RELEASE NOTES, SDK release 0.9.3
Documentation Changes
IMPORTANT! The SDK documentation has had a major overhaul since Microsoft Flight Simulator 2020, and as such, some sections have been moved around, merged, or even removed. The search system and index should help you find what you need.
Developer Mode
Added:
- New page documenting the Report An Issue feature has been added.
Improved
- The SDK Contents page has been updated to reflect changes to the SDK install (Shared Assets, ModelBehaviourDefs, etc...)
- The page documenting the Virtual File System has been updated, and a new section describing the VFS Projector has been added.
- The page documenting The Aircraft Capture Tool has been updated to reflect changes in the tool and workflow.
SDK Tools
Fixed:
- Updated SDK Tools page to accurately reflect the current tools available
Added:
- New page added explaining how to update to the MSFS 2024 version of the 3DS Max plugin: Updating The 3DS Max Plugin And Projects
Improved:
- The The 3DS Max Plugin documentation has been updated to bring it in line with MSFS 2024 standards (ongoing WIP).
Model And Textures
Improved:
- The Propellers, Turbines And Blades art documentation has been updated with additional information related to blade pitch and feathering.
Content Configuration
Added:
- New FLT section documented [Burner_System.N].
- New page listing obsolete parameters added: CFG Files Obsolete Parameters
- The electrical system has a new Circuit Type:
DEICE_SYSTEM
- The de-icing system parameter
structural_deice_type
has been updated to include the new electrical setting. - The panel.cfg lists new
[EFB]
section and parameters. - The flight_model.cfg has the following new parameters:
- In [CONTACT_POINTS]:
water_longitudinal_friction_scalar
,water_lateral_friction_scalar
,water_steering_friction_scalar
- In [COLLISION_DAMAGE]:
Engine.N
- In [CONTACT_POINTS]:
Improved:
- Legacy and obsolete parameters have been revised and more accurately labelled in the CFG Parameter Index and other files.
- The Modular SimObject Project Structure page has been improved with additional information related to thumbnails.
Programming APIs
Added:
- The WebAssembly documentation has been updated with information on the new Vars API and Event API, which replace the Gauge API. The Gauge API is now considered a legacy API which should no longer be used.
- The SimVar page for Aircraft Electrics Variables has been updated to show obsolete SimVars, and two new SimVars:
ELECTRICAL BUS AMPS
,ELECTRICAL BUS VOLTAGE
. -
The Skydiving Key Event documentation has been updated with the following additions:
SKYDIVE_DOORLIGHTS_DEC
SKYDIVE_DOORLIGHTS_GETREADY
SKYDIVE_DOORLIGHTS_INC
SKYDIVE_DOORLIGHTS_JUMP
SKYDIVE_DOORLIGHTS_OFF -
The Liquid Dropping System Key Event documentation has been updated with the following additions:
SPRAY_ON
SPRAY_TOGGLE
SPRAY_SET -
The General Engine Key Event docs have the following new events documented:
AXIS_THRUST_VECTOR_HORIZONTAL_SET
AXIS_THRUST_VECTOR_VERTICAL_SET
THRUST_VECTOR_HORIZONTAL_DECREASE
THRUST_VECTOR_HORIZONTAL_INCREASE
THRUST_VECTOR_VERTICAL_DECREASE
THRUST_VECTOR_VERTICAL_INCREASE
Previous SDK Release Notes
Below you can find a list of the list notes for previous releases of this SDK. Simply double click the release notes you want to explore to open them:
SDK RELEASE 0.9.0 (MSFS2024 initial ALPHA release)SDK RELEASE 0.9.0 (MSFS2024 initial ALPHA release)
DOCUMENTATION
General
- The structure of the SDK documentation has been improved to enable finding the information you require faster and easier, including improved search, an improved index, and related topics links on all pages.
- Dark/Light mode has been added to the documentation to improve accessibility.
- SDK Tools have been moved into their own unique section in the Table Of Contents and all relevant information consolidated under that section.
- New page added to give a reference for the The Colour Picker.
- Aircraft samples have been converted into the following two modular aircraft:
SDK Tools
- Documentation has been added to describe the new Input Application for creating custom input profiles for devices and aircraft. This includes the following pages:
-
A page has been added for The Mission Tool.
