ENVIRONMENT

This section details the different files related to the environmental aspects of Microsoft Flight Simulator 2024, whether it is something simple like setting a specific type of vegetation or habitat, to more complex files like those that define an airport.

IMPORTANT! Much of the documentation here is provided as a reference for the files that are created by The Scenery Editor. However, we strongly recommend that you use the editor to create your airports and scenery rather than create/edit these files directly.

 

Below is a general list of sections relating to specific environmental features and their associated files:

 

 

Also note that some XML elements are more general in nature and can be used in multiple different places (for example, the <Vertex> element). These are all collected on the following page and each one links to the different parent elements that it can be used in:

 

 

Finally, the following sections outline other content definition folders that may be required by some environmental objects (for example, scenery objects may require a Texture folder and/or a Model folder):