AIRCRAFT ENGINE VARIABLES

The table below indicates the properties for the Simulation Variables that can be used to get and set properties related to the engines of an aircraft. For information on the units listed for each variable, please see here: Simulation Variable Units

NOTE: When Microsoft Flight Simulator 2024 is running in multiplayer mode, only a small number of variables are communicated between aircraft. Those variables that are available will say so in the description as being either for "All Aircraft" or for "Shared Cockpit". Also note that in the multiplayer "Shared Cockpit" mode the only supported index is 1, which means that the data is assumed to be identical for all engines.

 

You can find a complete index of all available SimVars here: SimVar Index

 

NOTE: Many of the SimVars listed here require an engine index. This is a value between 1 and 16 that signals which of the engines on the aircraft is being targeted to get or set the value for the SimVar.

 

Simulation Variable Index Description Units Settable
BLEED AIR ENGINE Engine Index Returns whether or not the indexed engine (see note) attempts to provide bleed air. Bool
BLEED AIR SOURCE CONTROL Engine Index

The bleed air system source controller for an indexed engine (see note). This will work as follows:

  • When engines and APU are activated, it will return 0 because it is in Auto.
  • If the APU is removed, it will return 3 for engines only.
  • If instead the engines are removed, it would return 2 for the APU only.
  • If the APU and engines are removed, it would return 1 (so, off).

Enum:

  1. 0 = auto
  2. 1 = off
  3. 2 = apu
  4. 3 = engines
COWL FLAPS N/A Deprecated, do not use! Percent Over 100
ENGINE CONTROL SELECT N/A Selected engines (combination of bit flags)

Flags:

  1. 1 = Engine 1
  2. 2 = Engine 2
  3. 4 = Engine 3
  4. 8 = Engine 4
ENGINE MIXURE AVAILABLE N/A

True if engine mixture is available for prop engines.

Deprecated, do not use (mixture is always available)!

Bool
ENGINE PRIMER

Engine Index

The engine primer position.

Deprecated, do not use!

Position
ENGINE TYPE N/A Engine type.

Enum:

  1. 0 = Piston
  2. 1 = Jet
  3. 2 = None
  4. 3 = Helo(Bell) turbine
  5. 4 = Unsupported
  6. 5 = Turboprop
  7. 6 = Electric
ENG ANTI ICE Engine Index Anti-ice switch for the indexed engine (see note), true if enabled false otherwise.

Bool

ENG COMBUSTION Engine Index True if the indexed engine (see note) is running, false otherwise. Bool
ENG CYLINDER HEAD TEMPERATURE Engine Index The indexed engine (see note) cylinder head temperature.

Rankine

ENG EXHAUST GAS TEMPERATURE Engine Index Exhaust gas temperature for the indexed engine (see note).

Rankine

ENG EXHAUST GAS TEMPERATURE GES Engine Index Governed engine setting exhaust gas temperature for the indexed engine (see note).

Percent Over 100

ENG FAILED Engine Index Failure flag for the indexed engine (see note) that has failed. Bool
ENG FUEL FLOW BUG POSITION Engine Index Fuel flow reference in pounds per hour for the indexed engine (see note).

Pounds per hour

ENG FUEL FLOW GPH Engine Index Engine fuel flow in gallons per hour for the indexed engine (see note).

Gallons per hour

ENG FUEL FLOW PPH Engine Index The indexed engine (see note) fuel flow in pounds per hour. Pounds per hour
ENG FUEL FLOW PPH SSL Engine Index

Engine fuel flow in pounds per hour.

Deprecated in favour of ENG FUEL FLOW PPH.

Pounds per hour
ENG HYDRAULIC PRESSURE Engine Index

The indexed engine (see note) hydraulic pressure. This SimVar is for use with the legacy [HYDRAULIC_SYSTEM] .

Note that this will still work for the current modular hydraulics system, but will require a name instead of an index as it simply replicates the HYDRAULIC PUMP PRESSURE SimVar.

Pounds per square foot (psf)

ENG HYDRAULIC QUANTITY Engine Index The indexed engine (see note)hydraulic fluid quantity, as a percentage of total capacity. This SimVar is only for use with the legacy [HYDRAULIC_SYSTEM] . Percent Over 100
ENG MANIFOLD PRESSURE Engine Index The indexed engine (see note) manifold pressure.