NOTE: This tool is a temporary fix to allow developers to test certain aspects of mission creation and will not be in the final version of the Microsoft Flight Simulator 2024 DevMode / SDK
Developer Mode
- General Developer Mode changes and updates:
- The "Debug PBR" menu page has been renamed as Channel Display and has had some additional updates to cover new options.
- A new option for Lighting Display debugging has been documented.
- Some menus can now be "detached" so you can easily access common options. See here for more information: Detachable Menus
- The Aircraft Editor section has been removed and replaced by the more general SimObject Editor.
- The section on using the Screenshot tool has been updated.
- The DevMode Toolbar has been documented.
- The Developer Camera Settings section has been updated with new options.
- The Behaviors Debug window has been documented
-
Project Editor
The project editor has been updated with the following changes and new features:- The new Package States have been documented.
- The Asset Types page has been tidied and now shows information for all relevant asset types available, including the new Airport asset group type.
- New Package Order Hint section has been added to The Project Inspector page.
-
Scenery Editor
The scenery editor has been updated with the following changes and new features:- Airport Objects - Override Archetypes options have been added.
- PaintedLine Objects - New option for outlines has been added.
- Decal Objects - New decal object for the Scenery Editor has been documented.
- TaxiwayServiceStand Objects - New taxiway service stand object has been documented.
- Text Objects - New text object for the scenery editor has been documented.
- Helipad Objects - Multiple new options for helipads have been documented.
- TaxiwayParking Objects - Multiple new options for taxiway parking objects have been documented.
- VDGS Objects - New Visual Docking Guidance System (VDGS) object for the scenery editor has been documented.
- SimPropContainer Object - New scenery object type has been added. See also: Modeling SimPropContainers
- SimPropContainer XML Properties and SimPropContainer Object Examples have been added to describe the XML used by the new SimPropContainer object.
- New "Apron Services" option has been documented for Airport Objects, TaxiwayParking Objects and Helipad Objects has been added.
- New Navigation Graph options have been documented for The View Menu.
- Information has been added the Creating A SimObject and Creating A Scenery Object pages.
- Information has been added the Scenery XML And Model CFG page.
- New render options have been added to The Rendering Menu page.
-
Material Editor
The material editor documentation has been refreshed and updated to show new features and improvements.- The Material Inspector page has been updated with new "extra settings" section.
- New page on The Bitmap Manager has been added.
-
SimObject Editor (and associated CFG files)
IMPORTANT! The SimObject Editor has replaced the old Microsoft Flight Simulator 2020 Aircraft Editor. The SimObject editor has had the following updates and additions:- Navigation Graph Tab / CFG File
- New CFG file for dealing with navigation graphs has been documented:
navigation_graph.cfg
, The Navigation Graph.
- New CFG file for dealing with navigation graphs has been documented:
- Gameplay Tab / CFG File
- Wear and Tear -
[WEAR_AND_TEAR_SYSTEM]
- Wear and Tear -
- Cockpit Tab / CFG File
- Systems Tab / CFG File
[HYDRAULICS_SYSTEM_EX1]
, Hydraulics System Setup Information, Hydraulic System Examples.[PNEUMATIC_SYSTEM_EX1]
, Pneumatic System Setup Information, Pneumatic System Examples.[WATER BALLAST SYSTEM]
[Liquid Dropping System]
[ELECTRICAL]
, Electric System Setup Information[BRAKES]
:toe_brakes_pressure_increment
,toe_brakes_pressure_release_delay
,toe_brakes_pressure_decrease_tc
.rto_min_speed_for_trigger
,[AUTOPILOT]
:auto_throttle_derivative_boundary
,auto_throttle_derivative_control
,auto_throttle_integrator_boundary
,auto_throttle_integrator_control
,auto_throttle_proportional_control
,[LocalVars_EX1]
: new section forL:1
type vars added.
- AI Tab / CFG File
[AI_INPUT]
new section and parameters.
