flight_model.cfg - [AERODYNAMICS]
This section is for defining the aerodynamics of an aircraft. In general, the aerodynamics of the aircraft should be created and edited through the Aircraft Editor, and only tweaked if required through the flight_model.cfg
file.
NOTE: This section is not required if you are creating a Helicopter SimObject.
Note that you can find further information on the physics behind this section from the following page:
You can also find a helpful tutorial on the basics of setting up the aircraft geometry from the following page:
The available parameters in the [AERODYNAMICS]
section are:
Parameter | Description | Type | Required |
---|---|---|---|
CFD_EnableSimulation |
This can be used to enable (1, TRUE) or disable (0, FALSE) the use of CFD within the simulation. Default value is 0 (FALSE). For more information, please see here: Debug Aircraft CFD. |
Boolean | No |
CFD_ReinjectBody |
This can be used to enable (1, TRUE) or disable (0, FALSE) the reinjection of the CFD output with that of the flight model, specifically affecting the airframe surface. Note that this needs to be set to 1 (TRUE) for Default value is 0 (FALSE). For more information, please see here: Debug Aircraft CFD. |
Boolean | No |
CFD_ReinjectRotors |
This can be used to enable (1, TRUE) or disable (0, FALSE) the re-injection of the CFD output with that of the flight model for rotors/propellers. Note that this parameter will have no effect if the Default value is 0 (FALSE). For more information, please see here: Debug Aircraft CFD. |
Boolean | No |
CFD_ReinjectVTailX |
This can be used to enable (1, TRUE) or disable (0, FALSE) the re-injection of the CFD output with that of the flight model, specifically affecting the tail control surfaces. Note that this parameter will have no effect if the Default value is 0 (FALSE). For more information, please see here: Debug Aircraft CFD. |
Boolean | No |
CFD_ReinjectHTailY |
This can be used to enable (1, TRUE) or disable (0, FALSE) the re-injection of the CFD output with that of the flight model, specifically affecting the tail control surfaces. Note that this parameter will have no effect if the Default value is 0 (FALSE). For more information, please see here: Debug Aircraft CFD. |
Boolean | No |
CFD_AirViscosity |
Set the air viscosity when the CFD simulation is active. This is essentially the viscosity term of the Navier Stokes equations used by the CFD simulation, and it sets the rate at which the airspeed of a voxel will tend to the average airspeed of the surrounding voxels. Default value is 0.05, and the value will only be used when the For more information, please see here: Debug Aircraft CFD. |
Float | No |
CFD_AirInCompressibility |
Set the air incompressibility when the CFD simulation is active. This is essentially the divergence term of the the Navier Stokes equations used by the CFD simulation, and sets the rate at which the pressure of a voxel will be impacted by the local divergence. Default value is 1.0, and the value will only be used when the For more information, please see here: Debug Aircraft CFD. |
Float | No |
CFD_VoxelSizeScale |
Set the scale of the voxel volume for CFD simulation. At 1, this will create a volume that is 150% that of the aircraft wingspan, and the volume will be comprised of n³ voxels (where n is set by the Default value is 1.0, and the value will only be used when the For more information, please see here: Debug Aircraft CFD. |
Float | No |
CFD_VoxelNbVoxels |
This can be used to set the number of voxels that will be cubed to make the sample volume for the CFD simulation. IMPORTANT! This may have a serious impact on performance if set to values greater than the default value, due to it currently having a time complexity of Default value is 20.0, and the value will only be used when the For more information, please see here: Debug Aircraft CFD. |
Float | No |
CFD_GroundCollisionVoxelOffset |
This parameter allows you to offset the ground collision vertically by N voxels. With a value of 0 voxels, the ground collision lets the air penetrate up to 1 voxel into the ground, ie: the ground is a "soft collision layer" of about 1 voxel thickness that starts at ground level and ends 1 voxel into the ground. By setting this to 1 voxel, the soft ground collision starts 1 voxel above the ground and stops airflow before it touches the ground. Adjusting this value will have an impact on the strength of the ground effect that is applied on the aircraft. It is worth noting that ground effect is calculated taking into account the ground conditions, so things like icing will have an effect on the drag and lift. Default value is 0.0, and the value will only be used when the For more information, please see here: Debug Aircraft CFD. |
Float | No |
lift_coef_pitch_rate |
Defines how much lift will be added to the overall lift formula based on the current pitch rotation speed. This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
lift_coef_daoa |
Defines how much lift will be added to the overall lift formula based on the current angle of attack variation rate. This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
lift_coef_delta_elevator |
Defines how much lift will be added to the overall lift formula based on the current elevator deflection angle. This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
