# Animation [Go back to index]

Asobo_EX1\Base\Component\Animation.xml

Source XML
<ModelBehaviors> <Include RelativeFile="AnimationTriggers.xml"/> <!-- ParametersFn Definitions --> <ParametersFn Name="ASOBO_Anim_Base_Default_Parameters"> <ReturnParameters> <ANIM_LAG>0</ANIM_LAG> <ANIM_WRAP>False</ANIM_WRAP> <ANIM_GUID/> <ANIM_NAME/> <ANIM_LENGTH>100</ANIM_LENGTH> <ANIM_TYPE>Sim</ANIM_TYPE> <ANIM_TYPE_PARAMS>AutoPlay</ANIM_TYPE_PARAMS> <ANIM_DELTA>False</ANIM_DELTA> <ANIM_BLENDWEIGHT>1.0</ANIM_BLENDWEIGHT> </ReturnParameters> </ParametersFn> <ParametersFn Name="ASOBO_Anim_Base_Parameters"> <ReturnParameters> <LAG>#ANIM_LAG#</LAG> <WRAP>#ANIM_WRAP#</WRAP> <GUID>#ANIM_GUID#</GUID> <NAME>#ANIM_NAME#</NAME> <LENGTH>#ANIM_LENGTH#</LENGTH> <TYPE>#ANIM_TYPE#</TYPE> <TYPE_PARAMS>#ANIM_TYPE_PARAMS#</TYPE_PARAMS> <DELTA>#ANIM_DELTA#</DELTA> <BLENDWEIGHT>#ANIM_BLENDWEIGHT#</BLENDWEIGHT> </ReturnParameters> </ParametersFn> <ParametersFn Name="ASOBO_Anim_Sim_Default_Parameters"> <ReturnParameters> <ANIM_SIMVAR/> <ANIM_SIMVAR_UNITS/> <ANIM_SIMVAR_SCALE>1</ANIM_SIMVAR_SCALE> <ANIM_SIMVAR_BIAS>0</ANIM_SIMVAR_BIAS> </ReturnParameters> </ParametersFn> <ParametersFn Name="ASOBO_Anim_Sim_Base_Parameters"> <Parameters Type="Default"> <UseParametersFn Name="ASOBO_Anim_Sim_Default_Parameters"/> <UseParametersFn Name="ASOBO_Anim_Base_Default_Parameters"/> </Parameters> <ReturnParameters> <UseParametersFn Name="ASOBO_PFN_Call_Overridable_ParametersFn_Helper"> <PFN_PARAM_DEFAULT>ASOBO_Anim_Base_Parameters</PFN_PARAM_DEFAULT> <PFN_PARAM_NAME>ANIM_BASE_PARAMETERS_FN</PFN_PARAM_NAME> </UseParametersFn> <SIMVAR>#ANIM_SIMVAR#</SIMVAR> <SIMVAR_UNITS>#ANIM_SIMVAR_UNITS#</SIMVAR_UNITS> <SIMVAR_SCALE>#ANIM_SIMVAR_SCALE#</SIMVAR_SCALE> <SIMVAR_BIAS>#ANIM_SIMVAR_BIAS#</SIMVAR_BIAS> </ReturnParameters> </ParametersFn> <!-- IN (opt): Anim_Code_Transform_Stack (Saved parameters containing a list of ANIM_CODE_TRANSFORM_PFN_N to tranform the ANIM_CODE) --> <!-- IN Anim_Code_Transform_Stack (opt): ANIM_CODE_TRANSFORM_PFN_RETURN (PFN to call to change the values return by the transform, by default only returns ANIM_CODE) --> <ParametersFn Name="ASOBO_Anim_Code_Base_Parameters"> <Parameters Type="Default"> <UseParametersFn Name="ASOBO_Anim_Base_Default_Parameters"/> </Parameters> <Parameters Type="Override"> <Condition CheckSavedParameters="Anim_Code_Transform_Stack"> <UseParametersFn Name="ASOBO_Anim_Code_Transform_Value"> <PLOAD_ANIM_CODE_TRANSFORMS>Anim_Code_Transform_Stack</PLOAD_ANIM_CODE_TRANSFORMS> </UseParametersFn> </Condition> </Parameters> <ReturnParameters> <UseParametersFn Name="ASOBO_PFN_Call_Overridable_ParametersFn_Helper"> <PFN_PARAM_DEFAULT>ASOBO_Anim_Base_Parameters</PFN_PARAM_DEFAULT> <PFN_PARAM_NAME>ANIM_BASE_PARAMETERS_FN</PFN_PARAM_NAME> </UseParametersFn> <CODE>#ANIM_CODE#</CODE> </ReturnParameters> </ParametersFn> <ParametersFn