- Aircraft Tab / CFG File
- The
[GENERAL]
section has the following new parameters: object_class, - The
[SERVICES]
section has a new parameter:WINCH
. - The
[PILOT]
section has new parameters (and all previous parameters are now considered legacy):cabin_service
,generated_copilot
,copilot_behavior
.hide_avatar
, - The
[FLTSIM.N]
section has the following new parameters:ui_powerplant_specifics
,ui_instrumentation
,ui_additional_information
,operating_status
,targeted_specializations
,military
,premium
,
premium - A new page has been added to include additional information for the
aircraft.cfg
andsim.cfg
files: Aircraft.cfg / Sim.cfg Additional Information
- The
- Flight Model Tab / CFG File
- The
[AERODYNAMICS]
section has the following new parameters: - The
[WEIGHT_AND_BALANCE]
section has the following new parameters: - The
[AIRPLANE_GEOMETRY]
section has the following new parameters: -
cockpit_width
cockpit_height
control_aileron_forcebased
control_aileron_maxforce_student
control_aileron_minforce_student
control_aileron_maxforce_pilot
control_aileron_minforce_pilot
control_aileron_maxforce_testpilot
control_aileron_minforce_testpilot
control_aileron_still_force_at_max
control_aileron_still_force_to_move
control_aileron_dynpres_ratio_force_at_max
control_aileron_dynpres_ratio_force_to_move
control_aileron_neutral_return_force_scalar
control_elevator_forcebased
control_elevator_maxforce_student
control_elevator_minforce_student
control_elevator_maxforce_pilot
control_elevator_minforce_pilot
control_elevator_maxforce_testpilot
control_elevator_maxforce_testpilot
control_elevator_still_force_at_max
control_elevator_still_force_to_move
control_elevator_dynpres_ratio_force_at_max
control_elevator_dynpres_ratio_force_to_move
control_elevator_neutral_return_force_scalar
control_rudder_forcebased
control_rudder_maxforce_student
control_rudder_minforce_student
control_rudder_maxforce_pilot
control_rudder_minforce_pilot
control_rudder_maxforce_testpilot
control_rudder_minforce_testpilot
control_rudder_still_force_at_max
control_rudder_still_force_to_move
control_rudder_dynpres_ratio_force_at_max
control_rudder_dynpres_ratio_force_to_move
control_rudder_neutral_return_force_scalar
, - The
[HELICOPTER]
section has the following new parameters: -
cyclic_move_rate_limit
rudder_pedals_move_rate_limit
rotor_node.n
, - The
[MAINROTOR]
and[SECONDARYROTOR]
sections have the following new parameters: - The
[FLIGHT_TUNING]
section has the following new parameters: -
ground_new_contact_model_gear_flex
ground_new_contact_model_gear_flex_damping
ground_new_contact_model_rolling_stickyness
ground_new_contact_model_up_to_speed_lateral
ground_new_contact_model_up_to_speed_lateral_steering
ground_new_contact_model_up_to_speed_longitudinal
enable_high_accuracy_integration
. - The
[WEIGHT_AND_BALANCE]
section has had the following new parameters added: - The
[FUEL_SYSTEM]
section has been updated and expanded. - A new section for
[COLLISION_DAMAGE]
has been added as part of the damage/wear and Tear system. Included in this addition, new parameters have been added to the[FLAPS.N]
section as well: -
FlapSurface_Left
FlapSurface_Right
FlapCable_Left
FlapCable_Right
. - A new section and parameters have been added for hot air balloons:
[BALLOON]
. - The
point.N
parameter in the[CONTACT_POINTS]
section has received a new table entry to control how the gear handle will interact with the landing gear when this is extensible. - A new section (with parameters) has been added that permits you to disable the standard geometric representation of certain elements of the flight model. See the
[DESIGN_ACTIVATION]
section for more details. To accompany this, there are also the following new sections (with parameters) that deal with custom geometries and other physical items in the simulation:
- The
- Engines Tab / CFG File
- New page containing additional information to help setup the engine CFG file has been added here: engines.cfg - Additional Information
- The
[GENERALENGINEDATA]
section has the following new parameters:smoke_protection
, - The
[PROPELLER]
section has the following new parameters: -
number_of_propellers
prop_node.n
governor_prop_pitch_rate
feathering_prop_pitch_rate
beta_range_prop_pitch_rate
beta_forced_prop_pitch_rate
min_flight_beta_throttle_pos
rotation
, - The
[TURBINEENGINEDATA]
section has the following new parameters: -
turbine_node.n
turbine_blades
N1_100pc_rpm
,bleed_air_high_gain
bleed_air_med_gain
bleed_air_lo_gain
,bleed_air_hi_bkpt
bleed_air_lo_bkpt
- New Tabs / CFG Files
- The following parameters across various CFG files have been changed and no longer require a list, and instead take a hash-map:
lightdef.N
,point.N
,interactive_point.N
- The Attached Objects Tab / CFG file contents have been documented.
- The Attachment Tab / CFG file contents have been documented.