lift_coef_horizontal_incidence |
Defines how much lift will be added to the overall lift formula based on the current yaw angle of the aircraft. This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
lift_coef_flaps |
Defines the lift coefficient that will be added to the target lift coefficient obtained with the lift_coef_aoa_table of the airplane when at maximum flap expansion. |
Float | Yes |
lift_coef_spoilers |
Defines the lift coefficient that will be added to the target lift coefficient obtained with the
The lift value is multiplied by the spoiler deflection in radians, so this coefficient is necessary to compensate for the scale by the deflection angle (also in radians), in order to reach 100%. NOTE: This value will also be used when the aircraft is airborne, unless the |
Float | Yes |
lift_coef_air_spoilers |
Defines the lift coefficient that will be added to the target lift coefficient obtained with the NOTE: This value overrides the value set by |
Float | No |
drag_coef_zero_lift |
Defines the target drag of the airplane in clean configuration (ie: no propeller, no turbulence, no engine wash, no gears, no flaps, no spoilers, no deflections...), when there is zero lift. This is usually also called the \(C_{D0}\) or \(C_{DZeroLift}\). Zero lift may occur at an angle of attack of zero - reason for which \(C_{D0}\) is sometimes the drag at an AoA of 0 - but most of the time, zero lift occurs at an angle of attack that is negative and the \(C_{D0}\) does not correspond to the drag at AoA 0. In the legacy FSX flight model, this defines the actual \(C_{D0}\). In the modern flight model, this defines the target \(C_{D0}\) that will be distributed over all the surfaces of the aircraft when building the airplane used in the aerodynamic surface simulation. Once the aircraft is built, it will then be normalized to match exactly the target \(C_{D0}\). |
Float | Yes |
drag_coef_flaps |
Defines the target drag added when flaps are fully extended. In the legacy FSX flight model, this defines the actual flap drag. In the modern flight model, this defines the target flap drag that will be distributed over all the flap surfaces of the aircraft when building the airplane used in the aerodynamic surface simulation. Once the aircraft is built, it will then be normalized to match exactly the target flap drag. | Float | Yes |
drag_coef_gear |
Defines the drag of the gears that will be applied at the location of the gear contact points and create the appropriate angular moment. If the aircraft features retractable gears, this coefficient will be zero once the gears are retracted. For non retractable gears this will always be present. All aircraft which feature gears, retractable or not, should define a drag coefficient for gears. This drag coefficient should not be baked into the |
Float | Yes |
drag_coef_spoilers |
Defines the target drag added when spoilers are fully extended on the ground, where there is very strong drag and very strong loss in lift. The drag value is multiplied by the spoiler deflection in radians, so this coefficient is necessary to compensate for the scale by the deflection angle (also in radians), in order to reach 100%. NOTE: This value will also be used when the aircraft is airborne, unless the |
Float | Yes |
drag_coef_air_spoilers |
Defines the target drag added when spoilers are fully extended in the air, where you have strong drag, and little loss in lift. The drag value is multiplied by the spoiler deflection in radians, so this coefficient is necessary to compensate for the scale by the deflection angle (also in radians), in order to reach 100%. NOTE: This value overrides the value set by |
Float | Yes |
StallDef_StartRatio |
Ratio of the stall AoA at which the airflow will start detaching from the wing. Default value is: 0.9 |
Float | No |
StallDef_EndRatio |
Ratio of the stall AoA at which the airflow will be completely detached from the wing. Default value is: 1.1 |
Float | No |
StallDef_CurvePower |
Power of the ratio curve that controls the airflow detaching from the wing between start and end. Default value is: 0.8 |
Float | No |
StallDef_minTransition |
In Radians, minimum angle between the stall AoA at which the airflow starts detaching and at which it is fully detached. Default value is: 0.025 |
Float | No |
StallDef_airflowdetachspeed |
In ratios per second, speed at which the airflow will be detaching. Default value is: 1.0 |
Float | No |
StallDef_airflowattachspeed |
In ratios per second, speed at which the airflow will be attaching. Default value is: 1.0 |
Float | No |
Stall_AileronAddIncidence |
Degrees added to the stall AoA at the ailerons. Default value is: 0.0 |
Float | No |
Stall_TipAddIncidence |
Degrees added to the stall AoA at the wingtips. Default value is: 2.0 |
Float | No |
Stall_TipAddTwist |
Virtual added wing twist to reduce stall at the wingtips. Default value is: 2.5 |
Float | No |
Stall_TipTwistScaleRatio |
Scale ratio of the virtual added wing twist. Default value is: 0.9 |
Float | No |
fuselage_rigidity |
This parameter sets the rigidity of the fuselage. If set to -1 then the fuselage will be considered as having "infinite" rigidity, while values greater than 0 will mean that applied forces will affect the airframe. The approximate value for this parameter can be calculated as follows:
Note that low rigidity will increase the aircraft oscillations, and if the rigidity is low enough for the time accumulation to correspond to the oscillation frequency, then you can even get a situation of resonance that will cause the entire airframe to "flutter" wildly. Default value is -1, and the value is in ft. |
Float | No |
fuselage_inertia |
This parameter sets the inertia for the fuselage, and works in harmony with the Default value is 1. |
Float | No |
presspt_fwd_Alpha0_pMAC |
Defines an additional forward offset applied to the overall pressure center of the wing when the wing surface is at an AoA of 0. The offset is defined as a ratio of the local Mean Aerodynamic Chord and negative values indicate a backwards offset. | Float | No |
presspt_fwd_AlphaStall_pMAC |
Defines an additional forward offset applied to the overall pressure center of the wing when the wing surface is at an the stall AoA. The offset is defined as a ratio of the local Mean Aerodynamic Chord and negative values indicate a backwards offset. | Float | No |
presspt_fwd_AlphaHiStall_pMAC |
Defines an additional forward offset applied to the overall pressure center of the wing when the wing surface is at high above the stall AoA (during a stall). The offset is defined as a ratio of the local Mean Aerodynamic Chord, and negative values indicate a backwards offset. | Float | No |
side_force_slip_angle |
Defines how much side force will be generated when the yaw angle is non zero (during a side slip). This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes |
side_force_roll_rate |
Defines how much side force will be generated when the aircraft has some roll speed (during a roll). This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
side_force_yaw_rate |
Defines how much side force will be generated when the yaw angle is changing. This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
side_force_delta_rudder |
Defines how much side force will be generated when the rudder is deflected. This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
pitch_moment_horizontal_incidence |
Defines how much pitch moment will be generated when the aircraft is yawing. This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
pitch_moment_delta_elevator |
Defines how much pitch moment will be generated when the elevator is deflected. This is a legacy FSX parameter and the actual value here is not normally used in the modern flight model, but the sign of the value is used and it is necessary to set a value other than 0 for the autopilot (see the notes below). In the modern flight model the effect that this parameter is natively obtained through aerodynamic simulation of the surfaces defined in the NOTE: The absolute value of this parameter is ignored by the modern flight model but it's sign is used to invert the elevator input angle when it is negative. This may be useful for aircraft that need an inverted elevator (elevator in the front). NOTE: Even in the modern flight model, the autopilot system may still use this variable to calculate the elevator deflection necessary to find a required pitch moment. The PID will usually compensate for wrong values, but this variable cannot be set to zero or very far off and must be relatively close to reality. You can use the legacy flight model tool to calculate the correct value that will then usually work with the autopilot. |
Float | Yes |
pitch_moment_delta_trim |
Defines how much pitch moment will be generated when the elevator trim is deflected. This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
pitch_moment_pitch_damping |
Defines how much the pitch velocity will be dampened when the plane is pitching. This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
pitch_moment_aoa_0 |
Defines how much the pitch moment will be generated at AoA 0. This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
pitch_moment_daoa |
Defines how much the alpha velocity will be dampened when the plane is changing incidence. This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
pitch_moment_flaps |
Defines how much pitch moment will be generated when the flaps will be deflected. This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
pitch_moment_gear |
Defines how much the pitch moment will be generated because of the gears. This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
pitch_moment_spoilers |
Defines how much pitch moment will be generated when the spoilers will be deflected. This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
pitch_moment_delta_elevator_propwash |
Defines how much pitch moment will be generated when the elevator is deflected and there is a propeller spinning (prop wash). This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
pitch_moment_pitch_propwash |
Defines how much pitch moment will be generated when the plane is pitching and there is a propeller spinning (prop wash). This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
roll_moment_slip_angle |
Defines how much roll moment will be generated when the aircraft is yawing or side slipping. This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
roll_moment_roll_damping |
Defines how much the roll speed will be dampened based on the current roll speed. This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
roll_moment_yaw_rate |
Defines how much roll moment will be generated when the aircraft is rotating around the yaw axis.
