# Aircraft Miscellaneous Events The event IDs listed here are those that are related to aircraft, but that don't exactly fit into any of the main categories with dedicated pages for them. ### Aircraft Failures {{< table-wrapper "colclass-3=font-size:0.75rem" "200px" "200px" "150px" "" >}} | Key Name | Event ID | Parameters | Description | |---|---|---|---| | {{< anchor id="LOW_HEIGHT_WARNING_GAUGE_WILL_SET" />}}`LOW_HEIGHT_WARNING_GAUGE_WILL_SET`{{< anchor id="LOW_HIGHT_WARNING_GAUGE_WILL_SET" />}}`LOW_HIGHT_WARNING_GAUGE_WILL_SET` | `KEY_LOW_HEIGHT_WARNING_GAUGE_WILL_SET``KEY_LOW_HIGHT_WARNING_GAUGE_WILL_SET` | N/A | ***Not currently used in the simulation.*** | | {{< anchor id="LOW_HEIGHT_WARNING_SET" />}}`LOW_HEIGHT_WARNING_SET`{{< anchor id="LOW_HIGHT_WARNING_SET" />}}`LOW_HIGHT_WARNING_SET` | `KEY_LOW_HEIGHT_WARNING_SET``KEY_LOW_HIGHT_WARNING_SET` | N/A | ***Not currently used in the simulation.*** | | {{< anchor id="MASTER_CAUTION_ACKNOWLEDGE" />}}`MASTER_CAUTION_ACKNOWLEDGE` | `KEY_MASTER_CAUTION_ACKNOWLEDGE` | N/A | Acknowledges a master warning system caution alert. | | {{< anchor id="MASTER_CAUTION_OFF" />}}`MASTER_CAUTION_OFF` | `KEY_MASTER_CAUTION_OFF` | N/A | Switches off a master warning system caution alert. | | {{< anchor id="MASTER_CAUTION_ON" />}}`MASTER_CAUTION_ON` | `KEY_MASTER_CAUTION_ON` | N/A | Switches on a master warning system caution alert. | | {{< anchor id="MASTER_CAUTION_SET" />}}`MASTER_CAUTION_SET` | `KEY_MASTER_CAUTION_SET` | [0]: bool | Set on or off a master warning system caution alert. | | {{< anchor id="MASTER_CAUTION_TOGGLE" />}}`MASTER_CAUTION_TOGGLE` | `KEY_MASTER_CAUTION_TOGGLE` | N/A | Toggle on or off a master warning system caution alert. | | {{< anchor id="MASTER_WARNING_ACKNOWLEDGE" />}}`MASTER_WARNING_ACKNOWLEDGE` | `KEY_MASTER_WARNING_ACKNOWLEDGE` | N/A | Acknowldeges a master warning system warning alert. | | {{< anchor id="MASTER_WARNING_OFF" />}}`MASTER_WARNING_OFF` | `KEY_MASTER_WARNING_OFF` | N/A | Switches off a master warning system warning alert. | | {{< anchor id="MASTER_WARNING_ON" />}}`MASTER_WARNING_ON` | `KEY_MASTER_WARNING_ON` | N/A | Switches on a master warning system warning alert. | | {{< anchor id="MASTER_WARNING_SET" />}}`MASTER_WARNING_SET` | `KEY_MASTER_WARNING_SET` | [0]: bool | Set on or off a master warning system warning alert. | | {{< anchor id="MASTER_WARNING_TOGGLE" />}}`MASTER_WARNING_TOGGLE` | `KEY_MASTER_CAUTION_TOGGLE` | N/A | Toggle on or off a master warning system warning alert. | | {{< anchor id="TOGGLE_ELECTRICAL_FAILURE" />}}`TOGGLE_ELECTRICAL_FAILURE` | `KEY_TOGGLE_ELECTRICAL_FAILURE` | N/A | Toggle electrical system failure | | {{< anchor id="TOGGLE_ENGINE1_FAILURE" />}}`TOGGLE_ENGINE1_FAILURE`{{< anchor id="TOGGLE_ENGINE2_FAILURE" />}}`TOGGLE_ENGINE2_FAILURE`{{< anchor id="TOGGLE_ENGINE3_FAILURE" />}}`TOGGLE_ENGINE3_FAILURE`{{< anchor id="TOGGLE_ENGINE4_FAILURE" />}}`TOGGLE_ENGINE4_FAILURE` | `KEY_TOGGLE_ENGINE1_FAILURE``KEY_TOGGLE_ENGINE2_FAILURE``KEY_TOGGLE_ENGINE3_FAILURE``KEY_TOGGLE_ENGINE4_FAILURE` | N/A | Toggle engine 1/2/3/4 failure | | {{< anchor id="TOGGLE_HYDRAULIC_FAILURE" />}}`TOGGLE_HYDRAULIC_FAILURE` | `KEY_TOGGLE_HYDRAULIC_FAILURE` | N/A | Toggles hydraulic system failure | | {{< anchor id="TOGGLE_LEFT_BRAKE_FAILURE" />}}`TOGGLE_LEFT_BRAKE_FAILURE` | `KEY_TOGGLE_LEFT_BRAKE_FAILURE` | N/A | Toggles left brake failure | | {{< anchor id="TOGGLE_PITOT_BLOCKAGE" />}}`TOGGLE_PITOT_BLOCKAGE` | `KEY_TOGGLE_PITOT_BLOCKAGE` | N/A | Toggles blocked pitot tube | | {{< anchor