The WwiseSampleProject contains several sharesets in the project that can be used for attenuation, or as references for you to create your own attenuation sharesets.

Wwise Attenuation Sharesets

When you create a custom shareset, we recommend that you do not exceed the clipping distance values shown below in your attenuation shareset (the Max Distance parameter in Wwise):

  • Player Aircraft: clipping distance is set up to 10000 meters
  • AI Aircraft: clipping distance is set up to 5000 meters.

 

If you are not familiar with spread and focus attenuation, you will find all the resources in the Audiokinetic on line documentation:

 

The tables below outline the sharesets available in the WwiseSampleProject.

 

 

Inside Cockpit Attenuation Shareset

Attenuation SharesetInformation
aircraft_player_inside_3mNo attenuation, no spread, no focus
aircraft_player_inside_3m_spread15No attenuation, spread = 15, no focus
aircraft_player_inside_3m_spread30No attenuation, spread = 30, no focus
aircraft_player_inside_3m_spread40_focus70No attenuation, spread = 40, focus =70
aircraft_player_inside_3m_spread50No attenuation, spread = 50, no focus
aircraft_player_inside_3m_spread50_focus70No attenuation, spread = 50, focus =70
aircraft_player_inside_3m_spread60No attenuation, spread = 60, no focus
aircraft_player_inside_3m_spread75No attenuation, spread = 30, no focus
aircraft_player_inside_3m_spread100No attenuation, spread = 100, no focus

 

 

Piston Aircraft

Attenuation SharesetInformation
aircraft_player_outside_piston_50mThis shareset could be use as a generic shareset for sounds that are nor engine sounds. Max attenuation distance is 50m.
aircraft_player_outside_piston_1500m_exhaustThis shareset is suitable for exhaust sounds from outside viewpoint, on small piston aircraft. As the engine node is facing forward you would need to setup your exhaust sounds to ConeHeading=180 in the sound.xml so this way it will facing backwards.
aircraft_player_outside_piston_1500m_propellerThis shareset is suitable for propeller sounds from outside view, on small piston aircraft. You don’t need to set up ConeHeading so the node will keep its default value (ConeHeading= 0 and facing forward)

 

 

Large Turbofan Aircraft

Attenuation SharesetInformation
aircraft_player_outside_turbofan_airliner_10000m_combustionThis shareset is suitable for combustion sounds from outside, on large Turbofan Aircraft. As the engine node is facing forward by default you would need to setup your combustion sounds backward using ConeHeading=180 attribute in the sound.xml.
aircraft_player_outside_turbofan_airliner_10000m_jetwhineThis shareset is suitable for jetwhine sounds from outside, on large Turbofan Aircraft.

 

 

Small Turbofan Aircraft

Attenuation SharesetInformation
aircraft_player_outside_turbofan_jet_5000m_combustionThis shareset is suitable for combustion sounds from outside, on small Turbofan Aircraft. As the engine node is facing forward by default you would need to setup your combustion sounds backward using ConeHeading=180 attribute in the sound.xml.
aircraft_player_outside_turbofan_jet_5000m_jetwhineThis shareset is suitable for jetwhine sounds from outside, on small Turbofan Aircraft.

 

 

Large Turboprop Aircraft

Attenuation SharesetInformation
aircraft_player_outside_turboprop_airliner_5000m_exhaustThis shareset is suitable for combustion sounds from outside, on large Turboprop Aircraft. As the engine node is facing forward by default you would need to setup your combustion sounds backward using ConeHeading=180 attribute in the sound.xml.
aircraft_player_outside_turboprop_airliner_5000m_jetwhineThis shareset is suitable for jetwhine sounds from outside, on large Turboprop Aircraft.
aircraft_player_outside_turboprop_airliner_5000m_propellerThis shareset is suitable for propeller sounds from outside, on large Turboprop Aircraft.

 

 

Small Turboprop Aircraft

Attenuation SharesetInformation
aircraft_player_outside_turboprop_2000m_exhaustThis shareset is suitable for combustion sounds from outside, on small Turboprop Aircraft. As the engine node is facing forward by default you would need to setup your combustion sounds backward using ConeHeading=180 attribute in the sound.xml.
aircraft_player_outside_turboprop_2000m_jetwhineThis shareset is suitable for jetwhine sounds from outside, on small Turboprop Aircraft.
aircraft_player_inside_3m_spread15This shareset is suitable for propeller sounds from outside, on small Turboprop Aircraft.