This enum is used to describe the different possible camera world locker status.

 

Syntax
enum FsCameraWorldLockerStatus : int
{
    FS_CAMERA_WORLD_LOCKER_STATUS_NONE = 0,
    FS_CAMERA_WORLD_LOCKER_STATUS_START,
    FS_CAMERA_WORLD_LOCKER_STATUS_SUCCESS,
    FS_CAMERA_WORLD_LOCKER_STATUS_CANCEL,
    FS_CAMERA_WORLD_LOCKER_STATUS_FAIL,
};

 

Members
Enum MemberDescription
FS_CAMERA_WORLD_LOCKER_STATUS_NONEDefault value, not used by the simulation.
FS_CAMERA_WORLD_LOCKER_STATUS_STARTThe camera locker has been setup and start loading the terrain and scenery around it.
FS_CAMERA_WORLD_LOCKER_STATUS_SUCCESSThe loading around the locker is finished.
FS_CAMERA_WORLD_LOCKER_STATUS_CANCELThe camera locker has been deleted by the addon or by the sim itself (in case of low memory for example)
FS_CAMERA_WORLD_LOCKER_STATUS_FAILInternal error.

 

Remarks

N/A