id="TOGGLE_RIGHT_BRAKE_FAILURE" />}}`TOGGLE_RIGHT_BRAKE_FAILURE` | `KEY_TOGGLE_RIGHT_BRAKE_FAILURE` | N/A | Toggles right brake failure | | {{< anchor id="TOGGLE_STATIC_PORT_BLOCKAGE" />}}`TOGGLE_STATIC_PORT_BLOCKAGE` | `KEY_TOGGLE_STATIC_PORT_BLOCKAGE` | N/A | Toggles blocked static port | | {{< anchor id="TOGGLE_TOTAL_BRAKE_FAILURE" />}}`TOGGLE_TOTAL_BRAKE_FAILURE` | `KEY_TOGGLE_TOTAL_BRAKE_FAILURE` | N/A | Toggles brake failure (both) | | {{< anchor id="TOGGLE_VACUUM_FAILURE" />}}`TOGGLE_VACUUM_FAILURE` | `KEY_TOGGLE_VACUUM_FAILURE` | N/A | Toggle vacuum system failure | {{< /table-wrapper >}} ### Gliders {{< table-wrapper "colclass-3=font-size:0.75rem" "200px" "200px" "150px" "" >}} | Key Name | Event ID | Parameters | Description | |---|---|---|---| | {{< anchor id="MAC_CREADY_SETTING_DEC" />}}`MAC_CREADY_SETTING_DEC` | `KEY_MAC_CREADY_SETTING_DEC` | N/A | Decrements the MacCready setting.Default decrement value is 0.1m/s, however holding down the key for more than 1 second will increase the amount to 0.5m/s, and holding it down for more than 2 seconds will further increase this to 1m/s. Note that the resulting value is clamped between 0 and 5 m/s. | | {{< anchor id="MAC_CREADY_SETTING_INC" />}}`MAC_CREADY_SETTING_INC` | `KEY_MAC_CREADY_SETTING_INC` | N/A | Increments the MacCready setting.Default increment value is 0.1m/s, however holding down the key for more than 1 second will increase the amount to 0.5m/s, and holding it down for more than 2 seconds will further increase this to 1m/s. Note that the resulting value is clamped between 0 and 5 m/s. | | {{< anchor id="MAC_CREADY_SETTING_SET" />}}`MAC_CREADY_SETTING_SET` | `KEY_MAC_CREADY_SETTING_SET` | [0]: MacCready value in m/s | Set the MacCready setting to a value between 0 and 5 m/s. | | {{< anchor id="SET_TAIL_HOOK_HANDLE" />}}`SET_TAIL_HOOK_HANDLE` | `KEY_SET_TAIL_HOOK_HANDLE` | [0]: TRUE/FALSE to set or retract the tailhook. | Sets the tail hook handle. Takes one of the following values:{{< params/smallfont >}}1 - set tail hook0 - retract tail hook{{< /params/smallfont >}} | | {{< anchor id="TOGGLE_TAIL_HOOK_HANDLE" />}}`TOGGLE_TAIL_HOOK_HANDLE` | `KEY_TOGGLE_TAIL_HOOK_HANDLE` | N/A | Toggles tail hook. | | {{< anchor id="TOW_PLANE_RELEASE" />}}`TOW_PLANE_RELEASE` | `KEY_TOW_PLANE_RELEASE` | N/A | Release a towed aircraft, usually a glider. | | {{< anchor id="TOW_PLANE_REQUEST" />}}`TOW_PLANE_REQUEST` | `KEY_REQUEST_TOW_PLANE` | N/A | Request a tow plane. The user aircraft must be tow-able, stationary, on the ground and not already attached for this to succeed. | {{< /table-wrapper >}} ### Doors {{< table-wrapper "colclass-3=font-size:0.75rem" "200px" "200px" "150px" "" >}} | Key Name | Event ID | Parameters | Description | |---|---|---|---| | {{< anchor id="CLOSE_AIRCRAFT_DOORS" />}}`CLOSE_AIRCRAFT_DOORS` | `KEY_CLOSE_AIRCRAFT_DOORS` | [0] Door name (or index)[1] Skip Animation (Bool) | This event can be used to close all the aircraft doors setup using [interactive points](../../../content-configuration/cfg-files/flight_model.cfg/#interactive-points) of the following types:{{< params/smallfont >}}Main exit (0)Cargo exit/door (1)Emergency exit (2)Drop Exit (7){{< /params/smallfont >}}The event requires 2 parameters where:the first is the interactive point name (or index + 1). Note that giving 0 here will target *all* doors, and index values are offset by 1, so interactive_point.0 is index 1, interactive_point.1 is index 2, etc...the second is a boolean used to control whether the full animation should be played (0) or not (1). If set