SDK TOOLS
The pages below are specific to the additional tools supplied as part of the SDK in the Tools folder. These tools are not essential for creating add-on content for the simulation, but they offer many additional features that can make things easier or permit more advanced functionality:
- The 3DS Max Plugin - Plugin for 3DS Max that includes tools to help with modelling objects for Microsoft Flight Simulator 2024.
- The Blender Plugin - Plugin for Blender that includes tools to help with modelling objects for Microsoft Flight Simulator 2024.
- Package Tool - The package tool is a tool specifically created for Microsoft Flight Simulator 2024 to compile various assets and convert them into ready-to-use add-on packages.
- SimvarWatcher - A Visual Studio project that can be used to monitor and edit SimVars while the simulation is running.
- Coherent GT Debugger - A tool which permits you to debug the HTML gauges within an aircraft.
- FS DevMode Launcher - A tool specifically created to provide the developer a faster launch of Microsoft Flight Simulator 2024.
- MSFS Localization Manager - A tool that can be use to generate
*.loc
files so you can have localized strings within your packages.
- VS Wasm Debugger Extension - A visual studio extension which modifies some part of visual's debugger to help WASM debugging
- Input Application - An application that permits developers to create their own input profiles and remap controls for different devices so they are tailored to the aircraft that the profile is bundled with.
- Content Creator Testing Tool - This is a tool that can be used by registered partners of the Microsoft Marketplace to test their packages in a streamed environment.