Inches of mercury (inHg)

ENG MAX RPM Engine Index The indexed engine (see note) Maximum rpm. RPM
ENG N1 RPM Engine Index The indexed engine (see note) N1 rpm.

RPM

(0 to 16384 = 0 to 100%)

ENG N2 RPM Engine Index The indexed engine (see note) N2 rpm.

RPM

(0 to 16384 = 0 to 100%)

ENG OIL PRESSURE Engine Index The indexed engine (see note) oil pressure.

pounds per square foot (psf)

ENG OIL QUANTITY Engine Index The indexed engine (see note) oil quantity as a percentage of full capacity.

Percent Over 100

ENG OIL TEMPERATURE Engine Index The indexed engine (see note) oil temperature.

Rankine

ENG ON FIRE

Engine Index

The indexed engine (see note) on fire state.

Bool

ENG PRESSURE RATIO Engine Index The indexed engine (see note) pressure ratio.

Ratio
(0-16384)

ENG PRESSURE RATIO GES Engine Index Engine pressure ratio. Deprecated, do not use! Scalar
ENG RPM ANIMATION PERCENT Engine Index

The indexed engine (see note) percentage maximum rated rpm - used for visual animation.

NOTE: This is available in multiplayer to all near aircraft. See here for more information: Note On SimVars In Multiplayer.

Percent
ENG RPM SCALER Engine Index RPM scalar value. Deprecated, do not use!

Scalar

ENG TILT PITCH Engine Index This represent the indexed engine (see note) pitch angle relative to it's base orientation, in radians. Values here are clamped between the minimum and maximum values given by the TiltMinAngles.N and TiltMaxAngles.N parameters. Radians
ENG TILT PITCH PERCENT Engine Index

This is the indexed engine (see note) pitch angle expressed as a +/- Percent Over 100 between the minimum and maximum values given by the TiltMinAngles.N and TiltMaxAngles.N parameters.

The values -1.0 to 0.0 are the from the minimum angle to 0, and the values 0.0 to 1.0 are from 0 to the maximum angle.

Percent Over 100
ENG TILT PITCH PERCENT EX1 Engine Index

This is the indexed engine (see note) pitch angle expressed as a +/- Percent Over 100 between the minimum and maximum values given by the TiltMinAngles.N and TiltMaxAngles.N parameters.

Here the 0.0 value is the minimum angle, and 1.0 is the maximum angle, meaning that a value of 0.5 is not 0 radians, but will be the 50% position between the minimum and maximum radians.

Percent Over 100
ENG TILT YAW Engine Index This represent the indexed engine (see note) yaw angle relative to it's base orientation, in radians. Values here are clamped between the minimum and maximum values given by the TiltMinAngles.N and TiltMaxAngles.N parameters. Radians
ENG TILT YAW PERCENT Engine Index

This is the indexed engine (see note) yaw angle expressed as a Percent Over 100 between the minimum and maximum values given by the TiltMinAngles.N and TiltMaxAngles.N parameters.

The values -1.0 to 0.0 are the from the minimum angle to 0, and the values 0.0 to 1.0 are from 0 to the maximum angle.

Percent Over 100
ENG TILT YAW PERCENT EX1 Engine Index

This is the indexed engine (see note) yaw angle expressed as a +/- Percent Over 100 between the minimum and maximum values given by the TiltMinAngles.N and TiltMaxAngles.N parameters.

Here the 0.0 value is the minimum angle, and 1.0 is the maximum angle, meaning that a value of 0.5 is not 0 radians, but will be the 50% position between the minimum and maximum radians.

Percent Over 100
ENG TORQUE Engine Index The indexed engine torque (see note) .

Foot pounds

ENG VIBRATION Engine Index The indexed engine (see note) vibration.

Number

ESTIMATED FUEL FLOW Engine Index Estimated fuel flow to the indexed engine (see note) at cruise speed. Pounds per hour
FULL THROTTLE THRUST TO WEIGHT RATIO N/A Full throttle thrust to weight ratio Number
GENERAL ENG ANTI ICE POSITION Engine Index The indexed engine (see note) anti-ice switch state - 0 (FALSE) is off and 1 (TRUE) is on.

Bool

GENERAL ENG COMBUSTION Engine Index

Set the indexed engine (see note) combustion flag to TRUE or FALSE. Note that this will not only stop all combustion, but it will also set the engine RPM to 0, regardless of the actual state of the simulation.

NOTE: This is available in multiplayer to all far aircraft. See here for more information: Note On SimVars In Multiplayer.