This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
roll_moment_spoilers |
Defines how much roll moment will be generated when the spoilers will be deflected. This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
roll_moment_delta_aileron |
Defines how much roll moment will be generated when the ailerons are deflected. This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
roll_moment_delta_rudder |
Defines how much roll moment will be generated when the rudder is deflected. This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
roll_moment_delta_aileron_trim_scalar |
Defines how much roll moment will be generated when the aileron trim is are deflected. This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
yaw_moment_slip_angle |
Defines how much yaw moment will be generated when the aircraft is yawing or side slipping. This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
yaw_moment_roll |
Defines how much yaw moment will be generated when the aircraft has some roll speed (during a roll). This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
yaw_moment_yaw_damping |
Defines how much the yaw speed will be dampened based on the current yaw speed. This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
yaw_moment_yaw_propwash |
Defines how much yaw moment will be generated when the plane is yawing and there is a propeller spinning (prop wash). This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
yaw_moment_delta_aileron |
Defines how much yaw moment will be generated when the ailerons are deflected. This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
yaw_moment_delta_rudder |
Defines how much yaw moment will be generated when the rudder is deflected. This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
yaw_moment_delta_rudder_propwash |
Defines how much yaw moment will be generated when the plane rudder is deflected and there is a propeller spinning (prop wash). This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
yaw_moment_delta_rudder_trim_scalar |
Defines how much yaw moment will be generated when the rudder trim is are deflected. This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
Float | Yes if using legacy flight model, No otherwise. |
compute_aero_center |
Defines if the aerodynamic center longitudinal position should be placed computationally or manually. In legacy FSX, the aerodynamic center was in a constant position and computed based on the pitch moment data and moment of inertia values. This would still work with the modern flight model, but we recommend disabling the computation of the aerodynamic center - setting it to 0 (FALSE) - and positioning this manually with |
Float | Yes |
aero_center_lift |
When IMPORTANT! This is positioned relative to the (0,0,0) position in the 3D model reference, not the Reference Datum position. |
Float | Yes |
aileron_up_drag_coef |
Defines the drag added by upwards aileron deflection. This parameter has a significant impact on adverse yaw. Reduce upward deflection drag to get more adverse yaw. This parameter is multiplied by the aileron deflection angle and internal coefficients. Default is 0.5. This can be scaled with the |
Float | No |
aileron_down_drag_coef |
Defines the drag added by upwards aileron deflection. This parameter has a significant impact on adverse yaw. Increase downward deflection drag to get more adverse yaw. This parameter is multiplied by the aileron deflection angle. Default is 1. This can be scaled with the |
Float | No |
elevator_lift_coef |
Defines the lift coefficient slope of the elevator control surface. This will have a direct impact on elevator authority and pitch stability. The elevator lift coefficient slope is usually dependent on the elevator aspect ratio. Default is 5.0, and generally values will always fall between 1.0 and 5.0, with a theoretical maximum of 2𝝅 and a recommended value between 2.0 (for less authority and stability) and 5.0 (for more authority and stability). This can be scaled with the |
Float | No |
rudder_lift_coef |
Defines the lift coefficient slope of the rudder control surface. This will have a direct impact on rudder authority, yaw stability, adverse yaw and induced roll. The rudder lift coefficient slope is usually dependent on the rudder aspect ratio. Default is 5.0, and generally values will always fall between 1.0 and 5.0, with a theoretical maximum of 2𝝅 and a recommended value between 2.0 (for less authority and stability) and 5.0 (for more authority and stability). This can be scaled with the |
Float | No |
lift_coef_aoa_table |
