow mode to OFF.
PNEUMATICS_PACK_FLOW_AUTO_ONKEY_PNEUMATICS_PACK_FLOW_AUTO_ON[0]: Pack name (or index)Sets the given pack auto flow mode to ON.
PNEUMATICS_PACK_FLOW_AUTO_SETKEY_PNEUMATICS_PACK_FLOW_AUTO_SET[0]: Pack name (or index)[1]: BoolSets the given pack auto flow mode to ON (1) or OFF (0).
PNEUMATICS_PACK_FLOW_MODE_HIGHKEY_PNEUMATICS_PACK_FLOW_MODE_HIGH[0]: Pack name (or index)Sets the given pack flow state to HIGH.
PNEUMATICS_PACK_FLOW_MODE_LOWKEY_PNEUMATICS_PACK_FLOW_MODE_LOW[0]: Pack name (or index)Sets the given pack flow state to LOW.
PNEUMATICS_PACK_FLOW_MODE_NORMKEY_PNEUMATICS_PACK_FLOW_MODE_NORM[0]: Pack name (or index)Sets the given pack flow state to NORMAL.
PNEUMATICS_PACK_FLOW_MODE_SETKEY_PNEUMATICS_PACK_FLOW_MODE_SET[0]: Pack name (or index)[1]: EnumSets the given pack to use a different flow state, where:0 = LOW1 = NORMAL2 = HIGH
PNEUMATICS_PACK_OFFKEY_PNEUMATICS_PACK_OFF[0]: Pack name (or index)Turns OFF the given pack.
PNEUMATICS_PACK_ONKEY_PNEUMATICS_PACK_ON[0]: Pack name (or index)Turns ON the given pack.
PNEUMATICS_PACK_SETKEY_PNEUMATICS_PACK_SET[0]: Pack name (or index)[1]: BoolTurns the given pack ON (1) or OFF (0) based on the supplied value.
PNEUMATICS_PACK_TOGGLEKEY_PNEUMATICS_PACK_TOGGLE[0]: Pack name (or index)This can be used to toggle the given pack ON (1) or OFF (0).
PNEUMATICS_PACKS_FLOW_DECKEY_PNEUMATICS_PACKS_FLOW_DEC[0]: Pack name (or index)[1]: ValueDecrements the flow amount of the specified area by the given amount. Value should be between 0 and 1.
PNEUMATICS_PACKS_FLOW_INCKEY_PNEUMATICS_PACKS_FLOW_INC[0]: Pack name (or index)[1]: ValueIncrements the flow amount of the specified area by the given amount. Value should be between 0 and 1.
PNEUMATICS_PACKS_FLOW_SETKEY_PNEUMATICS_PACKS_FLOW_SET[0]: Pack name (or index)[1]: ValueIncrements the flow amount of the specified area by the given amount. Value should be between 0 and 1.
PNEUMATICS_TARGET_CABIN_ALTITUDE_DECKEY_PNEUMATICS_TARGET_CABIN_ALTITUDE_DEC[0]: ValueDecrements the associated pressure target altitude for the whole aircraft by the given amount. Value is in ft.
PNEUMATICS_TARGET_CABIN_ALTITUDE_INCKEY_PNEUMATICS_TARGET_CABIN_ALTITUDE_INC[0]: ValueIncrements the associated pressure target altitude for the whole aircraft by the given amount. Value is in ft.
PNEUMATICS_TARGET_CABIN_ALTITUDE_SETKEY_PNEUMATICS_TARGET_CABIN_ALTITUDE_SET[0]: valueSets the associated pressure target altitude for the whole aircraft to the given altitude. Value is in ft.
PNEUMATICS_VALVE_CLOSEKEY_PNEUMATICS_VALVE_CLOSE[0]: Valve name (or index)Closes the given valve.
PNEUMATICS_VALVE_MODE_AUTOKEY_PNEUMATICS_VALVE_MODE_AUTO[0]: Valve name (or index)Sets the operational mode of the given valve to AUTO.
PNEUMATICS_VALVE_MODE_CLOSEDKEY_PNEUMATICS_VALVE_MODE_CLOSED[0]: Valve name (or index)Sets the operational mode of the given valve to CLOSED.
PNEUMATICS_VALVE_MODE_OPENKEY_PNEUMATICS_VALVE_MODE_OPEN[0]: Valve name (or index)Sets the operational mode of the given valve to OPEN.
PNEUMATICS_VALVE_MODE_SETKEY_PNEUMATICS_VALVE_MODE_SET[0]: Valve name (or index)[1]: EnumSets the operational mode of the given valve to the given value. The mode values are as follows:0 = AUTO1 = MANUAL2 = OPEN3 = CLOSED
PNEUMATICS_VALVE_OPENKEY_PNEUMATICS_VALVE_OPEN[0]: Valve name (or index)Opens the given valve.
PNEUMATICS_VALVE_SETKEY_PNEUMATICS_VALVE_SET[0]: Valve name (or index)[1]: Valve target position (Position 16k)Set the given valve to the supplied value, where 0 is fully closed and 16384 is fully open.NOTE: This key event has issues when trying to set the valve value and you should be using either the PNEUMATIC_VALVE_SET_EX1 version, or the PNEUMATICS VALVE TARGET STATUS SimVar.
PNEUMATICS_VALVE_SET_EX1KEY_PNEUMATICS_VALVE_SET_EX1[0]: Valve name (or index)[1]: Valve target position (Position 16k)Set the given valve to the supplied value, where 0 is fully closed and 16384 is fully open.
PNEUMATICS_VALVE_TOGGLEKEY_PNEUMATICS_VALVE_TOGGLE[0]: Valve name (or index)This can be used to toggle the given valve open (1) or closed (0).

