# SimConnect_AICreateSimulatedObject_EX1 The **SimConnect\_AICreateSimulatedObject\_EX1** function is used to create AI controlled objects other than aircraft. This function can be used with both *legacy* SimObjects, and **modular** SimObjects.   ##### Syntax ``` cpp HRESULT SimConnect_AICreateSimulatedObject_EX1( HANDLE hSimConnect, const char* szContainerTitle, const char* szLivery, SIMCONNECT_DATA_INITPOSITION InitPos, SIMCONNECT_DATA_REQUEST_ID RequestID ); ```   ##### Parameters
ParameterDescriptionType
hSimConnectHandle to a SimConnect object.Integer
szContainerTitle

Null-terminated string containing the container title. The container title is found in the title parameter of the aircraft.cfg file, or alternatively, you can find it from the list found in the Aircraft Capture Tool.

IMPORTANT! This title must be in an aircraft Preset.You may also retrieve the information with SimConnect using the SimConnect_EnumerateSimObjectsAndLiveries function.

Examples of aircraft titles:

  1. title=Boeing 747-8f Asobo
  2. title=DA62 Asobo
  3. title=VL3 Asobo
String
szLivery

Null-terminated string containing the livery name. This field is only required when checking modular SimObjects, since their liveries are dynamically handled and do not have a unique title parameter like legacy aircraft.

This parameter can be set to either the name of the livery as defined in the name parameter of the livery.cfg, or to the folder name of the livery in the package. Note that you can also get the livery name using the SimConnect_EnumerateSimObjectsAndLiveries function.

The function will check for the folder first, then the parameter name second, and if the given name is not found in either location, then the default livery will be used.

String
InitPosThis a SIMCONNECT_DATA_INITPOSITION struct containing the data referring to the spawn position of the SimObject.Struct
RequestIDSpecifies the client defined request ID.Integer
  ##### Return Values The function returns an **HRESULT**. Possible values include, but are not limited to, those in the following table. {{< table-wrapper >}} | Return value | Description | |--------------|-------------------------| | S\_OK | The function succeeded. | | E\_FAIL | The function failed. | {{< /table-wrapper >}}   ##### Remarks This function can be used to create a stationary aircraft (such as an unflyable aircraft on display outside a flight museum), but is typically intended to create simulation objects other than aircraft (such as ground vehicles, boats, and a number of special objects such as humpback whales).   The following exception can be created by this function (refer to the [SIMCONNECT\_EXCEPTION](../structures-and-enumerations/simconnect-exception/) enum for more details): - `SIMCONNECT_EXCEPTION_CREATE_OBJECT_FAILED`