TOOLS
This menu gives you access to the various editor tools that are used to create your add-on packages for the current project when in Developer Mode. Most of these tools will only be visible when you have created or opened a project, and are actually in the simulation (ie: You have selected an aircraft, a departure point, and an arrival point, and entered the flight sim).
The available options are:
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Project Editor
Opens The Project Editor where you can create a new project or edit an existing one.
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Scenery Editor
Opens The Scenery Editor where you can add scenery, terraform the terrain or create an airport.
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Script Editor
Opens The Script Editor where you can create and modify mission scripts.
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Material Editor
Opens The Material Editor where you can view, create and modify the different simulation materials.
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Air Traffic Editor
Opens The Air Traffic Editor for modifying air traffic and AI aircraft.
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Aircraft Editor
Opens The Aircraft Editor (Legacy) for modifying aircraft parameters. This version of the Aircraft Editor is deprecated and you should be using the more modern version, below. If you are required to use this version, then you must un-tick the Use New Aircraft Editor option at the bottom of this menu.
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Aircraft Editor
Opens The Aircraft Editor for modifying aircraft parameters.
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Statistics Profiler
Opens The Statistics Profiler window which can be used to profile models in the scene.
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Visual Effects Editor
Opens The Visual Effects Editor for creating and modifying dynamic visual effects, like contrails and smoke.
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Aircraft Capture Tool
Opens The Aircraft Capture Tool where you can capture images of your aircraft for use in promotional material and Marketplace Data.
NOTE: This window is only available when in the aircraft Hangar view
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Use New Aircraft Editor
This option is checked by default and indicates that aircraft should be created and edited using the updated The Aircraft Editor, instead of the (deprecated) older version. Un-checking this will disable the updated editor and enable the old one again.
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Virtual File System
Opens The Virtual File System (VFS) window.
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Packages
Opens The Packages Window for debugging the different packages found in the VFS.
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Screenshot
This option is for taking screenshots within the simulation, and has the following selections:
Choosing any of these options will open an explorer window where you can give the file a name, and clicking Okay will then save the screenshot to the given location. Screenshots are saved as
*.png
files, and can be 2K (1920px*1080px) or 4K (3810px*2160), and can also be with or without the Microsoft Flight Simulator UI elements. Note that the screen/game window may flicker and change size when taking the screenshot, and the process will take a few seconds to complete before returning to the original size.