Hydraulics System

These key events are all related to the Modular Hydraulics System. Most of them require the name (or index) of the component that they target. This name is given using the following format:

'[COMPONENT_NAME]'_n

For example:

'Pump_1'_n (>K:HYDRAULIC_SWITCH_TOGGLE)
Key NameEvent IDParametersDescription
HYDRAULIC_ACTUATOR_ACTIVE_OFFKEY_HYDRAULIC_ACTUATOR_ACTIVE_OFF[0]: actuator name (or index)This can be used to switch off a “Custom” actuator (it will fail on all other actuator types). See here for more information: Custom Actuators
HYDRAULIC_ACTUATOR_ACTIVE_ONKEY_HYDRAULIC_ACTUATOR_ACTIVE_ON[0]: actuator name (or index)This can be used to switch on a “Custom” actuator (it will fail on all other actuator types). See here for more information: Custom Actuators
HYDRAULIC_ACTUATOR_ACTIVE_SETKEY_HYDRAULIC_ACTUATOR_ACTIVE_SET[0]: actuator name (or index)[1] BoolThis can be used to switch on or off a “Custom” actuator (it will fail on all other actuator types). See here for more information: Custom Actuators
HYDRAULIC_ACTUATOR_ACTIVE_TOGGLEKEY_HYDRAULIC_ACTUATOR_ACTIVE_TOGGLE[0]: actuator name (or index)This can be used to toggle on or off a “Custom” actuator (it will fail on all other actuator types). See here for more information: Custom Actuators
HYDRAULIC_SWITCH_TOGGLEKEY_HYDRAULIC_SWITCH_TOGGLE[0]: pump name (or index)This can be used to toggle the given hydraulic pump on or off.
HYDRAULIC_VALVE_CLOSEKEY_HYDRAULIC_VALVE_CLOSE[0]: valve name (or index)This will close the given hydraulic valve.
HYDRAULIC_VALVE_OPENKEY_HYDRAULIC_VALVE_OPEN[0]: valve name (or index)This will open the given hydraulic valve.
HYDRAULIC_VALVE_SETKEY_HYDRAULIC_VALVE_SET[0]: valve name (or index)[1]: Valve target position (Position 16k)Set the given valve to the supplied value, where 0 is fully closed and 16384 is fully open.NOTE: This key event has issues when trying to set the valve value and you should be using either the HYDRAULIC_VALVE_SET_EX1 version, or the HYDRAULIC VALVE TARGET POS SimVar.
HYDRAULIC_VALVE_SET_EX1KEY_HYDRAULIC_VALVE_SET_EX1[0]: valve name (or index)[1]: Valve target position (Position 16k)Set the given valve to the supplied value, where 0 is fully closed and 16384 is fully open.
HYDRAULIC_VALVE_TOGGLEKEY_HYDRAULIC_VALVE_TOGGLE[0]: valve name (or index)This will toggle the given hydraulic valve open/closed.

