# FsCameraWorldLockerStatus This enum is used to describe the different possible camera world locker status.   ##### Syntax ``` wasm enum FsCameraWorldLockerStatus : int { FS_CAMERA_WORLD_LOCKER_STATUS_NONE = 0, FS_CAMERA_WORLD_LOCKER_STATUS_START, FS_CAMERA_WORLD_LOCKER_STATUS_SUCCESS, FS_CAMERA_WORLD_LOCKER_STATUS_CANCEL, FS_CAMERA_WORLD_LOCKER_STATUS_FAIL, }; ```   ##### Members {{< table-wrapper >}} | Enum Member | Description | |-----------------------------------------|----------------------------------------------------------------------------------------------------------| | `FS_CAMERA_WORLD_LOCKER_STATUS_NONE` | Default value, not used by the simulation. | | `FS_CAMERA_WORLD_LOCKER_STATUS_START` | The camera locker has been setup and start loading the terrain and scenery around it. | | `FS_CAMERA_WORLD_LOCKER_STATUS_SUCCESS` | The loading around the locker is finished. | | `FS_CAMERA_WORLD_LOCKER_STATUS_CANCEL` | The camera locker has been deleted by the addon or by the sim itself (in case of low memory for example) | | `FS_CAMERA_WORLD_LOCKER_STATUS_FAIL` | Internal error. | {{< /table-wrapper >}}   ##### Remarks N/A