to false (1), then the animation will be skipped and the door will instantly change state. | | {{< anchor id="CLOSE_AIRCRAFT_DOORS_CRASHING" />}}`CLOSE_AIRCRAFT_DOORS_CRASHING` | `KEY_CLOSE_AIRCRAFT_DOORS_CRASHING` | [0] Door name (or index)[1] Skip Animation (Bool) | This event can be used to close all the aircraft doors that are set up to take damage when the aircraft speed is above the [Exit Open Failure Speed](../../../content-configuration/cfg-files/flight_model.cfg/#Exit-Open-Failure-Speed) (regardless of the *actual* speed of the aircraft at the time the event is called). All doors must be setup using [interactive points](../../../content-configuration/cfg-files/flight_model.cfg/#interactive-points) of the following types:{{< params/smallfont >}}Main exit (0)Cargo exit/door (1)Emergency exit (2)Drop Exit (7){{< /params/smallfont >}}The event requires 2 parameters where:the first is the interactive point name (or index + 1). Note that giving 0 here will target *all* doors, and index values are offset by 1, so interactive_point.0 is index 1, interactive_point.1 is index 2, etc...the second is a boolean used to control whether the full animation should be played (0) or not (1). If set to false (1), then the animation will be skipped and the door will instantly change state. | | {{< anchor id="OPEN_AIRCRAFT_DOORS" />}}`OPEN_AIRCRAFT_DOORS` | `KEY_OPEN_AIRCRAFT_DOORS` | [0] Door name (or index)[1] Skip Animation (Bool) | This event can be used to open all the aircraft doors setup using [interactive points](../../../content-configuration/cfg-files/flight_model.cfg/#interactive-points) of the following types:{{< params/smallfont >}}Main exit (0)Cargo exit/door (1)Emergency exit (2)Drop Exit (7){{< /params/smallfont >}}The event requires 2 parameters where:the first is the interactive point name (or index + 1). Note that giving 0 here will target *all* doors, and index values are offset by 1, so interactive_point.0 is index 1, interactive_point.1 is index 2, etc...the second is a boolean used to control whether the full animation should be played (0) or not (1). If set to false (1), then the animation will be skipped and the door will instantly change state. | | {{< anchor id="SET_AIRCRAFT_DOORS" />}}`SET_AIRCRAFT_DOORS` | `KEY_SET_AIRCRAFT_DOORS` | [0] Door name (or index)[1] Skip Animation (Bool)[2] Door state (0 - 16384) | This event can be used to set the state of all the aircraft doors setup using [interactive points](../../../content-configuration/cfg-files/flight_model.cfg/#interactive-points) of the following types:{{< params/smallfont >}}Main exit (0)Cargo exit/door (1)Emergency exit (2)Drop Exit (7){{< /params/smallfont >}}The event requires 3 parameters where:the first is the interactive point name (or index + 1). Note that giving 0 here will target *all* doors, and index values are offset by 1, so interactive_point.0 is index 1, interactive_point.1 is index 2, etc...the second is a boolean used to control whether the full animation should be played (0) or not (1). If set to false (1), then the animation will be skipped and the door will instantly change state.the third is a 16k value which corresponds to the new state of the door, where 0 is fully closed (the default), and 16384 is fully open. | | {{< anchor id="TOGGLE_ALL_AIRCRAFT_DOORS" />}}`TOGGLE_ALL_AIRCRAFT_DOORS` | `KEY_TOGGLE_ALL_AIRCRAFT_DOORS` | N/A | Toggle the state of all doors (eg: Main Exit, Cargo Exit, Emergency Exit or Drop Exit). Note that If the state of each door is different, they will still all end up