AIRCRAFT DEVELOPMENT GUIDELINES

Introduction

This document serves as a comprehensive guide for external developers creating aircraft compatible with Career Mode. It aims to provide essential technical requirements and parameter specifications to ensure smooth integration and functionality within the game environment. The information presented here highlights critical parameters to verify, along with tools and testing methods to validate configurations.

Structure

  • Introduction of future Parameter Verification Tool : Package Analyzer improved
  • General Career Mode Requirements: A list of core parameters applicable across all career missions, with a detailed context and notes indicating whether incorrect settings are blocking issues or not.
  • Mission-Specific Parameters: Breakdown of additional parameters unique to specific missions, specifying their role, criticality, and validation approaches.

Parameters Verification Tool : Package Analyzer improved

To facilitate development, a tool, an improvement of the current Package Analyzer will soon be available to help developers verify the correct configuration of certain parameters. Although this tool will assist by identifying potential blockers, it will only check if the entered values technically comply with mission requirements; it will not assess the logical accuracy or optimal tuning of these values. Developers will still need to ensure the coherence and fine-tuning of their aircraft configurations independently.

Furthermore, the tool will not be able to check all parameters as some of them need the sim to be running to have a value (e.g. engine combustion. This SIMVAR can only give a value with the Sim-Running).

Career Mode Requirements

SIMVAR Explanation and acceptance criteria

SIMVAR EXPLANATION CFG parameters related Acceptance criteria Detection by the future tool
ENG COMBUSTION (BLOCKER) Check if engines are on for heat engine aircraft, index on engine number / Can block engine ignition step validation, prevent to pass to the next part of the flow Bool, index for each engine No as the value expected is contextual and requires simulation to run
NUMBER OF ENGINES To find out how many engines the aircraft has: Linked to the ignition step validation engines.cfg : Number of "Engine.X" params Int: From 1 to 4 Yes
COVER ON (BLOCKER) Check if covers are removed, index on cover number Bool: 0 removed,  1  on Yes
CIRCUIT ELECTRIC ENGINE ON (BLOCKER) Check if engines is on for electric engine aircraft Bool: 0 off, 1 on Yes
AIRCRAFT CATEGORY Check if the aircraft is a plane or a helicopter aircraft.cfg: "ui_typerole" param String: PLANETYPE_ROTORCRAFT if helicopter
IS GEAR SKIDS To find out how the taxi phase can be done: hover or rolling flight_model.cfg : "point.X", set the first param of the list. 1 = wheel / 2 = scrape points / 3 = skids / 4 = float / 5 = water rudder Bool Yes
PARKING BRAKE AVAILABLE (BLOCKER) Check if the player needs a step to trigger parking brake - Not available for the moment systems.cfg : set param parking_brake in "brakes" section Bool Yes
IS GEAR WHEELS Check if the player needs a step to parking brake flight_model.cfg : "point.X", set the first param of the list. 1 = wheel / 2 = scrape points / 3 = skids / 4 = float / 5 = water rudder Bool Yes
BRAKE PARKING POSITION To inform the player that he must remove his pkg brake before taxi if it set Bool: 0 removed,  1  on No as the value expected is contextual and requires simulation to run
GENERAL ENG THROTTLE LEVER POSITION To inform the player that he must reduce speed before reaching the holdshort Percent : From 0 to 100 No as the value expected is contextual and requires simulation to run
IS GEAR RETRACTABLE Check if the player needs a step to retract the wheels flight_model.cfg : "point.X", set the 13th param of the list Bool Yes
GEAR TOTAL PCT EXTENDED Check if the player has retracted the wheels Percent: From 0 to 1 No as the value expected is contextual and requires simulation to run
PLANE ALTITUDE MINUS CG Check if the player is at good altitude to validate takeoff Positif number No as the value expected is contextual and requires simulation to run
