# fsMapViewSetSize This function can be used to set the texture resolution for the given MapView.     ##### Syntax ``` wasm bool fsMapViewSetVisibility( FsContext ctx, FsTextureId id, unsigned uSizeX, unsigned uSizeY ) ```   ##### Members {{< table-wrapper >}} | Parameters | Description | |------------|------------------------------------------------------------------------------| | `ctx` | A value of type `FsContext` provided as an argument of the gauge callback. | | `id` | The MapView render ID as returned by the function `fsMapViewCreate`. | | `uSizeX` | The size of the texture along the X axis, in pixels. Must not exceed 2048px. | | `uSizeY` | The size of the texture along the Y axis, in pixels. Must not exceed 2048px. | {{< /table-wrapper >}}   ##### Return Values - Returns false if: - no texture matches the given MapView ID - the `ctx` is invalid - the `uSizeX`/`Y` values are invalid Otherwise it will return true.   ##### Remarks N/A