- Dedicated pages listing all SimObject Editor and CFG parameters have been added: The SimObject Editor Parameter Index, CFG Parameter Index.
- The new debug window - Debug Dirt And Scratches - has been added to the documentation.
- The new debug window - Covers And Chocks - has been added to the documentation.
- The new debug window - Debug Aircraft Attachments - has been added to the documentation.
- The Aircraft Data debug window docs have been updated to reflect additions to the window.
- Navigation Graph Tab / CFG File
-
The Navigation Graph Editor
A new section has been added dedicated to navigation graph edition, since these are not limited to use with SimObjects.
- Using The Navigation Graph Editor page has been added.
- The SimAttachment Editor has been added to DevMode and the documentation. This editor is similar to the SimObject Editor, but designed for editing stand-along attachments that can then be added to your aircraft and scenery.
Models And Textures
- FlightSim Materials (all material documentation has been updated to the new MSFS 2024 standards)
- The glTF Schemas page has been updated with information on the new schemas available.
- The new Texture Tool has been documented.
- New pages have been added for the Texture XML Properties and texture.json files.
- The Multi-Exporter documentation has received a major update.
- A page has been added explaining how to use the Simplygon SDK to simplify the creation of scenery object LODs: Using Simplygon To Generate LODs
- A page has been added to explain the updated LOD Selection System for all 3D models.
- The Modeling Aircraft documentation has had the following pages updated or added:
- For the Airframe:
File Setup
Airframe Textures And Materials
Propellers, Turbines And Blades
Windshield And Windows
Exterior Lights
Wheels
Airframe Details
Clearcoat
Dirt And Grime
Ice
Registration Numbers
Airframe Collision Meshes
Ambient Occlusion
Parallax Windows
Covers, Chocks, And Pins
Doors, Hatches, And Canopies
Fuel Truck And GPU Connections
Aircraft LODs
- For the Airframe:
Content Configuration
NOTE: For new CFG files and Parameters, please see the SimObject Editor (and associated CFG files) section.
- New section outlining details of the updated MSFS Avionics Framework for MSFS 2024 has been added.
- CFG Files General Information page has been added, and now contains updated information about the different data types, including the new table format that permits nD tables.
- The SimObj documentation has been split into two sections given the changes to aircraft SimObj. There is now a section for Simple SimObjects and another for Modular Aircraft SimObjects.
- New Simple SimObject types have been documented:
- New pages have been added related to the setup for Modular Aircraft:
- New pages have been added related to the configuration of models within the simulation:
- New pages have been added to describe the setup of light effects:
- A new section has been added for Navigation Services And Interactions:
- A new section has been added for Apron Services:
- The mission documentation has been updated with a new section detailing the mission XML elements for navigation services: SimMission Navigation Services
- A new Careers section has been added outlining the setup for custom aircraft to be used in the various career missions. This section covers the following:
- The page for the
<SimMission.Calculator>
has new items listed specifically for use with Navigation Services, Apron Services, and Interactions:-
<CabinServiceBehaviourParameter>
<CabinServiceStateParameter>
<CabinServiceGraphParameter>
<ParentCabinServiceBehaviourParameter>
ParentCabinServiceStateParameter>
<ApronContextParameter>
<ApronControlMissionContext>
<InteractivePointParameter>
<InteractivePointUser>
<InteractivePoint>
<InteractivePointType>
<InteractivePointSearchPreferences>
<ParkingParameter>
<ParkingName>
<ParkingNumber>
<ParkingSuffix>
<StandType>
<StandRole>
<HelipadParameter>
<HelipadProperty>
<DesiredValue>
<Units>
-
- FLT file documentation has been updated with a new page for FLT Additional Information and the following new sections:
- The FLT file documentation also has the following new parameters:
[Systems.N]
-GovernorTarget
,[Covers]
-chock
,engine
,pitot
,static_port
,rotor
,landing_gear
,[Sim.N]
:Livery
,
- There has been a general update to all the pages related to Model Behaviors to bring them in line with the MSFS 2024 standards. It is worth noting that the following pages are either new or have received a complete rewrite:
- Important Templates
- Using Model Behaviors
- Model Behaviors Parameters
- Model Behaviors Inputs
- Creating Cockpit Interactions (previously called "Creating Interactions With Input Events")
- Creating Interaction Tooltips
- The following updates and additions have also been made to various XML files:
- The
<Parameters>
element has a new available value for theProcess
attribute: "Macro". - The
<MouseFlags>
element has two new flags available:Enter
,Exit
. - The
<CompileBehaviors>
element has been documented. - Changes to the
<Binding>
element have been documented. - Changes to the
<EmissiveFactor>
element have been documented. - New attributes for the
<Condition>
element have been documented. - Input event name restrictions have been documented (alpha-numeric with the "-"and "_" symbols only are permitted).
