# AirportVehiclesSample This sample project shows the setup for a single airport vehicle, in this case a boarding stair vehicle. Within the project you can find a Source folder that contains the 3Ds Max file with the model which can be studied, and you can also check out the [`sim.cfg`](../../../content-configuration/modular-simobjects/simobjects/ground-vehicles/boardingramp-definition/) file - in the `PackageSources` folder - to see how the vehicle SimObject has been set up to work in an airport environment. Additionally, this sample illustrates a simple [Modular SimObject](../../../content-configuration/modular-simobjects/modular-simobjects/) that uses the *dynamic livery* system to create 3 different presets: **traffic**, **red**, and **yellow**. These liveries are linked to different *presets* through the [Tags](../../../content-configuration/cfg-files/sim.cfg/#Tags) that are applied and how they match the tags in the different [livery.cfg](../../../content-configuration/cfg-files/livery.cfg/) files.   While this sample is designed for study and as a base to create your own airport vehicles, it can also be loaded into the simulation and tested, as explained below.     ### Loading And Building The Project In order to load and build the project in Microsoft Flight Simulator 2024, you must have previously enabled Developer Mode ([see here](../../../introduction/sdk-overview/) for more information). Once enabled, simply follow these steps:   - Use the **Open project...** command from the **File** menu. {{< image-center src="images/7_Samples_Tutorials/general_openproject.png" alt="Developer Mode Open Project" >}}   - Select the file `AirportVehiclesSampleProject.xml` from the `AirportVehiclesSample` sample project: {{< image-center src="images/7_Samples_Tutorials/Samples/simobjects/AirportVehicleSample/sample_folder.png" alt="Open The AirportVehicle Sample Project" >}}   - [The Project Editor](../../../devmode/editors/project-editor/the-project-editor/) should open automatically and show you the project `Airport-Vehicle-Sample` (if the Project Editor doesn't open, then you can open it from the Developer Mode [Tools](../../../devmode/menus/tools/) menu): {{< image-center src="images/7_Samples_Tutorials/Samples/simobjects/AirportVehicleSample/project_editor.png" alt="The AirportVehiclesSample Project In The Project Editor" >}}   - Selecting the project and then **right-clicking** will open a menu where you can select the **Build and Mount** option to build the project and mount the created package in the [VFS](../sceneries/airportkalo/#):![Building The AirportVehiclesSample Package In The Project Editor Inspector](images/7_Samples_Tutorials/Samples/simobjects/AirportVehicleSample/build_project.png)   - This will build a package from the files specified in your project. This package will be named `mycompany-simobjects-airport-vehicles` and will be output in the **Packages** folder created in the same directory as `AirportVehiclesSampleProject.xml`: {{< image-center src="images/7_Samples_Tutorials/Samples/simobjects/AirportVehicleSample/packages_folder.png" alt="The Packages Folder For The Built Airport Vehicles Project" >}}   - Now that the package has been built you need to open [The Scenery Editor](../../../devmode/editors/scenery-editor/the-scenery-editor/), so we can spawn the vehicles from this sample in the simulation to see how they look. In the Scenery Editor, open the [Objects](../../../devmode/editors/scenery-editor/menus/the-view-menu/#objects) window and select the [SimObj Objects type](../../../devmode/editors/scenery-editor/objects/simobj-objects/). You can then use the **filter** to find the sample demo object "**Boarding Stairs"**: ![The AirportVehiclesSample Demo Objects In The Scenery Editor Objects Window](images/7_Samples_Tutorials/Samples/simobjects/AirportVehicleSample/stairs_objects.png) **NOTE**: If the objects do not appear in the list of Scenery objects, you may need to close the scenery editor and re-open it to force the list to refresh.   - All that's left to do now is click the {{< button "Add" />}} button in the Objects window to add the vehicle objects into the scene: {{< image-center src="images/7_Samples_Tutorials/Samples/simobjects/AirportVehicleSample/stair_variations.png" alt="The Stair Vehicles In The Simulation" >}}