This table allows you to define the AoA polar (in radians) against the clean aircraft lift coefficient. The AoA vs. lift table defines how much lift the aircraft generates at various AoAs. The table has a maximum of 47 entries with the following format: AoA_alpha:lift_coef, AoA_alpha:lift_coef, AoA_alpha:lift_coef, etc... In the modern flight model, this is used during the aircraft surfaces construction as a lift target that the aircraft should achieve at various angles of attack. This will impact the wing surfaces only, but the total lift will consider all surfaces. It describes the lift in clean configuration (ie: zero slip, no propeller, no gears, no control surface deflection). Once the aircraft is created, if will be normalized so that the effective lift coefficients measured actually match the target lift coefficients. NOTE: The lift coefficients are only matched between AoAs 0 and the stall AoA. For other AoAs all around the 360° of the polar, it will be a natural consequence of the setup of the aerodynamic surfaces and other parameters. The polar does not need to be accurately defined in detail for AoAs outside of the -10° to stall +10° range in this table. |
2D Table of Floats | Yes |
lift_coef_ground_effect_mach_table |
This table allows you to scale the ground effect intensity. This defines the maximum ground effect on the lift component but will impact the maximum effect on the induced drag component proportionally as well. Even though this table allows you to define the ground effect at various mach levels, it is the primary way to set the ground effect intensity. The table has a maximum of 11 entries and the format: mach:lift_coef, mach:lift_coef, mach:lift_coef, etc... |
2D Table of Floats | Yes |
lift_coef_mach_table |
Scales the lift coefficient based on the mach level. The table permits a maximum of 17 entries and has the following format: mach:lift_coef, mach:lift_coef, mach:lift_coef, etc... This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
2D Table of Floats |
Yes |
lift_coef_delta_elevator_mach_table |
Scales the delta elevator lift coefficient based on the mach level. The table has a maximum of 17 entries and the format: mach:lift_coef, mach:lift_coef, mach:lift_coef, etc... This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
2D Table of Floats |
Yes if using legacy flight model, No otherwise. |
lift_coef_daoa_mach_table |
Scales the lift coefficient impacted by the change in AoA based on the mach level. The table has a maximum of 17 entries and the format: mach:lift_coef, mach:lift_coef, mach:lift_coef, etc... This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
2D Table of Floats |
Yes if using legacy flight model, No otherwise. |
lift_coef_pitch_rate_mach_table |
Scales the lift coefficient impacted by the change in pitch based on the mach level. The table has a maximum of 17 entries and the format: mach:lift_coef, mach:lift_coef, mach:lift_coef, etc... This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
2D Table of Floats |
Yes if using legacy flight model, No otherwise. |
lift_coef_horizontal_incidence_mach_table |
Scales the lift coefficient impacted by the change in yaw based on the mach level. The table has a maximum of 17 entries and the format: mach:lift_coef, mach:lift_coef, mach:lift_coef, etc... This is a legacy FSX parameter not used in the modern flight model. In the modern flight model this effect is natively obtained through aerodynamic simulation of the surfaces defined in the |
2D Table of Floats |
Yes if using legacy flight model, No otherwise. |
drag_coef_zero_lift_mach_tab |
Adds drag based on the mach level. In the modern flight model, the drag coefficient at higher mach levels is automatically impacted by a progressive detaching of the laminar airflow over the surfaces. However this table allows to add more drag at specific mach levels to simulate a mach wall or specific effects of drag due to turbulence at specific drag levels. Drag walls are not natively simulated yet and will need to be defined with this table. The table has a maximum of 17 entries and the format: mach:drag_coef, mach:drag_coef, mach:drag_coef, etc... |
2D Table of Floats |
Yes |
side_force_slip_angle_mach_table |
Legacy FSX table, not used in the modern flight model. |
2D Table of Floats |
Yes if using legacy flight model, No otherwise. |
side_force_delta_rudder_mach_table |
Legacy FSX table, not used in the modern flight model. |
2D Table of Floats |
Yes if using legacy flight model, No otherwise. |
side_force_yaw_rate_mach_table |
Legacy FSX table, not used in the modern flight model. |
2D Table of Floats |
Yes if using legacy flight model, No otherwise. |