Name="ASOBO_Anim_Code_Transform_Value"> <Parameters Type="Override"> <UseParametersFn Name="ASOBO_Load_Then_Remove_Parameters_Helper"> <SAVED_PARAMETERS>PLOAD_ANIM_CODE_TRANSFORMS</SAVED_PARAMETERS> </UseParametersFn> </Parameters> <ReturnParameters> <Loop> <Setup> <Param>CUR_ID</Param> <From>0</From> <Inc>1</Inc> <While> <Arg Valid="ANIM_CODE_TRANSFORM_PFN_#CUR_ID#"/> </While> </Setup> <Do> <Parameters Type="Override"> <ANIM_CODE_TRANSFORM_PFN Process="Param">ANIM_CODE_TRANSFORM_PFN_#CUR_ID#</ANIM_CODE_TRANSFORM_PFN> </Parameters> <Parameters Type="Override" Lifetime="Loop"> <UseParametersFn Name="#ANIM_CODE_TRANSFORM_PFN#"/> </Parameters> </Do> <Then> <Condition Check="ANIM_CODE_TRANSFORM_PFN_RETURN"> <True> <UseParametersFn Name="#ANIM_CODE_TRANSFORM_PFN_RETURN#"/> </True> <False> <ANIM_CODE>#ANIM_CODE#</ANIM_CODE> </False> </Condition> </Then> </Loop> </ReturnParameters> </ParametersFn> <!-- Template Definitions --> <Template Name="ASOBO_Anim_Template"> <Switch> <Case NotEmpty="ANIM_CODE"> <UseTemplate Name="ASOBO_Anim_Code_Base_Template"/> </Case> <Case NotEmpty="ANIM_SIMVAR"> <UseTemplate Name="ASOBO_Anim_Sim_Base_Template"/> </Case> </Switch> </Template> <Template Name="ASOBO_Anim_Sim_Base_Template"> <Parameters Type="Override"> <UseParametersFn Name="ASOBO_PFN_Call_Overridable_ParametersFn_Helper"> <PFN_PARAM_DEFAULT>ASOBO_Anim_Sim_Base_Parameters</PFN_PARAM_DEFAULT> <PFN_PARAM_NAME>ANIM_SIM_BASE_PARAMETERS_FN</PFN_PARAM_NAME> </UseParametersFn> </Parameters> <Animation Name="#NAME#" Guid="#GUID#" Length="#LENGTH#" Type="#TYPE#" TypeParam="#TYPE_PARAMS#"> <Parameter> <Sim> <Variable>#SIMVAR#</Variable> <Units>#SIMVAR_UNITS#</Units> <Scale>#SIMVAR_SCALE#</Scale> <Bias>#SIMVAR_BIAS#</Bias> </Sim> <Lag>#LAG#</Lag> <Wrap>#WRAP#</Wrap> <Delta>#DELTA#</Delta> <BlendWeight>#BLENDWEIGHT#</BlendWeight> </Parameter> </Animation> </Template> <Template Name="ASOBO_Anim_Code_Base_Template"> <Parameters Type="Override"> <UseParametersFn Name="ASOBO_PFN_Call_Overridable_ParametersFn_Helper"> <PFN_PARAM_DEFAULT>ASOBO_Anim_Code_Base_Parameters</PFN_PARAM_DEFAULT> <PFN_PARAM_NAME>ANIM_CODE_BASE_PARAMETERS_FN</PFN_PARAM_NAME> </UseParametersFn> </Parameters> <Animation Name="#NAME#" Guid="#GUID#" Length="#LENGTH#" Type="#TYPE#" TypeParam="#TYPE_PARAMS#"> <Parameter> <Code>#CODE#</Code> <Lag>#LAG#</Lag> <Wrap>#WRAP#</Wrap> <Delta>#DELTA#</Delta> <BlendWeight>#BLENDWEIGHT#</BlendWeight> </Parameter> </Animation> </Template> </ModelBehaviors>

 

 

Includes

Templates

Template list
  1. ASOBO_Anim_Template
  2. ASOBO_Anim_Sim_Base_Template
  3. ASOBO_Anim_Code_Base_Template

ParametersFn