# fsRenderCreate The **fsRenderCreate** function creates a new rendering context in the sim.   ##### Syntax ``` wasm int fsRenderCreate( FsContext ctx ) ```   ##### Members {{< table-wrapper >}} | Parameters | Description | |------------|----------------------------------------------------------------------------| | `ctx` | A value of type `FsContext` provided as an argument of the gauge callback. | {{< /table-wrapper >}}   ##### Return Values This function returns 1 if it is successful, or 0 if it failed.   ##### Remarks N/A