fsVfxIsInstancePlaying
The fsVfxIsInstancePlaying function is used to check if a given (previously spawned) VFX instance is currently playing or not.
Syntax
bool fsVfxIsInstancePlaying(
FsVFXId id
);
Members
Parameters | Description |
---|---|
id |
The ID of the VFX to check, as returned by either fsVfxSpawnInWorld or fsVfxSpawnOnSimObject . |
Return Values
The function will return TRUE if the given instance exists and is currently playing, otherwise it will return FALSE.
Example
if (!fsVfxIsInstancePlaying(vfxId)) {
fsVfxPlayInstance(vfxId);
}
Remarks
N/A