Bool

GENERAL ENG COMBUSTION EX1

Engine Index

This SimVar is similar to GENERAL ENG COMBUSTION, in that it can be used to enable or disable combustion on an indexed engine (see note).

This SimVar will not interfere with the current state of the simulation. For example, if the aircraft has a turbine engine with auto_ignition enabled or it's a propeller engine with magnetos, then in the subsequent simulation frames this SimVar may be set to 1 (TRUE) again as the engine restarts automatically.

Bool
GENERAL ENG COMBUSTION SOUND PERCENT Engine Index

Percent of maximum sound being created by the indexed engine (see note).

NOTE: This is available in multiplayer to all far aircraft. See here for more information: Note On SimVars In Multiplayer.

Percent

GENERAL ENG DAMAGE PERCENT Engine Index Percent of total damage to the indexed engine (see note).

Percent

GENERAL ENG ELAPSED TIME Engine Index Total elapsed time since the indexed engine (see note) was started.

Hours

GENERAL ENG EXHAUST GAS TEMPERATURE

Engine Index

The indexed engine (see note) exhaust gas temperature.

Rankine

GENERAL ENG FAILED Engine Index The indexed engine (see note) fail flag.

Bool

GENERAL ENG FIRE DETECTED Engine Index

Detects if a fire has been detected in an indexed engine (see note) or not. If 0 (FALSE) no fire has been detected and if 1 (TRUE) then it has.

No longer used in the simulation.

Bool

GENERAL ENG FUEL PRESSURE

Engine Index

The indexed engine (see note) fuel pressure.

Pounds per square inch (psi

GENERAL ENG FUEL PUMP ON

Engine Index

Whether the indexed engine (see note) fuel pump on (1, TRUE) or off (0, FALSE).

Bool

GENERAL ENG FUEL PUMP SWITCH

Engine Index

Fuel pump switch state the indexed engine (see note). If 0 (FALSE) the pump is off and if 1 (TRUE) then it is on.

Bool

GENERAL ENG FUEL PUMP SWITCH EX1

Engine Index

Equivalent to GENERAL ENG FUEL PUMP SWITCH but differentiates between ON and AUTO

Bool

GENERAL ENG FUEL USED SINCE START

Engine Index

Fuel used since the indexed engine (see note) was last started. Pounds
GENERAL ENG FUEL VALVE

Engine Index

Fuel valve state for the indexed engine (see note). If 0 (FALSE) then the valve is closed and if 1 (TRUE) then it is open.

Bool

GENERAL ENG GENERATOR ACTIVE

Engine Index

Settable alternator (generator) on/off switch for the indexed engine (see note).

Bool

GENERAL ENG GENERATOR SWITCH

Engine Index

Alternator (generator) on/off switch state for the indexed engine (see note).

Bool

GENERAL ENG HOBBS ELAPSED TIME

Engine Index

This can be used to find the time since the indexed engine (see note) started running. Similar to ElapsedTachometerTime, this records the time the engine has been running, but instead of taking a % of the time based on the Pct/RPM this takes the full time, but only if a threshold RPM/speed is reached. You can set the thresholds using the accumulated_time_hobbs_min_pct_rpm
and accumulated_time_hobbs_min_knots parameters in the [GENERALENGINEDATA] section of the engines.cfg file.
Seconds
GENERAL ENG MASTER ALTERNATOR

Engine Index

The alternator switch for a specific engine. Requires an engine index (1 - 4) when used. Bool
GENERAL ENG MAX REACHED RPM

Engine Index

Maximum attained rpm for the indexed engine (see note). RPM
GENERAL ENG MIXTURE LEVER POSITION

Engine Index

Percent of max mixture lever position for the indexed engine (see note).

Percent

GENERAL ENG OIL LEAKED PERCENT

Engine Index

Percent of max oil capacity leaked for the indexed engine (see note).

Percent

GENERAL ENG OIL PRESSURE

Engine Index

The indexed engine (see note) oil pressure.

Psf

GENERAL ENG OIL TEMPERATURE

Engine Index

The indexed engine (see note) oil temperature. Rankine
GENERAL ENG PCT MAX RPM

Engine Index

Percent of max rated rpm for the indexed engine (see note).

NOTE: This is available in multiplayer to all far aircraft. See here for more information: Note On SimVars In Multiplayer.

Percent
GENERAL ENG PROPELLER LEVER POSITION

Engine Index

Percent of max prop lever position for the indexed engine (see note).