with the *same state as the first valid exit by declaration*. | | {{< anchor id="TOGGLE_AIRCRAFT_EXIT" />}}`TOGGLE_AIRCRAFT_EXIT` | `KEY_TOGGLE_AIRCRAFT_EXIT` | N/A | Toggles primary door open/close. Usually followed by (for example) `KEY_SELECT_2`, etc... for subsequent doors. | | {{< anchor id="TOGGLE_AIRCRAFT_EXIT_FAST" />}}`TOGGLE_AIRCRAFT_EXIT_FAST` | `KEY_TOGGLE_AIRCRAFT_EXIT_FAST` | N/A | Toggles primary door open/close at double the default speed. Usually followed by (for example) `KEY_SELECT_2`, etc... for subsequent doors. | {{< /table-wrapper >}} ### Miscellaneous {{< table-wrapper "colclass-3=font-size:0.75rem" "200px" "200px" "150px" "" >}} | Key Name | Event ID | Parameters | Description | |---|---|---|---| | {{< anchor id="ANNUNCIATOR_SWITCH_OFF" />}}`ANNUNCIATOR_SWITCH_OFF` | `KEY_ANNUNCIATOR_SWITCH_OFF` | N/A | Turns off (0) the annunciator switch. | | {{< anchor id="ANNUNCIATOR_SWITCH_ON" />}}`ANNUNCIATOR_SWITCH_ON` | `KEY_ANNUNCIATOR_SWITCH_ON` | N/A | Turns on (1) the annunciator switch. | | {{< anchor id="ANNUNCIATOR_SWITCH_TOGGLE" />}}`ANNUNCIATOR_SWITCH_TOGGLE` | `KEY_ANNUNCIATOR_SWITCH_TOGGLE` | N/A | Toggles the annunciator switch off (0) and on (1). | | {{< anchor id="BAIL_OUT" />}}`BAIL_OUT` | `KEY_BAIL_OUT` | - | ***Not used by the simulation*** | | {{< anchor id="BLEED_AIR_SOURCE_CONTROL_INC" />}}`BLEED_AIR_SOURCE_CONTROL_INC` | `KEY_BLEED_AIR_SOURCE_CONTROL_INC` | N/A | Increases the bleed air source control. Order of operation is *Auto* -> *Off* -> *APU* -> *Engines*. | | {{< anchor id="BLEED_AIR_SOURCE_CONTROL_DEC" />}}`BLEED_AIR_SOURCE_CONTROL_DEC` | `KEY_BLEED_AIR_SOURCE_CONTROL_DEC` | N/A | Decreases the bleed air source control. Order of operation is *Engines* -> *APU* -> *Off* -> *Auto*. | | {{< anchor id="BLEED_AIR_SOURCE_CONTROL_SET" />}}`BLEED_AIR_SOURCE_CONTROL_SET` | `KEY_BLEED_AIR_SOURCE_CONTROL_SET` | [0]: source value | Sets the bleed air system source. The input parameter [0] can be one of the following:{{< params/smallfont >}}0 - auto1 - off2 - apu3 - engines{{< /params/smallfont >}} | | {{< anchor id="CABIN_NO_SMOKING_ALERT_SWITCH_TOGGLE" />}}`CABIN_NO_SMOKING_ALERT_SWITCH_TOGGLE` | `KEY_CABIN_NO_SMOKING_ALERT_SWITCH_TOGGLE` | N/A | Turn the "No smoking" alert on or off. | | {{< anchor id="CABIN_SEATBELTS_ALERT_SWITCH_TOGGLE" />}}`CABIN_SEATBELTS_ALERT_SWITCH_TOGGLE` | `KEY_CABIN_SEATBELTS_ALERT_SWITCH_TOGGLE` | N/A | Turn the "Fasten seatbelts" alert on or off. | | {{< anchor id="COVER_GENERIC_SET" />}}`COVER_GENERIC_SET` | `KEY_COVER_GENERIC_SET` | [0]: Cover Index[1]: Boolean | Sets the state of the specified "generic" cover. Requires the cover index and the state, either 0 (off) or 1 (on). Generic covers are indexed from 1, however you can use 0 for the index to set *all* generic covers if required. For more information, please see here: [Preflight](../../../content-configuration/careers/general-career-information/preflight/) | | {{< anchor id="COVER_SET" />}}`COVER_SET` | `KEY_COVER_SET` | [0]: Cover ID[1]: Boolean | Set the state of any of the defined covers for the aircraft. Requires the cover ID and the state, either 0 (off) or 1 (on). Cover IDs are as follows:{{< params/smallfont >}}Chock = 0Engine = 1Pitot = 2StaticPort = 3Rotor = 4LandingGear = 5Propeller = 6windshield = 7{{< /params/smallfont >}}Note that this key event will only work while the character state is in preflight. For more information, please see here: [Preflight](../../../content-configuration/careers/general-career-information/preflight/) | | {{< anchor