- The
- The entire section dedicated to creating Checklists has been updated, including:
- New section on Changes Between MSFS 2020 And MSFS 2024
- The Checklist XML Properties page has the following new elements:
<Link>
,
- The following scenery XML pages have been updated:
- General Environment XML Properties
<Vertex />
has been updated.<Ndb>
/<Vor>
/<Dme />
have all been added.
- Airport XML Properties
<Airport>
/<Apron>
have been updated.<AirportArchetype>
/<ParamOverride />
/<ApronControl>
have all been added.
- Taxiway XML Properties
<TaxiwayParking />
has been updated.<TaxiwayServiceStand />
has been added.
- Scenery Editor Object XML Properties
<Decal />
has been added.
- General Environment XML Properties
- The information relating to setting up aircraft audio has been updated, and a page has been added to help with the transition from previous versions of the simulation. This page also includes a detailed overview of the new features of the MSFS 2024 audio system:
- The page related to the Localization (LOC Files) has a new section outlining Supported Languages.
Programming APIs
- SimVar Documentation has been updated with multiple new sections. Note that many of the aircraft system SimVars can now take a name (a string) instead of the usual index value when addressing specific components. Each of the sections where where this is applicable explain the setup at the top.
- New SimVars added in the following sections:
- Aircraft System Variables
LIQUID DROPPING DOOR FLOW VOLUME
,LIQUID DROPPING SCOOP FLOW VOLUME
,LIQUID DROPPING TANK CAPACITY VOLUME
,LIQUID DROPPING TANK CURRENT VOLUME
,LIQUID DROPPING TANK TOTAL CAPACITY VOLUME
,LIQUID DROPPING TANK TOTAL CURRENT VOLUME
,LIQUID DROPPING TOTAL DROPPED FLOW VOLUME
,LIQUID DROPPING TOTAL SCOOPED FLOW VOLUME
.
- Aircraft Engine Variables
RECIP ENG BRAKE POWER PCT
,
- Aircraft Electrics Variables:
CIRCUIT CABIN SIGNAL GO
,CIRCUIT CABIN SIGNAL STANDBY
,CIRCUIT CABIN SIGNAL STOP
,ELECTRICAL CIRCUIT EXISTS
,ELECTRICAL GENERATOR ACTIVE
,ELECTRICAL GENERATOR AMPS
,ELECTRICAL GENERATOR VOLTAGE
,ELECTRICAL GENERATOR SWITCH
,ELECTRICAL CIRCUIT AMPS
,ELECTRICAL CIRCUIT VOLTAGE
,ELECTRICAL EXTERNAL POWER AMPS
,ELECTRICAL EXTERNAL POWER VOLTAGE
,
- Aircraft Control Variables:
ELEVATOR TRIM MIN
,ELEVATOR TRIM MAX
,ELEVATOR TRIM PCT EX1
,RUDDER TRIM MIN
,RUDDER TRIM MAX
,RUDDER TRIM PCT EX1
,AILERON TRIM MIN
,AILERON TRIM MAX
,AILERON TRIM PCT EX1
,FLAPS CURRENT SPEED LIMITATION
,
- Aircraft Flight Model Variables:
REFERENCE SPEED MAX IAS
,REFERENCE SPEED MAX IAS GEAR DOWN
,MAX LANDING WEIGHT
,MAX TAKEOFF WEIGHT
,
- Helicopter Variables:
HOVER INDUCED VELOCITY
,ROTOR GOV TARGET PCT
,ROTOR GOV ENGINE TRIM
,
- Aircraft Misc. Variables:
-
BALLOON GAS DENSITY
,BALLOON GAS TEMPERATURE
,BALLOON VENT OPEN VALUE
,BURNER HEATING POWER
,BURNER PILOT LIGHT ON
,BURNER VALVE OPEN VALUE
,
-
-
-
AMBIENT IN SMOKE
,ENV CLOUD DENSITY
,ENV SMOKE DENSITY
,SEA LEVEL AMBIENT TEMPERATURE
,HIDE AVATAR IN AIRCRAFT
,
-
- Aircraft System Variables
- New section explaining Convenience SimVars.
