# fsRenderGetTextureSize The **fsRenderGetTextureSize** function gets the specified texture size.   ##### Syntax ``` wasm int fsRenderGetTextureSize( FsContext ctx, int image, int* w, int* h ) ```   ##### Members {{< table-wrapper >}} | Parameters | Description | |------------|-------------------------------------------------------------------------------------| | `ctx` | A value of type `FsContext` provided as an argument of the gauge callback. | | `image` | A handle to the texture to get the size of, as returned by `fsRenderCreateTexture`. | | `w` | A pointer to an int receiving the texture width. | | `h` | A pointer to an int receiving the texture height. | {{< /table-wrapper >}}   ##### Return Values This function will return 1 if it succeeds or 0 if it fails (which can happen when the context is invalid or when the texture ID is invalid).   ##### Remarks N/A