id="DECREASE_DECISION_HEIGHT" />}}`DECREASE_DECISION_HEIGHT` | `KEY_DECISION_HEIGHT_DEC` | N/A | Decrements the {{< glossterm >}}agl{{< /glossterm >}} decision height reference by 1m. | | {{< anchor id="INCREASE_DECISION_HEIGHT" />}}`INCREASE_DECISION_HEIGHT` | `KEY_DECISION_HEIGHT_INC` | N/A | Increments the {{< glossterm >}}agl{{< /glossterm >}} decision height reference by 1m. | | {{< anchor id="DECISION_HEIGHT_SET" />}}`DECISION_HEIGHT_SET` | `KEY_DECISION_HEIGHT_SET` | [0]: height (m) | Set the {{< glossterm >}}agl{{< /glossterm >}} decision height reference, in meters. | | {{< anchor id="DECREASE_DECISION_ALTITUDE_MSL" />}}`DECREASE_DECISION_ALTITUDE_MSL` | `KEY_DECISION_ALTITUDE_MSL_DEC` | [0]: amount | Decrements the {{< glossterm >}}msl{{< /glossterm >}} decision height reference by the amount given, or by 10m if no amount is given. | | {{< anchor id="INCREASE_DECISION_ALTITUDE_MSL" />}}`INCREASE_DECISION_ALTITUDE_MSL` | `KEY_DECISION_ALTITUDE_MSL_INC` | [0]: amount | Increments the {{< glossterm >}}msl{{< /glossterm >}} decision height reference by the amount given, or by 10m if no amount is given. | | {{< anchor id="SET_DECISION_ALTITUDE_MSL" />}}`SET_DECISION_ALTITUDE_MSL` | `KEY_DECISION_ALTITUDE_MSL_SET` | [0]: height (m) | Set the {{< glossterm >}}msl{{< /glossterm >}} decision height reference, in meters. | | {{< anchor id="EXTINGUISH_ENGINE_FIRE" />}}`EXTINGUISH_ENGINE_FIRE` | `KEY_EXTINGUISH_ENGINE_FIRE` | [0]: combined index (see description) | This key event requires a two digit number for parameter [0]. The first digit represents the fire extinguisher index to use, and the second represents the engine index. For example, a value of 11 would represent using bottle 1 on engine 1. 21 would represent using bottle 2 on engine 1. Typical entries for a twin engine aircraft would be 11 and 22. | | {{< anchor id="HORN_TRIGGER" />}}`HORN_TRIGGER` | `KEY_HORN_TRIGGER` | N/A | Trigger the aircraft horn. | | {{< anchor id="INTERACTION_UNLOCK" />}}`INTERACTION_UNLOCK` | `KEY_INTERACTION_UNLOCK` | N/A | Exit Cockpit interaction mode. | | {{< anchor id="PITOT_HEAT_OFF" />}}`PITOT_HEAT_OFF` | `KEY_PITOT_HEAT_OFF` | N/A | Turns the pitot heat switch off. | | {{< anchor id="PITOT_HEAT_ON" />}}`PITOT_HEAT_ON` | `KEY_PITOT_HEAT_ON` | N/A | Turns the pitot heat switch on. | | {{< anchor id="PITOT_HEAT_SET" />}}`PITOT_HEAT_SET` | `KEY_PITOT_HEAT_SET` | [0]: TRUE/FALSE to set or the pitot heat switch on/off[1]: Pitot index | Sets the pitot heat switch on/off. | | {{< anchor id="PITOT_HEAT_TOGGLE" />}}`PITOT_HEAT_TOGGLE` | `KEY_PITOT_HEAT_TOGGLE` | N/A | Toggles the pitot heat switch. | | {{< anchor id="TOGGLE_PUSHBACK" />}}`TOGGLE_PUSHBACK` | `KEY_PUSHBACK_SET` | N/A | Toggles pushback. | | {{< anchor id="RELEASE_DROPPABLE_OBJECTS" />}}`RELEASE_DROPPABLE_OBJECTS` | `KEY_RELEASE_DROPPABLE_OBJECTS` | N/A | Release one dropable object. Multiple key events will release multiple objects. | | {{< anchor id="SCRIPT_EVENT_1" />}}`SCRIPT_EVENT_1` | `KEY_SCRIPT_EVENT_1` | N/A | | | {{< anchor id="SCRIPT_EVENT_2" />}}`SCRIPT_EVENT_2` | `KEY_SCRIPT_EVENT_2` | N/A | | | {{< anchor id="SEE_OWN_AC_OFF" />}}`SEE_OWN_AC_OFF` | `KEY_SEE_OWN_AC_OFF` | N/A | | | {{< anchor id="SEE_OWN_AC_ON" />}}`SEE_OWN_AC_ON` | `KEY_SEE_OWN_AC_ON` | N/A | | | {{< anchor id="SEE_OWN_AC_SET" />}}`SEE_OWN_AC_SET` | `KEY_SEE_OWN_AC_SET` | [0]: Value | | | {{< anchor id="SEE_OWN_AC_TOGGLE" />}}`SEE_OWN_AC_TOGGLE` | `KEY_SEE_OWN_AC_TOGGLE` | N/A | | | {{< anchor id="SET_WING_FOLD" />}}`SET_WING_FOLD` | `KEY_SET_WING_FOLD` | [0]: TRUE/FALSE to fold or unfold wings. | Sets the wings into the folded position suitable for storage, typically on a carrier. Takes one of the following values:{{< params/smallfont >}}1 -fold wings0 - unfold wings{{< /params/smallfont >}} | | {{< anchor id="SMOKE_OFF" />}}`SMOKE_OFF` | `KEY_SMOKE_OFF` | N/A | Turns the smoke system off. | | {{< anchor id="SMOKE_ON" />}}`SMOKE_ON` | `KEY_SMOKE_ON` | N/A | Turns the smoke system on. | | {{< anchor id="SMOKE_SET" />}}`SMOKE_SET` | `KEY_SMOKE_SET` | [0]: TRUE/FALSE to enable/disable the smoke system | Sets smoke system on/off. | | {{< anchor id="SMOKE_TOGGLE" />}}`SMOKE_TOGGLE` | `KEY_SMOKE_TOGGLE` | N/A | Toggle smoke system switch. | | {{< anchor id="TOGGLE_ALTERNATE_STATIC" />}}`TOGGLE_ALTERNATE_STATIC` | `KEY_TOGGLE_ALTERNATE_STATIC` | N/A | Toggles alternate static pressure port. | | {{< anchor id="TOGGLE_STRUCTURAL_DEICE" />}}`TOGGLE_STRUCTURAL_DEICE` | `KEY_TOGGLE_STRUCTURAL_DEICE` | N/A | Toggles structural deice switch. | | {{< anchor id="TOGGLE_TAILWHEEL_LOCK" />}}`TOGGLE_TAILWHEEL_LOCK` | `KEY_TOGGLE_TAILWHEEL_LOCK` | N/A | Toggles tail wheel lock. | | {{< anchor id="TOGGLE_WATER_BALLAST_VALVE" />}}`TOGGLE_WATER_BALLAST_VALVE` | `KEY_TOGGLE_WATER_BALLAST_VALVE` | [0]: valve index from 1 to *n* where *n* is the [`NumberOfReleaseValves`](../../../../content-configuration/cfg-files/systems.cfg/#NumberOfReleaseValves) defined in the `systems.cfg` file. | Turn the indexed water ballast valve on or off. | | {{< anchor id="TOGGLE_WATER_RUDDER" />}}`TOGGLE_WATER_RUDDER` | `KEY_TOGGLE_WATER_RUDDER` | N/A | Toggles water rudders. | | {{< anchor id="TOGGLE_WING_FOLD" />}}`TOGGLE_WING_FOLD` | `KEY_TOGGLE_WING_FOLD` | N/A | Toggles wing folding. | | {{< anchor id="TOOLS_QUICK_PREFLIGHT" />}}`TOOLS_QUICK_PREFLIGHT` | `KEY_TOOLS_QUICK_PREFLIGHT` | N/A | When used, this will remove all defined covers (generic and standard). | | {{< anchor id="TUG_DISABLE" />}}`TUG_DISABLE` | `KEY_TUG_DISABLE` | N/A | Disables tug. | | {{< anchor id="TUG_HEADING" />}}`TUG_HEADING` | `KEY_TUG_HEADING` | [0]: Heading (0 - 4294967295 | Triggers the tug and sets the desired heading. The units are a 32 bit integer (0 to 4294967295) which represent 0 to 360 degrees. To set a 45 degree angle, for example, set the value to 4294967295 / 8. | | {{< anchor id="TUG_SPEED" />}}`TUG_SPEED` | `KEY_TUG_SPEED` | [0]: Speed ({{< glossterm >}}ft{{< /glossterm >}} / s) | Triggers tug, and sets desired speed, in feet per second. The speed can be either positive (forward movement) or negative (backward movement). | | {{< anchor id="WAR_EMERGENCY_POWER" />}}`WAR_EMERGENCY_POWER` | `KEY_WAR_EMERGENCY_POWER` | N/A | Toggle emergency power system. | {{< /table-wrapper >}} ### Sim Control {{< table-wrapper "colclass-3=font-size:0.75rem" "200px" "200px" "150px" "" >}} | Key Name | Event ID | Parameters | Description | |---|---|---|---| | {{< anchor id="BACK_TO_FLY" />}}`BACK_TO_FLY` | `KEY_BACK_TO_FLY` | N/A | This will raise the aircraft off the ground and into flight, or - if already in flight - it will force the aircraft to gain height. | {{< /table-wrapper >}} ### Skydiving {{< table-wrapper "colclass-3=font-size:0.75rem" "200px" "200px" "150px" "" >}} | Key Name | Event ID | Parameters | Description | |---|---|---|---| | {{< anchor id="SKYDIVE_DOORLIGHTS_DEC" />}}`SKYDIVE_DOORLIGHTS_DEC` | `KEY_SKYDIVE_DOORLIGHTS_DEC` | User Defined | *This event is unbound in the simulation and as such can be used for a variety of things depending on aircraft specific model behaviors.