SIMCONNECT_RECV_CAMERA_STATUS
The SIMCONNECT_RECV_CAMERA_STATUS structure is a response with the status of the add-on camera.
Syntax
struct SIMCONNECT_RECV_CAMERA_STATUS: public SIMCONNECT_RECV
{
DWORD acquiredState;
BOOL bGameControlled;
};Members
| Member | Description |
|---|---|
acquiredState | The current acquired state of the camera, which will be one of the following:NOT_ACQUIRED - The add-on camera is free to be acquired.ACQUIRED - The add-on camera is owned by the client and can be set.ACQUIRED_BY_OTHER - The add-on camera is owned by another client.USER_DISABLED - The camera API is disabled by the user in the simulation options, and cameras cannot be acquired. |
bGameControlled | Returns whether the camera is currently under control by the simulation (TRUE) or not (FALSE). |
Remarks
This struct will be the response to a call to SimConnect_CameraGetStatus.