GEAR SPEED EXCEEDED Check if it is safe to extend your gear Bool No as the value expected is contextual and requires simulation to run
RECIP ENG FUEL AVAILABLE Check if the player performs a dead stick landing on a propeller engine, index on engine number Bool, index for each engine No as the value expected is contextual and requires simulation to run
TURB ENG FUEL AVAILABLE Check if the player performs a dead stick landing on a turbo engine, index on engine number Bool, index for each engine No as the value expected is contextual and requires simulation to run
ENG N1 RPM (BLOCKER) Check if propeller rotation is completely stopped to trigger reward screen, index on engine number RPM:  positif number No as the value expected is contextual and requires simulation to run
ROTOR RPM (BLOCKER) Check if rotor blade rotation is completely stopped to trigger reward screen RPM:  positif number No as the value expected is contextual and requires simulation to run
ROTOR BRAKE ACTIVE Check if the player needs a step to trigger rotor brake Bool: 0 removed,  1  on No as the value expected is contextual and requires simulation to run
FLAPS AVAILABLE Check if aircraft has flaps to activate the penalty flight_model.cfg : in "Flaps" section, set "type" param. type = 1 ; Flap type 0 = None, 1 = trailing edge, 2 = leading edge Bool Yes
FLAPS CURRENT SPEED LIMITATION Check that the player is not extending his flaps at too high a speed Speed:  positif number No as the value expected is contextual and requires simulation to run
ESTIMATED CRUISE SPEED Value used to verify cruise speed for IFR flight_model.cfg : Section reference speeds, param Cruise_speed
[REFERENCE SPEEDS]
cruise_speed = "xxx"
Speed:  positif number Yes
ENG FUEL FLOW GPH Check fuel consumption for all engines Gallons per hour, index for each engine No as the value expected is contextual and requires simulation to run
FUEL TOTAL QUANTITY Check total remaining fuel Volume:  positif number No as the value expected is contextual and requires simulation to run
LIGHT LANDING ON Check if landing light is active Bool: 0 off, 1 on No as the value expected is contextual and requires simulation to run
POSITIVE G LIMIT FLAPS UP Maximum positive G limit with flaps retracted flight_model.cfg : positive_g_limit_flaps_up * load_safety_factor GForce Yes
POSITIVE G LIMIT FLAPS DOWN Maximum positive G limit with flaps extended flight_model.cfg : positive_g_limit_flaps_down * load_safety_factor GForce Yes
NEGATIVE G LIMIT FLAPS UP Maximum negative G limit with flaps retracted flight_model.cfg : negative_g_limit_flaps_up * load_safety_factor GForce Yes
NEGATIVE G LIMIT FLAPS DOWN Maximum negative G limit with flaps extended flight_model.cfg : negative_g_limit_flaps_down * load_safety_factor GForce Yes
REFERENCE SPEED MAX IAS Maximum indicated airspeed reference flight_model.cfg : max_indicated_speed Speed:  positif number Yes
TURB ENG MAX TORQUE PERCENT Torque percentage for turbo engines Percent: From 0 to 100 , can go over 100, index for each engine No as the value expected is contextual and requires simulation to run
REFERENCE SPEED MAX IAS GEAR DOWN Maximum airspeed with landing gear extended flight_model.cfg : max_gear_extended Speed:  positif number Yes
SURFACE RELATIVE GROUND SPEED Check for taxi speed violations Speed:  positif number No as the value expected is contextual and requires simulation to run
PLANE BANK DEGREES Check the attitude of the aircraft for flight smoothness scoring Angle: -360 to 360 No as the value expected is contextual and requires simulation to run
PLANE PITCH DEGREES Check the attitude of the aircraft for flight smoothness scoring Angle: -360 to 360 No as the value expected is contextual and requires simulation to run
G FORCE Check the G force applied by the aircraft for flight smoothness scoring GForce : rational number No as the value expected is contextual and requires simulation to run
ROTATION VELOCITY BODY X Check the bank rotation speed of the aircraft for flight smoothness scoring Speed: rational number No as the value expected is contextual and requires simulation to run
