# fsMapViewSet2DViewFollowMode This function can be used to focus the MapView on the aircraft position (essentially this is the same as calling `fsMapViewSet2DViewLatLong` every frame).     ##### Syntax ``` wasm bool fsMapViewSet2DViewFollowMode( FsContext ctx, FsTextureId id, bool bFollow ) ```   ##### Members {{< table-wrapper >}} | Parameters | Description | |------------|-------------------------------------------------------------------------------| | `ctx` | A value of type `FsContext` provided as an argument of the gauge callback. | | `id` | The MapView render ID as returned by the function `fsMapViewCreate`. | | `bFollow` | When set to true the MapView will follow the aircraft, and if false it won't. | {{< /table-wrapper >}}   ##### Return Values Returns false if: - no texture matches the given MapView ID - the `ctx` is invalid Otherwise it will return true.     ##### Remarks This function is only valid when `fsMapViewSet3D` is set to false (ie: 3D is disabled).