Landing Gear / Brakes

Key NameEvent IDParametersDescription
ANTISKID_BRAKES_TOGGLEKEY_ANTISKID_BRAKES_TOGGLEN/ATurn the anti-skid braking system on or off.
AXIS_LEFT_BRAKE_LINEAR_SETKEY_AXIS_LEFT_BRAKE_LINEAR_SET[0]: the brake position from -16383 to 16383Sets the left brake position from an axis controller (e.g. joystick) to the value given as the parameter [0], from -16383 (0 braking) to +16383 (maximum braking). Note that this is on a linear scale:-16383 = 0%0 = 50%+16383 = 100%NOTE: This is now simply an alias for AXIS_LEFT_BRAKE_SET, and as such should not be used.
AXIS_LEFT_BRAKE_SETKEY_AXIS_LEFT_BRAKE_SET[0]: the brake position from -16383 to 16383Sets the left brake position from an axis controller (e.g. joystick) to the value given as the parameter [0], from -16383 (0 braking) to +16383 (maximum braking). Note that this is on a non-linear scale:-16383 = 0%-8191 = 8%0 = 27%+8191 = 53%+16383 = 100%
AXIS_RIGHT_BRAKE_LINEAR_SETKEY_AXIS_RIGHT_BRAKE_LINEAR_SET[0]: the brake position from -16383 to 16383Sets the right brake position from an axis controller (e.g. joystick) to the value given as the parameter [0], from -16383 (0 braking) to +16383 (maximum braking). Note that this is on a linear scale:-16383 = 0%0 = 50%+16383 = 100%NOTE: This is now simply an alias for AXIS_RIGHT_BRAKE_SET, and as such should not be used.
AXIS_RIGHT_BRAKE_SETKEY_AXIS_RIGHT_BRAKE_SET[0]: the brake position from -16383 to 16383Sets the right brake position from an axis controller (e.g. joystick) to the value given as the parameter [0], from -16383 (0 braking) to +16383 (maximum braking). Note that this is on a non-linear scale:-16383 = 0%-8191 = 8%0 = 27%+8191 = 53%+16383 = 100%
BRAKESKEY_BRAKESN/AIncrement brake pressure
BRAKES_LEFTKEY_BRAKES_LEFTN/AIncrements left brake pressure
BRAKES_RIGHTKEY_BRAKES_RIGHTN/AIncrements right brake pressure
GEAR_DOWNKEY_GEAR_DOWNN/ASets gear handle in DOWN position
GEAR_EMERGENCY_HANDLE_TOGGLEKEY_GEAR_EMERGENCY_HANDLE_TOGGLEN/AToggle gear emergency handle.
GEAR_PUMPKEY_GEAR_PUMPN/AIncrements emergency gear extension
GEAR_SETKEY_GEAR_SET[0]: PositionSets gear handle position up/down (0,1)
GEAR_TOGGLEKEY_GEAR_TOGGLEN/AToggle gear handle
GEAR_UPKEY_GEAR_UPN/ASets gear handle in UP position
PARKING_BRAKESKEY_PARKING_BRAKESN/AToggles the parking brake on/off
PARKING_BRAKES_OFFKEY_PARKING_BRAKES_OFFN/AEnables the parking brake.
PARKING_BRAKES_ONKEY_PARKING_BRAKES_ONN/ADisables the parking brake.
PARKING_BRAKE_SETKEY_PARKING_BRAKE_SET[0]: BoolSet the parking brake on/off
RETRACT_FLOAT_SWITCH_DECKEY_RETRACT_FLOAT_SWITCH_DECN/AIf the plane has retractable floats, moves the retract position from Extend to Neutral, or Neutral to Retract.
RETRACT_FLOAT_SWITCH_INCKEY_RETRACT_FLOAT_SWITCH_INCN/AIf the plane has retractable floats, moves the retract position from Retract to Neutral, or Neutral to Extend.