Percent

GENERAL ENG REVERSE THRUST ENGAGED

Engine Index

This will return 1 (TRUE) if the reverse thruster is engaged, or 0 (FALSE) otherwise. Bool
GENERAL ENG RPM

Engine Index

The RPM for an indexed engine (see note).

NOTE: This is available in multiplayer to all far aircraft. See here for more information: Note On SimVars In Multiplayer.

RPM
GENERAL ENG STARTER

Engine Index

The indexed engine (see note) starter on/off state.

Bool

GENERAL ENG STARTER ACTIVE

Engine Index

True if the indexed engine (see note) starter is active.

NOTE: This is available in multiplayer to all near aircraft. See here for more information: Note On SimVars In Multiplayer.

Bool
GENERAL ENG THROTTLE LEVER POSITION

Engine Index

Percent of max throttle position for the indexed engine (see note).

Percent

GENERAL ENG THROTTLE MANAGED MODE

Engine Index

Current mode of the managed throttle for the indexed engine (see note).

Number

MASTER IGNITION SWITCH N/A Aircraft master ignition switch (grounds all engines magnetos).

Bool

MAX EGT N/A The maximum EGT, as set using the egt_peak_temperature parameter in the engines.cfg file. Rankine
MAX OIL TEMPERATURE N/A The maximum oil temperature, as set using the parameter oil_temp_heating_constant in the engines.cfg file. Rankine
MAX RATED ENGINE RPM

Engine Index

Maximum rated rpm for the indexed engine (see note). RPM
NUMBER OF ENGINES Number of engines (minimum 0, maximum 4)

Number

OIL AMOUNT

Engine Index

Deprecated, do not use! FS7 Oil Quantity
(Deprecated)
PANEL AUTO FEATHER SWITCH

Engine Index

Auto-feather arming switch for the indexed engine (see note). Please see the for more information.

Bool

PROP AUTO CRUISE ACTIVE

Engine Index

True if prop auto cruise active Bool
PROP AUTO FEATHER ARMED

Engine Index

Auto-feather armed state for the indexed engine (see note).

Bool

PROP BETA

Engine Index

The "prop beta" is the pitch of the blades of the propeller, and this can be used to retrieve the current pitch setting, per indexed engine (see note).

Radians

PROP BETA FORCED ACTIVE

Engine Index

This can be used to enable the propeller forced beta mode (1, TRUE) or disable it (0, FALSE), when being written to. When being read from, it will return TRUE (1) if the forced beta mode is enabled or FALSE (0) if it isn't. When enabled, the PROP BETA FORCED POSITION value will be used to drive the prop beta, while the internal coded simulation logic is used when this is disabled. Bool
PROP BETA FORCED POSITION

Engine Index

Get or set the target beta to which the prop is forced. This value will be approximated during the simulation at a rate of 5°/second. Note that this "forcing" will respect the beta_max limit (but will ignore the beta_min).

Only valid when PROP BETA FORCED ACTIVE is TRUE (1).

Radians
PROP BETA MAX N/A The "prop beta" is the pitch of the blades of the propeller. This retrieves the maximum possible pitch value for all engines. Radians
PROP BETA MIN N/A The "prop beta" is the pitch of the blades of the propeller. This retrieves the minimum possible pitch value for all engines. Radians
PROP BETA MIN REVERSE N/A The "prop beta" is the pitch of the blades of the propeller. This retrieves the minimum possible pitch value when the propeller is in reverse for all engines. Radians
PROP DEICE SWITCH

Engine Index

True if prop deice switch on for the indexed engine (see note).

Bool

PROP FEATHERED

Engine Index

This will return the feathered state of the propeller for an indexed engine (see note). The state is either feathered (true) or not (false).

Bool

PROP FEATHERING INHIBIT

Engine Index

Feathering inhibit flag for the indexed engine (see note).

Bool

PROP FEATHER SWITCH

Engine Index

Prop feather switch for the indexed engine (see note).

Bool

PROP LOCK

Engine Index

Returns whether the indexed engine (see note) propeller is locked (true) or not (false).

Bool

PROP MAX RPM PERCENT

Engine Index

Percent of max rated rpm for the indexed engine (see note).

NOTE: This is available in multiplayer to all near aircraft. See here for more information: Note On SimVars In Multiplayer.

Percent
PROP ROTATION ANGLE N/A

Prop rotation angle.

