fsVfxSetWorldPosition
The fsVfxSetWorldPosition function set the latitude, longitude and altitude of the VFX instance.
IMPORTANT! This function can only be used for a VFX instances spawned in world using fsVfxSpawnInWorld
.
Syntax
bool fsVfxSetWorldPosition(
FsVfxId id,
FsVec3d newLla
);
Members
Parameters | Description |
---|---|
id |
The ID of the VFX to set the position in the world of, as returned by either fsVfxSpawnInWorld . |
newLla |
An array of three values representing the position in the world along the latitude, longitude and altitude axis. |
Return Values
The function will return TRUE if the given ID exists and is a valid VFX instance, otherwise it will return FALSE.
Example
FsVec3d lla = { 36.151591, -5.340841, 58.154 };
fsVfxSetWorldPosition(vfxId, lla);
Remarks
N/A
See Also