* | | {{< anchor id="SKYDIVE_DOORLIGHTS_GETREADY" />}}`SKYDIVE_DOORLIGHTS_GETREADY` | `KEY_SKYDIVE_DOORLIGHTS_GETREADY` | User Defined | *This event is unbound in the simulation and as such can be used for a variety of things depending on aircraft specific model behaviors.* | | {{< anchor id="SKYDIVE_DOORLIGHTS_INC" />}}`SKYDIVE_DOORLIGHTS_INC` | `KEY_SKYDIVE_DOORLIGHTS_INC` | User Defined | *This event is unbound in the simulation and as such can be used for a variety of things depending on aircraft specific model behaviors.* | | {{< anchor id="SKYDIVE_DOORLIGHTS_JUMP" />}}`SKYDIVE_DOORLIGHTS_JUMP` | `KEY_SKYDIVE_DOORLIGHTS_JUMP` | User Defined | *This event is unbound in the simulation and as such can be used for a variety of things depending on aircraft specific model behaviors.* | | {{< anchor id="SKYDIVE_DOORLIGHTS_OFF" />}}`SKYDIVE_DOORLIGHTS_OFF` | `KEY_SKYDIVE_DOORLIGHTS_OFF` | User Defined | *This event is unbound in the simulation and as such can be used for a variety of things depending on aircraft specific model behaviors.* | {{< /table-wrapper >}} ### Cabin Pressurization {{< table-wrapper "colclass-3=font-size:0.75rem" "200px" "200px" "150px" "" >}} | Key Name | Event ID | Parameters | Description | |---|---|---|---| | {{< anchor id="PRESSURIZATION_PRESSURE_ALT_INC" />}}`PRESSURIZATION_PRESSURE_ALT_INC` | `KEY_PRESSURIZATION_PRESSURE_ALT_INC` | N/A | Increases the altitude that the cabin is pressurized to by approximately 50{{< glossterm >}}ft{{< /glossterm >}}. | | {{< anchor id="PRESSURIZATION_PRESSURE_ALT_DEC" />}}`PRESSURIZATION_PRESSURE_ALT_DEC` | `KEY_PRESSURIZATION_PRESSURE_ALT_DEC` | N/A | Decreases the altitude that the cabin is pressurized to by approximately 50{{< glossterm >}}ft{{< /glossterm >}}. | | {{< anchor id="PRESSURIZATION_CLIMB_RATE_INC" />}}`PRESSURIZATION_CLIMB_RATE_INC` | `KEY_PRESSURIZATION_CLIMB_RATE_INC` | N/A | Increment the cabin pressurization by approximately 50{{< glossterm >}}ft{{< /glossterm >}}/min step, based on the initialisation value of 500{{< glossterm >}}ft{{< /glossterm >}}/min. | | {{< anchor id="PRESSURIZATION_CLIMB_RATE_DEC" />}}`PRESSURIZATION_CLIMB_RATE_DEC` | `KEY_PRESSURIZATION_CLIMB_RATE_DEC` | N/A | Decrement the cabin pressurization by approximately 50{{< glossterm >}}ft{{< /glossterm >}}/min steps based on the initialisation value of 500{{< glossterm >}}ft{{< /glossterm >}}/min. | | {{< anchor id="PRESSURIZATION_CLIMB_RATE_SET" />}}`PRESSURIZATION_CLIMB_RATE_SET` | `KEY_PRESSURIZATION_CLIMB_RATE_SET` | [0]: Value | Sets the cabin pressurization.***Not currently used in the simulation*** | | {{< anchor id="PRESSURIZATION_PRESSURE_DUMP_SWITCH" />}}`PRESSURIZATION_PRESSURE_DUMP_SWITCH` | `KEY_PRESSURIZATION_PRESSURE_DUMP_SWITCH` | N/A | Toggles the pressure dump switch between on (sets the cabin pressure to the outside air pressure) and off. | {{< /table-wrapper >}} ### Nose Wheel Steering {{< table-wrapper "colclass-3=font-size:0.75rem" "200px" "200px" "150px" "" >}} | Key Name | Event ID | Parameters | Description | |---|---|---|---| | {{< anchor id="AXIS_STEERING_SET" />}}`AXIS_STEERING_SET` | `KEY_AXIS_STEERING_SET` | [0]: Steering position (+/-16384) | Sets the value of the nose wheel steering position. Zero is straight ahead (-16384, far left +16384, far right). | | {{< anchor id="NOSE_WHEEL_STEERING_LIMIT_SET" />}}`NOSE_WHEEL_STEERING_LIMIT_SET` | `KEY_NOSE_WHEEL_STEERING_LIMIT_SET` | [0]: Steering position (+/-16383) | Set the steering angle limit for the nose wheel. -180° maps to -16383 and 180° maps to 16383. | | {{< anchor