NOTE: This is available in multiplayer to all near aircraft. See here for more information: Note On SimVars In Multiplayer.

Radians
PROP RPM

Engine Index

Propeller rpm for the indexed engine (see note). RPM
PROP SYNC ACTIVE

Engine Index

True if prop sync is active the indexed engine (see note).

Bool

PROP SYNC DELTA LEVER

Engine Index

Corrected prop correction input on slaved engine for the indexed engine (see note).

Position

PROP THRUST

Engine Index

Propeller thrust for the indexed (see note) engine. The value returned by this SimVar will depend on the prop_mod_version parameter, where:

  1. Version < 2: the value will be calculated using the legacy propeller simulation.
  2. Version >= 2: the value will be calculated using the modern propeller simulation.

NOTE: This is available in multiplayer to all near aircraft. See here for more information: Note On SimVars In Multiplayer.

Pounds

PROPELLER ADVANCED SELECTION N/A Deprecated, do not use!

Enum

(Deprecated)

SHUTOFF VALVE PULLED N/A This checks if the shutoff valve to the engine has been pulled (true) or not (false). When pulled piston engines will be blocked from getting any fuel. Bool
THROTTLE INPUT BLOCKED BY LOWER BOUNDS

Engine Index

Settable boolean triggering the notification for the indexed throttle blocked at the lower bounds when user tries to go past it. When requested with no index parameter, the SimVar will return 1 (TRUE) if any engine index throttle is true. When trying to set the SimVar with no index, then all engine throttles will be set to the specified value. Bool
THROTTLE INPUT BLOCKED BY UPPER BOUNDS

Engine Index

Settable boolean triggering the notification for the throttle blocked at the upper bounds when user tries to go past it. When requested with no index parameter, the SimVar will return 1 (TRUE) if any engine index throttle is true. When trying to set the SimVar with no index, then all engine throttles will be set to the specified value. Bool
THROTTLE LOWER LIMIT N/A Percent throttle defining lower limit (negative for reverse thrust equipped airplanes).

Percent

TURB ENG AFTERBURNER

Engine Index

Afterburner state for the indexed engine (see note).

NOTE: This is available in multiplayer to all near aircraft. See here for more information: Note On SimVars In Multiplayer.

Bool
TURB ENG AFTERBURNER PCT ACTIVE

Engine Index

The percentage that the afterburner is running at.

NOTE: This is available in multiplayer to all near aircraft. See here for more information: Note On SimVars In Multiplayer.

Percent Over 100
TURB ENG AFTERBURNER STAGE ACTIVE

Engine Index

The stage of the afterburner, or 0 if the afterburner is not active.

NOTE: This is available in multiplayer to all near aircraft. See here for more information: Note On SimVars In Multiplayer.

Number

TURB ENG ANIMATION RPM

Engine Index

This returns an extrapolated RPM value for the indexed engine which is used to drive the turbine animation model behaviour template. This value is calculated as:

$$\frac{N1}{100} \times \textrm{N1_100pc_rpm}$$

If the N1_100pc_rpm is not defined, then the SimVar will return the GENERAL ENG RPM value.

RPM
TURB ENG BLEED AIR

Engine Index

Bleed air pressure for the indexed engine (see note). Pounds per square inch (psi
TURB ENG COMMANDED N1

Engine Index

Effective commanded N1 for the indexed turbine engine (see note). The way this value is calculated will depend on the following:

  • For a jet engine the calculation depends on the use_commanded_Ne_table parameter:
    • If true, the return value is calculated depending on use_n2_to_n1_table, commanded Ne and inlet Mach.
    • If false, the return value is equal to commanded Ne.
  • For a turbo-prop or helo-turbine engine the return value is calculated depending on throttle position and mixture control.

Also note that while this SimVar is writable, the written information will be overridden by the simulation on the very next frame.

Percent

TURB ENG CONDITION LEVER POSITION

Engine Index

When the throttle is on idle position, this sets the condition levers to one of 3 positions to define the idle N1 target for the indexed engine (see note):

  • Down position is the cut-off position that cuts the fuel to the engine, effectively shutting down the engine.
  • Middle position requires N1 to reach the low idle value when throttle is in idle position (low idle value can be checked using the TURB_ENG_LOW_IDLE SimVar).
  • High position requires N1 to reach the high idle value when throttle is in idle position (high idle value can be checked using the TURB_ENG_HIGH_IDLE SimVar).

