# SimpleAerial The SimpleAerial sample illustrates the process of creating a new package of aerial images to blend in with aerial imagery already in Microsoft Flight Simulator 2024. Creating aerial image add-ons uses a combination of `*.PNG` files for the images and `*.XML` files to tell the game how to render the images. Note that images are not stored in the game as PNGs, but rather uses the propriety `CGL` file format, which requires defining in the `XML` for the package.   You can find information on the {{< glossterm >}}cgl{{< /glossterm >}} file format - and the image format required to create it - from the following page: - [CGL Files](../../../devmode/editors/project-editor/file-formats/cgl-files/)   You can find information on the XML file used in this project from the following page: - [CGL Aerial XML Properties](../../../content-configuration/environment/terrain/cgl-aerial-xml-properties/)     ### Loading and building the project In order to load and build the project in Microsoft Flight Simulator 2024, you must have previously enabled Developer Mode ([see here](../../../introduction/sdk-overview/) for more information). Once enabled, simply follow these steps:   - Use the **Open project...** command from the [**File**](../../../devmode/developer-mode/) menu. {{< image-center src="images/7_Samples_Tutorials/general_openproject.png" alt="Developer Mode Open Project" >}}   - Select the file `SimpleAerial.xml` from the `SimpleAerial` sample project. ![SimpleAerial Example Project](images/7_Samples_Tutorials/Samples/Scenery/SimpleAerial/simpleaerial_projectdir.png)   - The [**Project Editor**](../../../devmode/editors/project-editor/the-project-editor/) should open automatically and show you the project `mycompany-aerial` (if the Project Editor doesn't open, then you can open it from the Developer Mode [**Tools** menu](../../../devmode/menus/tools/)) {{< image-center src="images/7_Samples_Tutorials/Samples/Scenery/SimpleAerial/simpleaerial_openinspector.png" alt="Project Editor With Aerial Package" >}}   - Selecting the project and then **right-clicking** will open a menu where you can select the **Build and Mount** option to build the project and mount the created package in the [VFS](airportkalo/#): {{< image-center src="images/7_Samples_Tutorials/Samples/Scenery/SimpleAerial/simpleaerial_build.png" alt="Build Simple Aerial Example" >}}   - This will build a package from the files specified in your project. This package will be named `mycompany-aerial` and will be output in the **Packages** folder created in the same directory as `SimpleAerialProject.xml`: ![New Package For Aerial Sample](images/7_Samples_Tutorials/Samples/Scenery/SimpleAerial/simpleaerial_newpackage.png)   Building the package will also install it into Microsoft Flight Simulator 2024 and once you start a mission you can use the [Teleport Window](../../../devmode/menus/tools_info/teleport-window/) to go to: - latitude = 47.000744 - longitude = -122.858906 There you will see the aerial images applied to the in-game environment. ![Aerial Images In The Game](images/7_Samples_Tutorials/Samples/Scenery/SimpleAerial/simpleaerial_assetingame.png)**NOTE**: if your aircraft was already positioned around these coordinates, you may have to teleport far from the area and then get back to it for its cache to be updated.