ROTATION VELOCITY BODY Z Check the pitch rotation speed of the aircraft for flight smoothness scoring Speed: rational number No as the value expected is contextual and requires simulation to run
DESIGN SPEED VS1 Needed to compute the best speed for sightseeing quality scoring flight_model.cfg : flaps_up_stall_speed Speed:  positif number Yes
PLANE TOUCHDOWN NORMAL VELOCITY Check the vertical speed at touchdown for landing smoothness scoring Speed:  positif number No as the value expected is contextual and requires simulation to run
HAS ANY CABIN SIGNAL LIGHT Check if the aircraft has a three-state red/off/green light system to let skydivers know when to jump. If true, then the following two simvars must be linked correctly systems:cfg : True if the electrical system has any circuit of type CABIN_SIGNAL_GO, CABIN_SIGNAL_STANDBY, or CABIN_SIGNAL_STOP Bool Yes
CIRCUIT CABIN SIGNAL STOP True when the light is red Bool: 0 off, 1 on No as the value expected is contextual and requires simulation to run
CIRCUIT CABIN SIGNAL GO True when the light is green Bool: 0 off, 1 on No as the value expected is contextual and requires simulation to run
DESIGN SPEED VS1 Needed to compute the best speed to do the jumprun for stability scoring flight_model.cfg : flaps_up_stall_speed Speed:  positif number Yes
PLANE TOUCHDOWN NORMAL VELOCITY Check the vertical speed at touchdown for landing smoothness scoring Speed:  positif number No as the value expected is contextual and requires simulation to run
DIRECTORS CUT CAMERA PITCH Measure the pitch angle of the camera in director's cut mode Angle: -360 to 360 No as the value expected is contextual and requires simulation to run
DIRECTORS CUT CAMERA YAW Measure the yaw angle of the camera in director's cut mode Angle: -360 to 360 No as the value expected is contextual and requires simulation to run
G FORCE Check the g force applied by the aircraft for flight smoothness scoring GForce : rational number No as the value expected is contextual and requires simulation to run
GRAPPLE HOOK SET Check if the hook is open (1) or closed (0) Bool No as the value expected is contextual and requires simulation to run
LEAD POLE SET Check if the pole is extended (1) or retracted (0) Bool No as the value expected is contextual and requires simulation to run
WEAR AND TEAR EXPOSED PARTS LOWEST LEVEL Check the most damaged part of the aircraft at the end of the flight for the aircraft condition scoring Percent: From 0 to 100 No as the value expected is contextual and requires simulation to run
DESIGN SPEED VS0 Stall speed of the aircraft, used to determine the spray speed flight_model.cfg : full_flaps_stall_speed Speed:  positif number Yes
LIQUID DROPPING TANK TOTAL WEIGHT Check the remaining quantity of water in the tanks Weight: positif number No as the value expected is contextual and requires simulation to run
LIQUID DROPPING TOTAL DROPPED FLOW Check the quantity of water already dropped Weight per time No as the value expected is contextual and requires simulation to run
LIQUID DROPPING DOOR OPEN TARGET Set the drop doors state Bool No as the value expected is contextual and requires simulation to run
LIQUID DROPPING DOOR OPEN VALUE Check if the drop doors are open Bool No as the value expected is contextual and requires simulation to run
LIQUID DROPPING SCOOP OPEN VALUE Check if the scoop doors are open Bool No as the value expected is contextual and requires simulation to run
LIQUID DROPPING TANK TOTAL CAPACITY Check the capacity of the tanks Weight: positif number No as the value expected is contextual and requires simulation to run
LIQUID DROPPING SCOOP OPEN TARGET Set the scoop doors state Bool No as the value expected is contextual and requires simulation to run
INTERACTIVE POINT GOAL:2 Used to open/close the rear door where the hoist actions are done From 0 to 1 No as the value expected is contextual and requires simulation to run
INTERACTIVE POINT OPEN:2 Used to know if the rear door is opened or closed From 0 to 1 No as the value expected is contextual and requires simulation to run