Note that this option requires several settings from the engines.cfg file to be set to specific values before working correctly:

Enum:

  1. 0 = fuel cut-off
  2. 1 = low idle
  3. 2 = high idle
TURB ENG CORRECTED FF

Engine Index

Corrected fuel flow for the indexed engine (see note).

Pounds per hour

TURB ENG CORRECTED N1

Engine Index

The indexed turbine engine (see note) corrected N1.

Percent

TURB ENG CORRECTED N2

Engine Index

The indexed turbine engine (see note) corrected N2.

Percent

TURB ENG FREE TURBINE TORQUE

Engine Index

The amount of free torque for the indexed turbine engine (see note).

Foot Pound

TURB ENG FUEL AVAILABLE

Engine Index

True if fuel is available for the indexed engine (see note).

Bool

TURB ENG FUEL EFFICIENCY LOSS

Engine Index

This is used to control the fuel efficiency loss of the indexed engine, from 0 - no fuel efficiency loss - to 100 - double the fuel consumption. Percent
TURB ENG FUEL FLOW PPH

Engine Index

The indexed engine (see note) fuel flow rate.

Pounds per hour

TURB ENG HIGH IDLE

Engine Index

Retrieves the high idle N1 value to be reached by the the indexed turboprop engine (see note) with throttle in idle position and condition lever in high idle position (condition lever position can be checked or set using the TURB_ENG_CONDITION_LEVER_POSITION SimVar). Percent
TURB ENG IGNITION SWITCH

Engine Index

True if the the indexed turbine engine (see note) ignition switch is on. Bool
TURB ENG IGNITION SWITCH EX1

Engine Index

Position of the the indexed turbine engine (see note) Ignition Switch. Similar to TURB_ENG_IGNITION_SWITCH but differentiates between ON and AUTO.

Enum:

  1. 0 = OFF
  2. 1 = AUTO
  3. 2 = ON
TURB ENG INLET TEMPERATURE

Engine Index

This SimVar exposes the value of the total temperature at the engine inlet, calculated as:

$$\textrm{total_temperature} = OAT \times (1 + 0.2 \times M^2)$$

Where:

  1. \(OAT\) is the outside (ambient) air temperature in Rankine.
  2. \(M\) is defined as:
    1. Aircraft Mach number when supersonic_inlet is 1 (true).
    2. Inlet Mach number when supersonic_inlet is 0 (false)
Rankine
TURB ENG IS IGNITING

Engine Index

Whether or not the ignition system is currently running for the indexed engine (see note). Depends on TURB_ENG_IGNITION_SWITCH_EX1 Enum, the cfg var ignition_auto_type and current state of the plane. Bool
TURB ENG ITT

Engine Index

Retrieve or set the ITT for the indexed engine (see note). Rankine
TURB ENG ITT COOLING EFFICIENCY LOSS

Engine Index

This is used to control the ITT cooling efficiency loss of the indexed engine, from 0 - no cooling efficiency loss - to 100 -engine recieves no ITT cooling. Percent
TURB ENG JET THRUST

Engine Index

The indexed engine (see note) jet thrust.

Pounds

TURB ENG LOW IDLE

Engine Index

Retrieves the low idle N1 value to be reached by the the indexed turboprop engine (see note) with throttle in idle position and condition lever in low idle position (condition lever position can be checked or set using the TURB_ENG_CONDITION_LEVER_POSITION SimVar). Percent
TURB ENG MASTER STARTER SWITCH

Engine Index

True if the turbine engine master starter switch is on, false otherwise. Bool
TURB ENG MAX TORQUE PERCENT

Engine Index

Percent of max rated torque for the indexed engine (see note).

Percent

TURB ENG N1

Engine Index

The indexed turbine engine (see note) N1 value.

NOTE: This is available in multiplayer to all far aircraft. See here for more information: Note On SimVars In Multiplayer.

Percent

TURB ENG N1 LOSS

Engine Index

This is used to control the N1 loss of the indexed engine, from 0 - no N1 loss - to 100 - 100% N1 loss. Percent
TURB ENG N2

Engine Index

The indexed turbine engine (see note) N2 value.

NOTE: This is available in multiplayer to all far aircraft. See here for more information: Note On SimVars In Multiplayer.

Percent

TURB ENG NUM TANKS USED

Engine Index

Number of tanks currently being used by the indexed engine (see note).

Number

TURB ENG PRESSURE RATIO

Engine Index

The indexed engine (see note) pressure ratio.