Slings and Hoists

Key NameEvent IDParametersDescription
SLING_PICKUP_RELEASEKEY_SLING_PICKUP_RELEASEN/AToggle between pickup and release mode. Hold mode is automatic and cannot be selected.
HOIST_SWITCH_EXTENDKEY_HOIST_SWITCH_EXTENDN/ASet the hoist to extend.
HOIST_SWITCH_RETRACTKEY_HOIST_SWITCH_RETRACTN/ASet the hoist to retract.
HOIST_SWITCH_SELECTKEY_HOIST_SWITCH_SELECTN/ASets the mode to change the hoist sling to either extend (-) or retract (+) using the PLUS and MINUS keys.
HOIST_SWITCH_SETKEY_HOIST_SWITCH_SET[0] ValueThe hoist control switch setting. Should be set to one of the following values:-1 - HOIST_RETRACT0 - HOIST_OFF1 - HOIST_EXTEND
HOIST_DEPLOY_TOGGLEKEY_HOIST_DEPLOY_TOGGLEN/AToggles the hoist arm switch, extend or retract.
HOIST_DEPLOY_SETKEY_HOIST_DEPLOY_SET[0] BoolThe hoist deployment setting. The value should be set to one of the following:0 - set hoist switch to retract the arm1 - set hoist switch to extend the arm

Grapple Hook / Lead Pole

The events listed here are used in Aerial Advertising missions to control the state of the grapple hook and lead pole.

Key NameEvent IDParametersDescription
GRAPPLE_HOOK_OFFKEY_GRAPPLE_HOOK_OFFN/AClose the grapple hook.
GRAPPLE_HOOK_ONKEY_GRAPPLE_HOOK_ONN/AOpen the grapple hook.
GRAPPLE_HOOK_TOGGLEKEY_GRAPPLE_HOOK_TOGGLEN/AToggle the grapple hook between open and closed.
GRAPPLE_HOOK_SETKEY_GRAPPLE_HOOK_SET[0]: A value between 0 and 16384Set the grapple hook open value, between 0 (closed) and 16384 (open).
LEAD_POLE_OFFKEY_LEAD_POLE_OFFN/AExtend the lead pole.
LEAD_POLE_ONKEY_LEAD_POLE_ONN/ARetract the lead pole.
LEAD_POLE_TOGGLEKEY_LEAD_POLE_TOGGLEN/AToggle the lead pole between extended and retracted.
LEAD_POLE_SETKEY_LEAD_POLE_SET[0]: A value between 0 and 16384Set the lead pole extended value, between 0 (retracted) and 16384 (extended).

Night Vision

The events listed below can be used for working with night vision effects.

Key NameEvent IDParametersDescription
NIGHT_VISION_DISPLAY_OFFKEY_NIGHT_VISION_DISPLAY_OFFN/ASwitches off the night vision display.
NIGHT_VISION_DISPLAY_ONKEY_NIGHT_VISION_DISPLAY_ONN/ASwitches on the night vision display (assuming that the aircraft night vision Available parameter is 1/true)
NIGHT_VISION_DISPLAY_SETKEY_NIGHT_VISION_DISPLAY_SET[0] BoolSets the night vision display on (1) or off (0). Note that it can only be toggled on if the aircraft night vision Available parameter is 1/true
NIGHT_VISION_DISPLAY_TOGGLEKEY_NIGHT_VISION_DISPLAY_TOGGLEN/AToggles the night vision display between on (1) or off (0,). Note that it can only be toggled on if the aircraft night vision Available parameter is 1/true
NIGHT_VISION_INTENSITY_DECKEY_NIGHT_VISION_INTENSITY_DEC[0] Float (optional)Increments the night vision intensity by 10 (default) or by the amount supplied, up to a maximum of 300.
NIGHT_VISION_INTENSITY_INCKEY_NIGHT_VISION_INTENSITY_INC[0] Float (optional)Decrements the night vision intensity by 10 (default) or by the amount supplied, down to a minimum of 0.
NIGHT_VISION_INTENSITY_SETKEY_NIGHT_VISION_INTENSITY_SET[0] FloatSets the night vision intensity to the given value, which should be between 0 (lowest intensity) and 300 (highest intensity).