# SimVar {{< image-center src="images/2_DevMode/vfx_editor/nodes/simvar_1.png" alt="The SimVar Node" >}} This **Node** can be used to retrieve a SimVar ([Simulation Variables](../../../../../programming-apis/simvars/simulation-variables/)) value. The output value will depend on the options you set up in the [Inspector](../../menus/#inspector) window: {{< image-center src="images/2_DevMode/vfx_editor/nodes/simvar_2.png" alt="The SimVar Options in The Inspector Window" >}} The available options are: - ##### SimVar Selecting this will open a drop-down list of all the different SimVars available to you. {{< callout context="caution" title="IMPORTANT!" icon="outline/alert-triangle" >}} Only the following SimVars are currently implemented correctly: - SIMVAR_STRUCT_LATLONALT ([STRUCT LATLONALT](../../../../../programming-apis/simvars/aircraft-simvars/aircraft-miscellaneous-variables/#STRUCT-LATLONALT)) - SIMVAR_STRUCT_LATLONALTPBH ([STRUCT LATLONALTPBH](../../../../../programming-apis/simvars/aircraft-simvars/aircraft-miscellaneous-variables/#STRUCT-LATLONALTPBH)) - SIMVAR_STRUCT_WORLDVELOCITY ([STRUCT WORLDVELOCITY](../../../../../programming-apis/simvars/miscellaneous-variables/#STRUCT-WORLDVELOCITY)) - SIMVAR_STRUCT_WORLD_ROTATION_VELOCITY ([STRUCT WORLD ROTATION VELOCITY](../../../../../programming-apis/simvars/miscellaneous-variables/#STRUCT-WORLD-ROTATION-VELOCITY)) - SIMVAR_STRUCT_BODY_VELOCITY ([STRUCT BODY VELOCITY](../../../../../programming-apis/simvars/miscellaneous-variables/#STRUCT-BODY-VELOCITY)) - SIMVAR_STRUCT_BODY_ROTATION_VELOCITY ([STRUCT BODY ROTATION VELOCITY](../../../../../programming-apis/simvars/miscellaneous-variables/#STRUCT-BODY-ROTATION-VELOCITY)) - SIMVAR_STRUCT_SURFACE_RELATIVE_VELOCITY ([STRUCT SURFACE RELATIVE VELOCITY](../../../../../programming-apis/simvars/miscellaneous-variables/#STRUCT-SURFACE-RELATIVE-VELOCITY)) Other sim vars can still be used, and the majority will return a floating point (scalar) value. If the value being returned should be a boolean value, then 0.0 is considered "false" and anything greater than 0.0 would be "true". {{< /callout >}} - ##### SimVarIndex Here you can select the SimVar *index* value. Not all SimVars require this value, but it is needed for things like engines, where you need an index to indicate which engine you want to retrieve a value from. - ##### Unit This is for setting the unit type of the SimVar being retrieved. It can be any one of those listed here: [Simulation Variable Units](../../../../../programming-apis/simvars/simulation-variable-units/) ### Node Output The output of the node will very much depend on the SimVar that is being used to generate it, however **currently the supported SimVars will only return a 3 value vector**.