Ratio

TURB ENG PRIMARY NOZZLE PERCENT

Engine Index

Percent thrust of primary nozzle for the indexed engine (see note).

Percent Over 100

TURB ENG REVERSE NOZZLE PERCENT

Engine Index

Percent thrust reverser nozzles deployed for the indexed engine (see note).

NOTE: This is available in multiplayer to all far aircraft. See here for more information: Note On SimVars In Multiplayer.

Percent

TURB ENG TANKS USED

Engine Index

Fuel tanks used by the indexed engine (see note), one or more of the following bit flags:
  1. Center 1 Bit 0
  2. Center 2 Bit 1
  3. Center 3 Bit 2
  4. Left Main Bit 3
  5. Left Aux Bit 4
  6. Left Tip Bit 5
  7. Right Main Bit 6
  8. Right Aux Bit 7
  9. Right Tip Bit 8
  10. External 1 Bit 9
  11. External 2 Bit 10

Mask

TURB ENG TANK SELECTOR

Engine Index

Fuel tank selected for the indexed engine (see note). See Fuel Tank Selection for a list of values.

Enum

TURB ENG THROTTLE COMMANDED N1

Engine Index

The indexed turbine engine (see note) commanded N1 for current throttle position.

Percent

TURB ENG THRUST EFFICIENCY LOSS

Engine Index

This can be used to control the thrust efficiency loss of the indexed engine, where a value of 0 is 100% of available thrust, and 100 is 0% available thrust. Percent
TURB ENG VIBRATION

Engine Index

The indexed turbine engine (see note) vibration value.

Number

TURB MAX ITT N/A Retrieve the itt_peak_temperature as set in the engines.cfg file. Rankine

 

 

Reciprical (Piston) Engine Vars

The following SimVars are only valid for piston engines:

 

Simulation Variable Index Description Units Settable
RECIP CARBURETOR TEMPERATURE

Engine Index

Carburetor temperature the indexed engine (see note). Celsius

RECIP ENG ALTERNATE AIR POSITION

Engine Index

Alternate air control the indexed engine (see note).

Position

RECIP ENG ANTIDETONATION TANK MAX QUANTITY

Engine Index

The maximum quantity of water/methanol mixture in the ADI tank for the indexed engine (see note). This value is set as part of the [ANTIDETONATION_SYSTEM.N] section in the aircraft configuration files. Gallons
RECIP ENG ANTIDETONATION TANK QUANTITY

Engine Index

The quantity of water/methanol mixture currently in the ADI tank for the indexed engine (see note). Gallons
RECIP ENG ANTIDETONATION TANK VALVE

Engine Index

The status of the ADI tank valve for the indexed engine (see note). Bool
RECIP ENG ANTIDETONATION FLOW RATE

Engine Index

This gives the actual flow rate of the Anti Detonation system for the indexed engine (see note). Gallons per hour
RECIP ENG BRAKE POWER

Engine Index

Brake power produced by the indexed engine (see note).

Foot pounds (ftlbs) per second

RECIP ENG BRAKE POWER PCT

Engine Index

Brake power produced by the indexed engine expressed as a percent over 100. (see note). Percent Over 100
RECIP ENG COOLANT RESERVOIR PERCENT

Engine Index

Percent coolant available for the indexed engine (see note).

Percent

RECIP ENG COWL FLAP POSITION

Engine Index

Percent cowl flap opened for the indexed engine (see note).

Percent

RECIP ENG CYLINDER HEAD TEMPERATURE

Engine Index

Engine cylinder head temperature for the indexed engine (see note).

Celsius

RECIP ENG CYLINDER HEALTH

Engine Index

Index high 16 bits is engine number, low16 cylinder number, both indexed from 1. Percent Over 100
RECIP ENG DETONATING

Engine Index

Set to 1 (TRUE) if the indexed engine (see note) is detonating. Bool
RECIP ENG EMERGENCY BOOST ACTIVE

Engine Index

Whether emergency boost is active (1, TRUE) or not (0, FALSE) for the indexed engine (see note).

Bool

RECIP ENG EMERGENCY BOOST ELAPSED TIME

Engine Index

The elapsed time that emergency boost has been active on the indexed engine (see note). The timer will start when boost is first activated.

IMPORTANT! This timer does not reset. So if you set your time limit in the engines.cfg file to 315s and you spend 2 minutes with boost active, then pull back on the throttle for 1 minute, then engage boost again for 2 minutes, the simulation will consider that you spent 4 minutes with boost active. The 1 minute pause is not taken into account.