side_force_roll_rate_mach_table |
Legacy FSX table, not used in the modern flight model. |
2D Table of Floats |
Yes if using legacy flight model, No otherwise. |
pitch_moment_aoa_table |
Influence CoL computation if not prescribed Legacy FSX table, not used in the modern flight model. |
2D Table of Floats |
Yes if using legacy flight model, No otherwise. |
pitch_moment_delta_elevator_aoa_table |
AoA(alpha) is given in DEGREES Legacy FSX table, not used in the modern flight model. |
2D Table of Floats |
Yes if using legacy flight model, No otherwise. |
pitch_moment_horizontal_incidence_aoa_table |
AoA(alpha) is given in DEGREES Legacy FSX table, not used in the modern flight model. |
2D Table of Floats |
Yes if using legacy flight model, No otherwise. |
pitch_moment_daoa_aoa_table |
AoA(alpha) is given in DEGREES Legacy FSX table, not used in the modern flight model. |
2D Table of Floats |
Yes if using legacy flight model, No otherwise. |
pitch_moment_pitch_alpha_table |
AoA(alpha) is given in DEGREES Legacy FSX table, not used in the modern flight model. |
2D Table of Floats |
Yes if using legacy flight model, No otherwise. |
pitch_moment_delta_elevator_mach_table |
Legacy FSX table, not used in the modern flight model. | 2D Table of Floats | Yes if using legacy flight model, No otherwise. |
pitch_moment_daoa_mach_table |
Legacy FSX table, not used in the modern flight model. | 2D Table of Floats | Yes if using legacy flight model, No otherwise. |
pitch_moment_pitch_rate_mach_table |
Legacy FSX table, not used in the modern flight model. | 2D Table of Floats | Yes if using legacy flight model, No otherwise. |
pitch_moment_horizontal_incidence_mach_table |
Legacy FSX table, not used in the modern flight model. | 2D Table of Floats | Yes if using legacy flight model, No otherwise. |
pitch_moment_aoa_0_mach_table |
Legacy FSX table, not used in the modern flight model. | 2D Table of Floats | Yes if using legacy flight model, No otherwise. |
roll_moment_aoa_table |
\({C_L}\) (roll moment coefficient) versus AoA- Legacy FSX table, not used in the modern flight model. |
2D Table of Floats | Yes if using legacy flight model, No otherwise. |
roll_moment_slip_angle_aoa_table |
Legacy FSX table, not used in the modern flight model. | 2D Table of Floats | Yes if using legacy flight model, No otherwise. |
roll_moment_roll_rate_aoa_table |
Legacy FSX table, not used in the modern flight model. | 2D Table of Floats | Yes if using legacy flight model, No otherwise. |
roll_moment_delta_aileron_aoa_table |
Legacy FSX table, not used in the modern flight model. | 2D Table of Floats | Yes if using legacy flight model, No otherwise. |
roll_moment_slip_angle_mach_table |
Legacy FSX table, not used in the modern flight model. | 2D Table of Floats | Yes if using legacy flight model, No otherwise. |
roll_moment_delta_rudder_mach_table |
Legacy FSX table, not used in the modern flight model. | 2D Table of Floats | Yes if using legacy flight model, No otherwise. |
roll_moment_delta_aileron_mach_table |
Legacy FSX table, not used in the modern flight model. | 2D Table of Floats | Yes if using legacy flight model, No otherwise. |
roll_moment_yaw_rate_mach_table |
Legacy FSX table, not used in the modern flight model. | 2D Table of Floats | Yes if using legacy flight model, No otherwise. |
roll_moment_roll_rate_mach_table |
Legacy FSX table, not used in the modern flight model. | 2D Table of Floats | Yes if using legacy flight model, No otherwise. |
yaw_moment_aoa_table |
\({C_n}\) (yaw moment coef) versus AoA. Legacy FSX table, not used in the modern flight model. |
2D Table of Floats | Yes if using legacy flight model, No otherwise. |
yaw_moment_slip_angle_aoa_table |
Legacy FSX table, not used in the modern flight model. | 2D Table of Floats | Yes if using legacy flight model, No otherwise. |
yaw_moment_yaw_rate_aoa_table |
Legacy FSX table, not used in the modern flight model. | 2D Table of Floats | Yes if using legacy flight model, No otherwise. |
yaw_moment_delta_rudder_aoa_table |
Legacy FSX table, not used in the modern flight model. | 2D Table of Floats | Yes if using legacy flight model, No otherwise. |
yaw_moment_slip_angle_mach_table |
Legacy FSX table, not used in the modern flight model. | 2D Table of Floats | Yes if using legacy flight model, No otherwise. |
yaw_moment_delta_rudder_mach_table |
Legacy FSX table, not used in the modern flight model. | 2D Table of Floats | Yes if using legacy flight model, No otherwise. |
yaw_moment_delta_aileron_mach_table |
Legacy FSX table, not used in the modern flight model. | 2D Table of Floats | Yes if using legacy flight model, No otherwise. |