- Reverse Polish Notation documentation updated to include the following:
- New events added to the Mouse Variables:
Enter
,Exit
, - New vector operators:
xyz
,pbh
,agl
,&
, - New string operators:
slen
, - New
L:1
variable type added.
- New events added to the Mouse Variables:
- New section for the Electronic Flight Bag API has been added.
- New page added to the Key Event ID documentation:
- Aircraft General Systems Events
-
New key events for liquid dropping system added:
LIQUID_DROPPING_SYSTEM_DOOR_CLOSE
LIQUID_DROPPING_SYSTEM_DOOR_COMMAND_GROUP_CLOSE
LIQUID_DROPPING_SYSTEM_DOOR_COMMAND_GROUP_OPEN
LIQUID_DROPPING_SYSTEM_DOOR_COMMAND_GROUP_SET
LIQUID_DROPPING_SYSTEM_DOOR_COMMAND_GROUP_TOGGLE
LIQUID_DROPPING_SYSTEM_DOOR_OPEN
LIQUID_DROPPING_SYSTEM_DOOR_SET
LIQUID_DROPPING_SYSTEM_DOOR_TOGGLE
LIQUID_DROPPING_SYSTEM_SCOOP_CLOSE
LIQUID_DROPPING_SYSTEM_SCOOP_OPEN
LIQUID_DROPPING_SYSTEM_SCOOP_SET
LIQUID_DROPPINGSYSTEM_SCOOP_TOGGLE
-
New key events for the pnuematics system added:
PNEUMATICS_AREA_TEMPERATURE_DEC
PNEUMATICS_AREA_TEMPERATURE_INC
PNEUMATICS_AREA_TEMPERATURE_SET
PNEUMATICS_FAN_SET
PNEUMATICS_JUNCTION_LINE_OPENING_STATUS_SET
PNEUMATICS_PACK_FLOW_AUTO_OFF
PNEUMATICS_PACK_FLOW_AUTO_ON
PNEUMATICS_PACK_FLOW_AUTO_SET
PNEUMATICS_PACK_FLOW_MODE_HIGH
PNEUMATICS_PACK_FLOW_MODE_LOW
PNEUMATICS_PACK_FLOW_MODE_NORM
PNEUMATICS_PACK_FLOW_MODE_SET
PNEUMATICS_PACK_OFF
PNEUMATICS_PACK_ON
PNEUMATICS_PACK_SET
PNEUMATICS_PACK_TOGGLE
PNEUMATICS_PACKS_FLOW_DEC
PNEUMATICS_PACKS_FLOW_INC
PNEUMATICS_PACKS_FLOW_SET
PNEUMATICS_TARGET_CABIN_ALTITUDE_DEC
PNEUMATICS_TARGET_CABIN_ALTITUDE_INC
PNEUMATICS_TARGET_CABIN_ALTITUDE_SET
PNEUMATICS_VALVE_CLOSE
PNEUMATICS_VALVE_MODE_AUTO
PNEUMATICS_VALVE_MODE_CLOSED
PNEUMATICS_VALVE_MODE_OPEN
PNEUMATICS_VALVE_MODE_SET
PNEUMATICS_VALVE_OPEN
PNEUMATICS_VALVE_SET
PNEUMATICS_VALVE_TOGGLE
-
New key events for the hydraulics system added:
HYDRAULIC_SWITCH_TOGGLE
HYDRAULIC_VALVE_CLOSE
HYDRAULIC_VALVE_OPEN
HYDRAULIC_VALVE_SET
HYDRAULIC_VALVE_TOGGLE
-
- Aircraft General Systems Events
- New page added to the Key Event ID documentation:
- Balloon Specific Events
- New key events for balloon burner systems have been added:
AXIS_BURNER_PITCH_SET
AXIS_BURNER_ROLL_SET
BURNER_PITCH_DEC
BURNER_PITCH_INC
BURNER_ROLL_DEC
BURNER_ROLL_INC
BURNER_VALVE_CLOSE
BURNER_VALVE_OPEN
BURNER_VALVE_SET
BURNER_VAL
- New key events for balloon envelopes have been added:
BALLOON_VENT_CLOSE
BALLOON_VENT_OPEN
BALLOON_VENT_SET
BALLOON_VENT_TOGGLE
- New key events for balloon burner systems have been added:
- Balloon Specific Events