Hours

RECIP ENG ENGINE MASTER SWITCH

Engine Index

Whether or not the Engine Master switch is active on an indexed engine (see note). Bool
RECIP ENG FUEL AVAILABLE

Engine Index

True if fuel is available for the indexed engine (see note).

Bool

RECIP ENG FUEL FLOW

Engine Index

The indexed engine (see note) fuel flow.

Pounds per hour

RECIP ENG FUEL NUMBER TANKS USED

Engine Index

Number of tanks currently being used by the indexed engine (see note).

Number

RECIP ENG FUEL TANKS USED

Engine Index

Fuel tanks used by the indexed engine (see note), one or more of the following bit flags:
  1. Center 1 Bit 0
  2. Center 2 Bit 1
  3. Center 3 Bit 2
  4. Left Main Bit 3
  5. Left Aux Bit 4
  6. Left Tip Bit 5
  7. Right Main Bit 6
  8. Right Aux Bit 7
  9. Right Tip Bit 8
  10. External 1 Bit 9
  11. External 2 Bit 10

Mask

RECIP ENG FUEL TANK SELECTOR

Engine Index

Fuel tank selected for the indexed engine (see note). See Fuel Tank Selection for a list of values.

Enum

RECIP ENG GLOW PLUG ACTIVE

Engine Index

Whether or not the Glow Plug is active on the indexed engine (see note).. Bool
RECIP ENG LEFT MAGNETO

Engine Index

Left magneto state for the indexed engine (see note).

Bool

RECIP ENG MANIFOLD PRESSURE

Engine Index

The indexed engine (see note) manifold pressure. Pounds per square inch (psi
RECIP ENG NITROUS TANK MAX QUANTITY

Engine Index

The maximum quantity of nitrous permitted per indexed engine (see note). Gallons
RECIP ENG NITROUS TANK QUANTITY

Engine Index

The quantity of nitrous per indexed engine (see note). Gallons
RECIP ENG NITROUS TANK VALVE

Engine Index

The statt of the nitrous tank valve for the indexed engine (see note). Either 1 (TRUE) for open or 0 (FALSE) for closed. Bool
RECIP ENG NUM CYLINDERS

Engine Index

The number of cylinders for the indexed engine (see note). Number
RECIP ENG NUM CYLINDERS FAILED

Engine Index

The number of cylinders that have failed in the indexed engine (see note). Number
RECIP ENG PRIMER

Engine Index

The indexed engine (see note) primer state.

Bool

RECIP ENG RADIATOR TEMPERATURE

Engine Index

The indexed engine (see note) radiator temperature.

Celsius

RECIP ENG RIGHT MAGNETO

Engine Index

The indexed engine (see note) right magneto state.

Bool

RECIP ENG STARTER TORQUE

Engine Index

Torque produced by the indexed engine (see note).

Foot pound

RECIP ENG SUPERCHARGER ACTIVE GEAR

Engine Index

Returns which of the supercharger gears is engaged for the indexed engine (see note). Number
RECIP ENG TURBINE INLET TEMPERATURE

Engine Index

The indexed engine (see note) turbine inlet temperature.

Celsius

RECIP ENG TURBOCHARGER FAILED

Engine Index

The indexed engine (see note) turbo failed state.

Bool

RECIP ENG WASTEGATE POSITION

Engine Index

When the engines.cfg parameter turbocharged is TRUE, this SimVar will return the percentage that the turbo waste gate is closed for the indexed engine (see note). If the turbocharged variable is FALSE and the manifold_pressure_regulator parameter is TRUE, then this will return the percentage that the manifold pressure regulator is closed for the indexed engine.

Percent

RECIP MAX CHT N/A This will return the cylinder head temperature value set by the cht_heating_constant parameter in the engines.cfg file. Rankine
RECIP MIXTURE RATIO

Engine Index

Fuel / Air mixture ratio for the indexed engine (see note). Ratio

 

 

Fuel Tank Selection

Number Description
0 Off
1 All
2 Left
3 Right
4 Left auxiliary
5 Right auxiliary
6 Center
7 Center2
8 Center3
9 External1
10 External2
11 Right tip
12 Left tip
13 Crossfeed
14 Crossfeed left to right
15 Crossfeed right to left
16 Both
17 External
18 Isolate
19 Left main
20 Right main

 

0/255