yaw_moment_yaw_rate_mach_table |
Legacy FSX table, not used in the modern flight model. | 2D Table of Floats | Yes if using legacy flight model, No otherwise. |
yaw_moment_roll_rate_mach_table |
Legacy FSX table, not used in the modern flight model. | 2D Table of Floats | Yes if using legacy flight model, No otherwise. |
elevator_scaling_table |
Allows you to define a non linear elevator deflection curve on top of the input curve settings possible in the simulator. The table defines how the input value is scaled for each range of input values. The table has the following format (maximum 17 value pairs): elevator_angle:scale, elevator_angle:scale, elevator_angle:scale, etc... Default is to scale all input values by 1, and that the angles should be expressed in radians. |
2D Table of Floats | Yes |
aileron_scaling_table |
Allows to define a non linear aileron deflection curve on top of the input curve settings possible in the simulator. The table defines how the input value is scaled for each range of input values. The table has the following format (maximum 17 value pairs): aileron_angle:scale, aileron_angle:scale, aileron_angle:scale, etc... Default is to scale all input values by 1, and that the angles should be expressed in radians. |
2D Table of Floats | Yes |
rudder_scaling_table |
Allows to define a non linear rudder deflection curve on top of the input curve settings possible in the simulator. The table defines how the input value is scaled for each range of input values. The table has the following format (maximum 17 value pairs): rudder_angle:scale, rudder_angle:scale, rudder_angle:scale, etc... Default is to scale all input values by 1, and that the angles should be expressed in radians. |
2D Table of Floats | Yes |
aileron_load_factor_effectiveness_table |
Scaling of Legacy FSX table, not used in the modern flight model. |
2D Table of Floats | Yes if using legacy flight model, No otherwise. |
lift_coef_at_drag_zero |
When building the surfaces of the aircraft, the modern flight model allows us to use the following drag formula: \({C_D} = {C_{D0}} + K(C_L - C_{L0})^{2}\) This parameter represents the \({C_{L0}}\) parameter of this formula in the clean configuration. The aircraft is built trying to match this drag polar and then a normalization pass is done on all surfaces to perfectly match the target polar. This parameter has also been added to the legacy FSX flight model that now also allows \({C_{D0}}\) to not be always zero. |
Float | Yes |
lift_coef_at_drag_zero_flaps |
When building the surfaces of the aircraft, the modern flight model allows us to use the following drag formula: \({C_D} = {C_{D0}} + K(C_L - C_{L0})^{2}\) This parameter represents the \({C_{L0}}\) parameter of this formula in the landing configuration with flaps fully deployed. The aircraft is built trying to match this drag polar and then a normalization pass is done on all surfaces to perfectly match the target polar. This parameter has also been added to the legacy FSX flight model that now also allows \({C_{D0}}\) to not be always zero. |
Float | Yes |
fuselage_lateral_cx |
Defines the perpendicular drag coefficient of the fuselage, which occurs when the airflow is going perpendicular to the front axis (ie: sideways - left to right or right to left) but also going up and down. This coefficient has an impact on drag when side slipping, as well as a general impact on yaw stability and pitch stability. Faster aircraft with a larger reynolds number should usually have a larger lateral fuselage \(C_x\). Please note that the drag calculation supposes that the fuselage shape seen from the side has the shape of a rectangle with skewed front and rear tips. A larger or smaller \(C_x\) may be necessary to compensate for different fuselage shapes. If the fuselage has edges and is different from a perfect cylinder, the \(C_x\) should be higher. If the fuselage's area, when seen from the side, is smaller than the area of a skewed rectangle, the \(C_x\) should be smaller to compensate. A longer aircraft, with a higher l/d ratio, will have a higher \(C_x\). A shorter aircraft with a smaller l/d ratio, will have a smaller \(C_x\). Therefore, when chosing a \(C_x\) it is important to consider the reynolds number and l/d ratio of the fuselage. Default is 0.4 - which is approximately the lateral drag of a cylinder with a reynolds number of a small aicraft and a l/d ratio of about 5, compensated for the shape of most small aircraft fuselages. The value should usually fall between 0.2 and 1.2 for most aircraft (with a "soft" limit of 2, which would essentially be a box). |
Float | No |