id="STEERING_INC" />}}`STEERING_INC` | `KEY_STEERING_INC` | N/A | Increments the nose wheel steering position by 5 percent. | | {{< anchor id="STEERING_DEC" />}}`STEERING_DEC` | `KEY_STEERING_DEC` | N/A | Decrements the nose wheel steering position by 5 percent. | | {{< anchor id="STEERING_SET" />}}`STEERING_SET` | `KEY_STEERING_SET` | [0]: Steering position (+/-16383) | Sets the value of the nose wheel steering position. Zero is straight ahead (-16383, far left +16383, far right). | {{< /table-wrapper >}} ### Windshield De-Ice {{< table-wrapper "colclass-3=font-size:0.75rem" "200px" "200px" "150px" "" >}} | Key Name | Event ID | Parameters | Description | |---|---|---|---| | {{< anchor id="WINDSHIELD_DEICE_OFF" />}}`WINDSHIELD_DEICE_OFF` | `KEY_WINDSHIELD_DEICE_OFF` | N/A | Switches on the windshield deicing system. | | {{< anchor id="WINDSHIELD_DEICE_ON" />}}`WINDSHIELD_DEICE_ON` | `KEY_WINDSHIELD_DEICE_ON` | N/A | Switches off the windshield deicing system. | | {{< anchor id="WINDSHIELD_DEICE_SET" />}}`WINDSHIELD_DEICE_SET` | `KEY_WINDSHIELD_DEICE_SET` | [0]: Bool | Sets the windshield deicing system on or off based on the input parameter [0]. | | {{< anchor id="WINDSHIELD_DEICE_TOGGLE" />}}`WINDSHIELD_DEICE_TOGGLE` | `KEY_WINDSHIELD_DEICE_TOGGLE` | N/A | Toggles the windshield deicing system on and off. | {{< /table-wrapper >}} ### Catapult Launches {{< table-wrapper "colclass-3=font-size:0.75rem" "200px" "200px" "150px" "" >}} | Key Name | Event ID | Parameters | Description | |---|---|---|---| | {{< anchor id="TAKEOFF_ASSIST_ARM_TOGGLE" />}}`TAKEOFF_ASSIST_ARM_TOGGLE` | `KEY_TAKEOFF_ASSIST_ARM_TOGGLE` | N/A | Deploy or remove the launch assist arm. | | {{< anchor id="TAKEOFF_ASSIST_ARM_SET" />}}`TAKEOFF_ASSIST_ARM_SET` | `KEY_TAKEOFF_ASSIST_ARM_SET` | [0]: Bool | Used to set or unset the launch assist arm. | | {{< anchor id="TAKEOFF_ASSIST_FIRE" />}}`TAKEOFF_ASSIST_FIRE` | `KEY_TAKEOFF_ASSIST_FIRE` | N/A | If everything is set up correctly. Launch from the catapult. | | {{< anchor id="TOGGLE_LAUNCH_BAR_SWITCH" />}}`TOGGLE_LAUNCH_BAR_SWITCH` | `KEY_TOGGLE_LAUNCH_BAR_SWITCH` | N/A | Toggle the request for the launch bar to be installed or removed. | | {{< anchor id="SET_LAUNCH_BAR_SWITCH" />}}`SET_LAUNCH_BAR_SWITCH` | `KEY_SET_LAUNCH_BAR_SWITCH` | [0]: Bool | Set the switch of the launch bar extension system to be on or off. | {{< /table-wrapper >}} ### Weapons {{< table-wrapper "colclass-3=font-size:0.75rem" "200px" "200px" "150px" "" >}} | Key Name | Event ID | Parameters | Description | |---|---|---|---| | {{< anchor id="GUNSIGHT_SEL" />}}`GUNSIGHT_SEL` | `KEY_GUNSIGHT_SEL` | N/A | *Not used in the simulation.* | | {{< anchor id="GUNSIGHT_TOGGLE" />}}`GUNSIGHT_TOGGLE` | `KEY_GUNSIGHT_TOGGLE` | N/A | *Not used in the simulation.* | | {{< anchor id="FIRE_ALL_GUNS" />}}`FIRE_ALL_GUNS` | `KEY_FIRE_ALL_GUNS` | N/A | *Not used in the simulation.* | | {{< anchor id="FIRE_PRIMARY_GUNS" />}}`FIRE_PRIMARY_GUNS` | `KEY_FIRE_PRIMARY_GUNS` | N/A | *Not used in the simulation.* | | {{< anchor id="FIRE_SECONDARY_GUNS" />}}`FIRE_SECONDARY_GUNS` | `KEY_FIRE_SECONDARY_GUNS` | N/A | *Not used in the simulation.* | | {{< anchor id="STOP_PRIMARY_GUNS" />}}`STOP_PRIMARY_GUNS` | `KEY_STOP_PRIMARY_GUNS` | N/A | *Not used in the simulation.* | | {{< anchor id="STOP_SECONDARY_GUNS" />}}`STOP_SECONDARY_GUNS` | `KEY_STOP_SECONDARY_GUNS` | N/A | *Not used in the simulation.* | | {{< anchor id="STOP_ALL_GUNS" />}}`STOP_ALL_GUNS` | `KEY_STOP_ALL_GUNS` | N/A | *Not used in the simulation.* | {{< /table-wrapper >}}