DISK BANK ANGLE | Engine Index | Rotor bank angle of the given rotor index.The SimVar takes an index value, which is the index of the rotor to target. Note that an index of 0 will target the first rotor.NOTE: This is available in multiplayer to all far aircraft. See here for more information: Note On SimVars In Multiplayer. | Radians | |
DISK BANK PCT | Engine Index | Rotor bank percent of the given rotor index.The SimVar takes an index value, which is the index of the rotor to target. Note that an index of 0 will target the first rotor.NOTE: This is available in multiplayer to all far aircraft. See here for more information: Note On SimVars In Multiplayer. | Percent Over 100 | |
DISK CONING PCT | Engine Index | Rotor coning percent of the given rotor index.The SimVar takes an index value, which is the index of the rotor to target. Note that an index of 0 will target the first rotor.NOTE: This is available in multiplayer to all far aircraft. See here for more information: Note On SimVars In Multiplayer. | Percent Over 100 | |
DISK PITCH ANGLE | Engine Index | Rotor pitch angle of the given rotor index.The SimVar takes an index value, which is the index of the rotor to target. Note that an index of 0 will target the first rotor.NOTE: This is available in multiplayer to all far aircraft. See here for more information: Note On SimVars In Multiplayer. | Radians | |
DISK PITCH PCT | Engine Index | Rotor pitch percent of the given rotor index.The SimVar takes an index value, which is the index of the rotor to target. Note that an index of 0 will target the first rotor.NOTE: This is available in multiplayer to all far aircraft. See here for more information: Note On SimVars In Multiplayer. | Percent Over 100 | |
HOVER INDUCED VELOCITY | N/A | The difference between average rotor inflow and outflow velocity (\(Vi\_0\)) in meters per second. | Meters per second | |
NUMBER OF MAIN ROTORS | N/A | This will return the number of main rotors available for the helicopter. This will be 2 if neither [MAINROTOR] nor [SECONDARYROTOR] are flagged as tail rotors, or 1 otherwise. | Integer | |
ROTOR BRAKE ACTIVE | N/A | Whether the rotor brake is active (1, TRUE) or not (0, FALSE). | Bool | |
ROTOR BRAKE AVAILABLE | N/A | Whether the rotor brake is available (TRUE) or not (0, FALSE). Will only be TRUE if one or both of the rotor_brake_scalar and rotor_brake_torque parameters are > 0. | Bool | |
ROTOR BRAKE HANDLE POS | N/A | The percentage actuated of the rotor brake handle. | Percent Over 100 | |
ROTOR CHIP DETECTED | N/A | Whether the rotor chip is detected (1,TRUE) or not (0, FALSE). | Bool | |
ROTOR CLUTCH ACTIVE | N/A | Whether the rotor clutch is active (1, TRUE) or not (0, FALSE). | Bool | |
ROTOR CLUTCH SWITCH POS | N/A | The rotor clutch switch position, either on (1 TRUE) or off (0, FALSE). | Bool | |
ROTOR COLLECTIVE BLADE PITCH PCT | N/A | The rotor collective blade pitch.NOTE: This is available in multiplayer to all far aircraft. See here for more information: Note On SimVars In Multiplayer. | Percent Over 100 | |
ROTOR CYCLIC BLADE MAX PITCH POSITION | Engine Index | The position (angle) at which blade has the maximum cyclic pitch.NOTE: This is available in multiplayer to all far aircraft. See here for more information: Note On SimVars In Multiplayer. | Degrees | |
ROTOR CYCLIC BLADE PITCH PCT | N/A | The rotor cyclic blade (maximum) pitch.NOTE: This is available in multiplayer to all far aircraft. See here for more information: Note On SimVars In Multiplayer. | Percent Over 100 | |
ROTOR GOV ACTIVE | Engine Index | Whether the rotor governor is active (1, TRUE) or not (0, FALSE).The SimVar takes an index value, which is the index of the engine to target. Note that an index of 0 will target the first engine (for backwards compatibility since this SimVar was changed to take an index). | Bool | |
ROTOR GOV TARGET PCT | Engine Index | Gets or sets the target RPM as a ratio of nominal RPM for the indexed engine governor. For example, if the helicopter has a nominal RPM of 390 and its idle state RPM is 52% of this value, then setting the target value here to 0.52 will make the governor target the proper 200 RPM when idle.The SimVar takes an index value, which is the index of the engine to target. Note that an index of 0 will target the first engine (for backwards compatibility since this SimVar was changed to take an index). | Percent Over 100 | |
ROTOR GOV ENGINE TRIM | Engine Index | Retrieves the trim offset percentage for the governor target RPM of the indexed engine.The SimVar takes an index value, which is the index of the engine to target. Note that an index of 0 will target the first engine (for backwards compatibility since this SimVar was changed to take an index). | Percent Over 100 | |
ROTOR GOV SWITCH POS | Engine Index | The rotor governor switch position, either on (1 TRUE) or off (0, FALSE).The SimVar takes an index value, which is the index of the engine to target. Note that an index of 0 will target the first engine (for backwards compatibility since this SimVar was changed to take an index). | Bool | |
ROTOR LATERAL TRIM PCT | N/A | The rotor lateral trim percentage.NOTE: This is available in multiplayer to all far aircraft. See here for more information: Note On SimVars In Multiplayer. | Percent Over 100 | |
ROTOR LONGITUDINAL TRIM PCT | N/A | The rotor longitudinal trim percentage.NOTE: This is available in multiplayer to all far aircraft. See here for more information: Note On SimVars In Multiplayer. | Percent Over 100 | |
ROTOR RADIUS | Engine Index | The radius of the indexed rotor (either 1 for the main rotor, or 2 for the secondary rotor). | ft | |
ROTOR ROTATION ANGLE | Engine Index | Rotor rotation angle of the given rotor index.The SimVar takes an index value, which is the index of the rotor to target. Note that an index of 0 will target the first rotor.NOTE: This is available in multiplayer to all far aircraft. See here for more information: Note On SimVars In Multiplayer. | Radians | |
ROTOR RPM | Engine Index | The indexed rotor RPM.The SimVar takes an index value, which is the index of the rotor to target. Note that an index of 0 will target the first rotor.NOTE: This is available in multiplayer to all far aircraft. See here for more information: Note On SimVars In Multiplayer. | RPM | |
ROTOR RPM PCT | Engine Index | Percent max rated rpm of the given rotor index.The SimVar takes an index value, which is the index of the rotor to target. Note that an index of 0 will target the first rotor. | Percent Over 100 | |
ROTOR TEMPERATURE | N/A | The main rotor transmission temperature. | Rankine | |
STRUCT ROTOR POSITION | Engine Index | The position of the indexed rotor.The SimVar takes an index value, which is the index of the rotor to target. Note that an index of 0 will target the first rotor. | SIMCONNECT_DATA_XYZfeet (ft) | |
TAIL ROTOR BLADE PITCH PCT | N/A | The pitch position of the tailrotor blades. | Percent Over 100 | |
TAIL ROTOR PEDAL POSITION | N/A | Percent tail rotor pedal deflection. | Percent Over 100 | |